RimWorld

RimWorld

Disasters (Continued)
40 Comments
UnityVS 21 hours ago 
Unfortunately this mod doesn't work for me.
When I select Ice Age and start a new settlement, I get a bug where the screen overlaps infinitely as the rim is created. If I start with a vanila default setting, no problem.
Morloc 1 Sep @ 10:17pm 
I think there was an iteration of Rogue Planet once that decreased the frequency of solar flares and eventually made them stop entirely.
If you're already looking at it, could you please see if there's an option to put that back?
Lovecraft 2 Aug @ 7:35pm 
Would it be too much to ask if you could add a game condition with "no sun?" Basically the rogue planet's end condition but no need to forward many years. Rimoverhaul added such a scenario but it's a very old mod.
Cute cat 2 Aug @ 8:05am 
hey im trying to add the ice age to a different scenario but i dont see it, i see the solar apocalypse and rouge planet, is it missing or is it under a different name?
Jarlent 29 Jul @ 10:23pm 
Update after some experimentation

If I use the dev tools to add the game condition during the game it shows as the only game conditon and the effect works

I have two notifcations about the rogue planet but the dev tools only show one

So it might be that the game condition isn't triggering right when it's added in as a starting game condition, once I added it myself the temps dropped approximately what I expected (I've been running this mod since the original released lol)
Jarlent 29 Jul @ 4:18pm 
I THINK my previous comment was caused by an old YAYO mod still being installed?

But I'm also running into being 2 years in and the temp hasn't shifted at all, something to look for definitely
Jarlent 29 Jul @ 1:06am 
So I'm getting an event that puts my planet back around a sun? How do I disable that
Captain_Goose200K 22 Jul @ 10:03am 
Also how long does it take for effects to start happening?
Captain_Goose200K 22 Jul @ 9:35am 
Indeed
Zaljerem  [author] 22 Jul @ 8:48am 
That could very well change things ...
Captain_Goose200K 22 Jul @ 8:45am 
It was actually 1.5 but I was playing multiplayer if that changes anything
Zaljerem  [author] 21 Jul @ 7:46pm 
I'm going to guess because it's not working, something may have changed in the code for 1.6 that was not immediately obvious. I'll take a look as soon as I can.
Captain_Goose200K 21 Jul @ 7:45pm 
So im going on 2 years now and the weather has not changed for the rouge planet...Why is that?
dust08 13 Jul @ 12:29am 
I'm also curious before I try this. If I do Rogue planet, will it reflect on the world map, and when traveling with the gravship or caravans? Would be interesting to have some pressure to escape the planet and/or get self sufficient on the grav ship.
Comrade_Atticus 12 Jul @ 6:56pm 
I also wonder if biomes change as they get colder/hotter
Andreas 25 Jun @ 2:12pm 
@Darian Stephens Thanks for clarifying! Any idea about my other questions? Especially curious if the temperature will ever reach a minimum, or if it will go forever?
Darian Stephens 22 Jun @ 6:15pm 
@Andreas
SoS2, in the newer version at least, don't allow you to just go straight to other planets.
Instead, it lets you save your ship and crew to be loaded in a new scenario, which is where you can change all the settings and mods and stuff for a new experience.
Andreas 22 Jun @ 12:27pm 
1. Is Rogue Planet mechanically speaking just a more severe version of Ice Age? Or is Rogue Planet gradual while Ice Age is more like an on/off switch?
2. Will the temperature eventually cap out when reaching absolute zero?Or does it go into non-physical temperatures?
3. Do these events follow you if you use something like SoS2 to move to a different planet? Or will the game switch off something like Rogue Planet if you literally go to another planet?
4. Will biomes and the world map change in response to the new temperatures?

Either way, this is one of my favorite mods, thanks for updating!
Олег Мерк 19 Jun @ 8:42am 
How subtile is exactly fading of light and lowering of temperature? I added permanent game condition "rogue planet" constructing my playthrough but seems like something wrong - my solar panels don't decrease in power, temperature don't go lower. Maybe I've done something wrong and condition must be added by different means? 1.5 rim with all dlcs
DuckGoosebear PrairieDogLover 15 Jun @ 12:29pm 
thank you!:slimetabby:
Zaljerem  [author] 15 Jun @ 7:32am 
Updated for 1.6.
Zaljerem  [author] 15 Jun @ 6:45am 
I will push its 1.6 update soon.
King Reek 15 Jun @ 6:40am 
Does this work with 1.6?
omg i love this mod and been looking for ages
Furry 6 Feb @ 10:28am 
If the sun gets smaller every year in the Rogue Planet scenario on the global map, it will be mega cool. is this feasible in principle?
ANIMESHNIK IZ NKVD 5 Feb @ 10:50am 
а мод работает с мультиплеером
BrenTenkage 22 Jan @ 8:37pm 
well this is gonna be perfect with the new quest mod....go full frostpunk
Kytheron 26 Oct, 2024 @ 3:55am 
Hey! Is it save-compatitable?
Karkino 24 Oct, 2024 @ 7:30pm 
really cool mod, are there any plans on adding more terrible events?
Prith Kyriedark 24 Oct, 2024 @ 8:22am 
I remember I've had this mod and eventually forgot about it since it wasn't updated, tysm for reviving it
Hapcube 23 Oct, 2024 @ 8:11pm 
Ah okay ty
Zaljerem  [author] 23 Oct, 2024 @ 4:21am 
Yep, it'll definitely add some urgency and a time limit.
wydscum 23 Oct, 2024 @ 2:56am 
@darian stephens I was thinking the same! escape the planet type playthroughs are perfect w thiss
Darian Stephens 23 Oct, 2024 @ 2:30am 
I could see myself doing a Rogue Planet playthrough with Save Our Ship 2, the goal being to flee the star system, with a shorter-term goal being to get in to orbit where the ship's systems can keep us safe, and trying to scavenge and trade and build up the ship to finally get out for good.
Zaljerem  [author] 22 Oct, 2024 @ 3:35pm 
I'm currently running an Ice Age save; it's permanent winter - very harsh but survivable. It's into the -100s(F) in the far north. I believe it will only get worse to a certain point. With a Rogue Planet, you will eventually not be able to survive as the temperatures will drop too low.
Hapcube 22 Oct, 2024 @ 3:21pm 
What's the difference between Rogue Planet and Ice Age?
HIM 21 Oct, 2024 @ 4:07am 
rogue planet is so scary
and fucking cool
DeathTomato 19 Oct, 2024 @ 4:12pm 
Time for frostpunk in rimworld
Lovecraft 18 Oct, 2024 @ 2:19pm 
Thanks for updating this. Such a good mod
Viscount Danku 18 Oct, 2024 @ 12:03pm 
Thank you for your work!