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I have one problem though, i activated it in the mods panel but it doesn't seem to do anything, i've started 4 runs without seeing any new enemies.
This is the first mod i try to use, is there something i need to do to activate a mod other than clicking on it in the mods panel?
fair enough.
What happened to the perforated spoggle? I can't seem to find one anywhere, though I've found the dessicating jumbleguts once or twice...
...then again, I haven't found the Cherubim either, so maybe I'm just really unlucky...?
Finally, a risk and reward to always picking the Chests, and love the concept of an enemy who's just trying to trade with you... even if that involves spiriting away your party members and beating the fuck out of you... And I love how tense that chuckle makes me, knowing that the fucker can pop in at any moment, attracted by my wares...
It's not really a punishment, Big Dui, if they can reward you just as well. Money, Items, the like.
otherwise perfect mod!!! psychopomps kick ass (most fun enemy ever designed), ophanim kicks ass (coolest themed enemy ever designed), every boss is awesome. it definitely outweighs the aforementioned tragedies download the mod
That being said, I have two little bug reports to throw out there.
1. I got the "Defeat all bosses and mini-bosses" achievement despite having not fought the Cherubim. This could be an issue with the Cherubim itself, but I feel it should be noted that defeating Sachiel is what triggered it to go off. I know he's been weird as far as achievements go.
2. This isn't really a bug, but I just feel it should be noted that the Doula's boss unlock achievements are out of order. Fair if this goes ignored, as it IS a mild issue, but yeah.
Just wanna kick em like a football
Wonderful to see this return!
...And with new themes, and creatures it looks like? to boot! Exciting!
...although, uh, fresh bug to report: the Nephilim's track doesn't loop. After getting to the end, it just... Stops.