Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Building: Bastions, Forts & Gates | Military Submod
7 kommentarer
ChopChop  [ophavsmand] 10. okt. kl. 9:15 
MOD UPDATED :steamthis:
Added support to remaining 12 factions - now all 24 are supported by this mod.
ChopChop  [ophavsmand] 4. okt. kl. 15:15 
Mod updated with new thumbnail :WH3_arsebelcher:
ChopChop  [ophavsmand] 23. sep. kl. 5:47 
Im changing the name of this mod to align it with the rest of mods in this series of my releases from "Additional Buildings: XYZ" to "Expanded Building: XYZ". Check out all my mods from this series in pinned collection "All released mods" :steamthumbsup:
ChopChop  [ophavsmand] 8. aug. kl. 7:40 
Mod updated :steamthumbsup:
ChopChop  [ophavsmand] 9. nov. 2024 kl. 7:03 
New submod adding buildings to all regions released:

[Submod] Additional Buildings: Bastions, Forts & Gates + Province Expansion
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3362300749
NoSkill 4. nov. 2024 kl. 9:35 
That makes a lot of sense.

I wondered why fortresses didn t have proper recuitment, if they were the most militarized places
ChopChop  [ophavsmand] 1. nov. 2024 kl. 16:05 
Added garrison buildings + released another submod thats adding economy chains and same garrison buildings (no overlap when enabled together) :steamthumbsup:

[Submod] Additional Buildings: Bastions, Forts & Gates - Full Economy Sets
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3358479174