Garry's Mod

Garry's Mod

Omnimovement - Black ops 6 at home
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Update: 14 Sep @ 4:47pm

Fixed an error that occurs when you dive and you aren't holding a weapon.

Update: 10 Sep @ 4:45am

Completely rehauled how the addon works.

It no longer uses network variables.

Fixed the -duck bug.

Removed prone mod support (both of our addons override the default animations so it may cause conflicts)

No longer uses bone manipulation.

Works way better networking wise.

Animations I hand ported from bo6, not perfect but took alot of effort moving it to source. This allows you to literally spin mid air like you can in the actual game.

Yes gmod legs is still supported.

Update: 6 May @ 3:54pm

Seperated tilting and leaning to their own convars

Update: 4 Jan @ 9:49am

Leaning changes based on distance from the wall

Update: 4 Jan @ 3:33am

Adjusted lean angle and distance from the wall.

Update: 4 Jan @ 3:28am

Added corner peeking.

Can be disabled with the omnimovment_tilting convar

Update: 5 Dec, 2024 @ 7:43pm

Fixed the bug where you get stuck crouching after disconnecting or when you start a new game while prone.

Update: 4 Dec, 2024 @ 2:47am

Added a hand animation for vmanip.

Added a head bob effect when you dive.

Update: 19 Nov, 2024 @ 6:15pm

Fixed some jitter on multiplayer when holding down a key which also fixed a problem with the sliding ability addon on multiplayer

Update: 19 Nov, 2024 @ 8:43am

The Dive/Prone is exited automatically in certain situations like entering noclip.