XCOM 2
[WOTC] Eclipsezr EU/EWI Parcels
40 Comments
eclipsezr  [author] 28 Sep @ 8:09am 
@EcoCobra I'll keep an eye out, when testing didn't cause issue for pathable tiles on that section.

@Soul Ahh i see, some map layouts have buildings spawn on elevated part of the map & that cause hiccups on this rooftop building. It's fixed now
Soul 26 Sep @ 7:29am 
ey! Good mod as usual,found a bug
I'm on Demolition and I can't go up the ladder to be on top of the "mini building" (sorry don't know the names) that you can see in your thumbnail of it.
If I hover anywhere up there it doesn't let me go up,and if I go up there via TTC I can't move at all,theres no pathing up there,I can only go down.
Also the platform up there have nothing attached to it unlike your thumbnail.
(posting a pic just to show https://imgur.com/a/lni4RV8 )
Sorry repost,I posted wrong link before...
EcoCobra 16 Sep @ 1:31am 
Oh, additionally the research 1 map didn't seem to spawn any Lost patrols even with the sitrep active.
EcoCobra 16 Sep @ 1:14am 
"Lg_Research1_EU_EP" parcel unfortunately seems bugged, the lowered part of the floor in the main building doesn't seem to have any pathable tiles.
dnacircles 18 Aug @ 5:11am 
you are my hero!
DaViper 21 Jul @ 10:46am 
Welp, I found my issue with this. AML hides my inactive mods (my settings) and for whatever reason, it hid these two and left the mods checkmarked active when they were supposed to be unsubbed. I wiped them from the AML entirely and then resubbed, and back in business.
Writing this off to bad timing to have a glitch on top of an actual issue. :steamhappy:
clw6 20 Jul @ 7:02pm 
Got it. Unsubcribing/resubscribing direct on Steam rather than through AML worked for me. AML also needs to be closed at this time.
XpanD 20 Jul @ 10:15am 
AML will pull whatever info is newest on the Workshop, even if your local files haven't actually been updated by Steam yet. (often due to having AML or the game itself open)

Make sure you close those two before resubscribing. Keep an eye on Steam > Library > Downloads to see when Steam pulls the files, it may take a bit. If nothing pops up, close Steam and reopen it, that usually unsticks it. (though it may still take a few minutes)
DaViper 20 Jul @ 10:08am 
Going to try again, but after unsubbing (again) and doing an 'unbind' save, followed by a game exit and resub to both mods, it still comes up with the same 2 map plots errors.

Going to dig a bit and see if the mod directories have somehow gotten 'read only' (which makes zero sense as the 'readme' for the mods in AML show the correct change logs).
eclipsezr  [author] 20 Jul @ 9:35am 
@Tunse that's good to hear & thanks.
For everyone else the update should solve issue, had to make sure mod is named before update rather than doing it on steam afterwards. If still persists on current campaign, mod works but best to remove once on avenger & not pop up any missions on screen, then subscribe back in.
Tunse 20 Jul @ 5:46am 
The problem seems to be fixed now. Thank you for that, and for the mod. Much appreciated!
DaViper 20 Jul @ 5:28am 
@XpanD you probably are already aware, but just in case, it is ALSO the E. Map plots mod. Both are erroring out on game load (strat or tac).
XpanD 20 Jul @ 4:18am 
Issue is being looked into, the mod ID changed somehow which is causing XCOM to see the new update as a separate mod.
UchihaDrew 20 Jul @ 3:52am 
"Whatever you updated is causing the two mods you updated to not show up."
I'm glad it's not just me this is happening to. I can confirm that I'm getting the same error.
樱风今天吃什么 20 Jul @ 3:47am 
same here, and the plot maps.
Tunse 20 Jul @ 3:31am 
I'm also getting a warning that this mod is missing when loading a save. The mod is active when I check in AML.
Prinz Evgen 20 Jul @ 1:08am 
Игра пишет, что данная модификация отсутствует, хотя мод подключён
DaViper 20 Jul @ 12:42am 
Whatever you updated is causing the two mods you updated to not show up. I've done the nuclear bit with both, reloaded both. They show up just fine AML with proper change notes, but the game doesn't see them.
Stychis 4 Mar @ 9:16am 
Why does map parcels need alien hunters...?
Udon 13 Feb @ 7:52pm 
does this worked with lwotc?
Nazareth 10 Feb @ 6:48pm 
Hello, Compatible with Lonw War of the chosen ?
eclipsezr  [author] 9 Feb @ 6:02pm 
@Dex Shoot those railing able to give you cover when it shouldn't! I'll leave it for now...
EU Boulevard stairs don't have cover tried replicate cover system even unfairness

Thanks everyone for feedback
Pier door, Gas station Benches as well vents which where the ones not displaying cover are fixed
Dex 9 Feb @ 5:39pm 
On Boulevard some stairs look like they should provide half cover from the railings on the side, but they don't. It makes the map kinda awkward to navigate because it creates stretches of no mans land where along the side lanes to the left and right of the main rise and fixtures.
Garr Incorporated 26 Jan @ 11:16am 
The more I play Gas Station, the more I am frustrated. Some benches aren't cover from all sides (or on all tiles that should be cover), some decor isn't even cover, though it should be...
And an overall issue with these are that enemies don't spawn on the parcels. It results in a more confined pod placement, which damages gameplay.
RickDicolus 10 Jan @ 6:27am 
Working on LWOTC, really fun having new maps. Fresh as hell
Luchtloper 5 Jan @ 2:22am 
Thank you.
ShiaLaBunion5 24 Dec, 2024 @ 1:57pm 
Has anyone tried Long War?
tiktaalik 23 Nov, 2024 @ 10:24am 
On the "Pier" building, the door on the short sides does not open - is that intended?
SpookyJumpscare 23 Nov, 2024 @ 2:39am 
I had a visceral reaction seeing some of these maps again... I've tried beating Xcom: Enemy Within with the LW mod (Plus one or two so I had a slightly better time) but never manged it so far. So, seeing some of these maps again is giving me flashbacks to the MASSIVE waves of enemy units you encounter in LW 1
talcuaranda 16 Nov, 2024 @ 2:07pm 
Do they include the volumetric music tracks? I got such a kick out of the Muzak in some of the EU buildings!
Dandy_Lime 13 Nov, 2024 @ 5:34am 
Thank you thank you thank you!
jovieandzack66 11 Nov, 2024 @ 9:58pm 
The goat has done it again
Zoinho1 10 Nov, 2024 @ 1:28pm 
Aw, I was hoping for the EU tutorial map where included.
Zigg Price 10 Nov, 2024 @ 5:52am 
I am a simple man. I see Eclipsezr maps, I subscribe.
Kexx 10 Nov, 2024 @ 12:58am 
Oh hell yes!!! Marvelous mod!! Insta sub!!
[ Rizno . 雨 ] 9 Nov, 2024 @ 9:54pm 
Noice, thanks
OnyxLock 9 Nov, 2024 @ 8:35pm 
we are SO BACK (in 2015)
RustyDios 9 Nov, 2024 @ 6:36pm 
Also massively impressed at how you managed to recreate some of the EU/EW maps in X2 !!
RustyDios 9 Nov, 2024 @ 6:33pm 
Another amazing map pack.
Looking forward to getting these show up!
Bastymuss 9 Nov, 2024 @ 6:29pm 
This is basically a dream mod, thank you.