Garry's Mod

Garry's Mod

Omnimovement - Black ops 6 at home
350 Comments
viromrfox 25 Sep @ 8:06pm 
ah i see thought you needed the full wos animations for this to fix the t-posing
SurfinFeebas  [author] 25 Sep @ 5:45pm 
there arent any required mods for this version
viromrfox 25 Sep @ 1:55am 
you should really add the required mods to this now like the wos version
Big_Nick 23 Sep @ 1:34pm 
to add to the other person, my character also just T-poses when diving, regardless of model, but only with the non-wOS version. the wos works fine if this info helps with debugging
SurfinFeebas  [author] 15 Sep @ 6:25am 
Im honestly not sure what would cause that. In all of my nearly 9k hours of gmod I've never recorded a demo.
hλni 15 Sep @ 6:13am 
ty for your attention, i really appreciate you literally releasing a hotfix to what i reported. but i discovered why that was happening, it was because i was constantly changing my skins, and every time i changed and used your mod, the models were t-posing. just recording a demo and stopping it fixed it 100% of the time.

the bind for whoever wants it if thats keeps happening:
bind "f5" "record bug; stop"
SurfinFeebas  [author] 14 Sep @ 4:52pm 
okay, restart your game and it should be ready to go
SurfinFeebas  [author] 14 Sep @ 4:43pm 
oh i see the problem i'll fix it real quick
SurfinFeebas  [author] 14 Sep @ 4:41pm 
also that's an odd error...
SurfinFeebas  [author] 14 Sep @ 4:41pm 
do you have xdr or wiltos installed?
hλni 14 Sep @ 4:18pm 
for me even the hl models are t-posing when i dive-in.

here is the lua error:
[Omnimovement - Black ops 6 at home] lua/autorun/omni_autorun.lua:424: bad argument #1 to 'LookupSequence' (string expected, got nil)
1. LookupSequence - [C]:-1
2. v - lua/autorun/omni_autorun.lua:424
3. unknown - lua/includes/modules/hook.lua:102
SurfinFeebas  [author] 13 Sep @ 5:05pm 
SurfinFeebas  [author] 13 Sep @ 4:07pm 
Yeah it shouldn't be hard to do the hard part is getting past my procrastination
3_Arleigh_Burke_3 13 Sep @ 3:18pm 
Do you think you could do it? It would be great if you could do it, no offense.
3_Arleigh_Burke_3 13 Sep @ 3:10pm 
A
SurfinFeebas  [author] 13 Sep @ 3:09pm 
It wouldn't cost me anything I would just have to do it is all
3_Arleigh_Burke_3 13 Sep @ 3:06pm 
God, it would be amazing if you would upgrade to the [wOS] version so that everything works well, but if you haven't done it, it's probably because it's too complicated or you have to spend more money.
SurfinFeebas  [author] 13 Sep @ 5:36am 
Yeah it looks like xdr also replaces m_anm and f_anm etc
ZVov4ik 13 Sep @ 3:45am 
I disabled wOS, but the problem still persists, I still have the xdr addon enabled and addons running on this base, so it turns out xdr is also incompatible?
SurfinFeebas  [author] 12 Sep @ 11:06pm 
Yeah wOS does pretty much the same thing I do in order to play the anims. I would just have to make a wOS version of this for them to work together.
3_Arleigh_Burke_3 12 Sep @ 9:54pm 
Because this has so many problems with [wOS], I can't put anything from [wOS] without damaging the Omnimovement, by the way it's turning out very well 10/10
pavane 11 Sep @ 8:39pm 
ok, after sifting through, this conflicts with vmanip quick slide
SurfinFeebas  [author] 11 Sep @ 11:14am 
Do you have wiltos (wos) or the prone mod those probably break it
ZVov4ik 11 Sep @ 8:42am 
The description says that if only the T-pose is present when diving instead of animation, then you need to restart the game, so I restarted the game and still the T-pose did not improve:steamsad:
SurfinFeebas  [author] 11 Sep @ 6:19am 
I can't seem to replicate it even if I sprint like the flash. Maybe there's an addon conflict?
pavane 10 Sep @ 9:50pm 
big kudos to your efforts on making the addon work properly, but there's this issue with backward diving where it would just switch to a foward dive and flip my field of view to the side if my character's backward movement velocity is above a very small threshhold (i could still occasionally backward dive if i do the inputs quickly enough from standing still)
Just A Mango 4 Sep @ 11:49pm 
Cool
SurfinFeebas  [author] 4 Sep @ 11:44pm 
So, I have ripped some of the bo6 animations after purchasing the paid version of cordycep and manually going through 300+ hashed animations by hand in blender. I have already ported all of it to gmod and have it running in game but it just needs a bit more work. Unfortunately due to how I play them, we will lose support for the prone mod. The duck bug is fixed aswell.
Just A Mango 29 Aug @ 1:16pm 
:(. still a great mod though
SurfinFeebas  [author] 28 Aug @ 5:31pm 
Not currently, no
Just A Mango 28 Aug @ 4:47pm 
is there a way to only be able to dive forwards like bo1?
SurfinFeebas  [author] 25 Aug @ 9:45am 
it's simply a bug i havent got around to fixing yet, -duck in your console will fix it
Lynx Void 25 Aug @ 9:21am 
Dont download this mod IT WILL FORCE YOU TO ALWAYS CROUCH
SurfinFeebas  [author] 12 Aug @ 1:32pm 
-duck is a temp fix i just havent touched this in a while
seb 12 Aug @ 7:44am 
i would love this if you fixed the permanent crouching bug (if its even fixable)
ich bin meow 7 Aug @ 12:39am 
how is this not more popular
NubKat 22 Jul @ 2:34pm 
as much as i like the mod, it fucks with a lot of hand models
dyce930 14 Jul @ 6:24pm 
For people who have the perma-crouching bug:

Either type "-duck" into console or bind "-duck" to a key (I have it set to semicolon)
Yodar零式 23 Jun @ 2:51am 
max payne 3
MeiLudex 22 Jun @ 10:25pm 
I do believe some Chinese modders did but idk if they'd share it
SurfinFeebas  [author] 22 Jun @ 9:58pm 
If someone would like to retarget them to source i'd add them
MeiLudex 22 Jun @ 5:22pm 
Are there any plans to have the actual BO6 omnimovement animations for this addon? it'd make this 10x more peak
L0NEW0LF187 16 Jun @ 1:50pm 
Yep. Even reminded it a few times to see if it was just a faulty key on my keyboard and still nothing
SurfinFeebas  [author] 15 Jun @ 7:32pm 
You've binded it?
L0NEW0LF187 15 Jun @ 6:25pm 
So I disabled all of my mods except for Omni movement and still can't dive forward
dylanthefurry 14 Jun @ 5:11pm 
glitches your custom playermodel
potato 14 Jun @ 2:26am 
potato like this but wonder if can slide cancel lol
ruricuantik 10 Jun @ 4:34am 
there a glitch when im using some model and that so annoying dude, but i loved the mods so much
SurfinFeebas  [author] 7 Jun @ 4:02pm 
womp womp i guess
7 Jun @ 3:50pm 
bro im not taking my time settting up the movement by binding keys you just make it so when you double tap a key when sprinting it makes you do that