MADNESS: Project Nexus

MADNESS: Project Nexus

More Skillful Hirelings
103 Comments
Freakin Idiot 23 Oct @ 1:33pm 
idk why but this makes all my gunmen hirelings never shoot and only punch people, everything else works fine though
bol  [author] 23 Sep @ 3:10am 
json can be opened with a simple notebook
NotFunny 22 Sep @ 3:04pm 
hey so do you have any advice on how to change the json file? i have a folder for mods but cant seem to get atn going with that to access the mod's file unless im just dumb lol
bol  [author] 22 Sep @ 12:21pm 
Good luck with that. It's nothing hard
NotFunny 22 Sep @ 11:00am 
gotcha, ill have to figure out how to do it tho since i suck at modding lol
bol  [author] 21 Sep @ 4:30pm 
Im pretty much done with madness combat modding. You can do it yourself if you want, its just 1 flag in a json file
NotFunny 21 Sep @ 4:22pm 
but if not its completely fine, just my opinion i got with all that
NotFunny 21 Sep @ 4:22pm 
and also maybe get rid of the inf durability? i just feel like its abit much and doesnt allow the hirelings to use their other given weapons unless u manually switch them out, or make a copy without the inf durability and stuff
bol  [author] 21 Sep @ 4:05pm 
Most likely
NotFunny 21 Sep @ 3:49pm 
howdy does the mod make the gunman have inf ammo?? because i think the inf durability on the melee weapons make the gunman have inf ammo aswell
Ralsei 12 Sep @ 5:13am 
Does anybody know if its normal for hirelings that have melee to go up to somebody stand there and let themselves get hit and die? or is that like not normal
Viabušnik 29 Aug @ 7:52pm 
oh nice, hirelings can finally stop being useless, yipppeee, thanks for the mod :)
Vortigant 15 Aug @ 4:49am 
understood, have a good day
bol  [author] 15 Aug @ 4:47am 
Im sorry, but I have stuff to do
Vortigant 15 Aug @ 4:38am 
Do you take mod commissions? I want to remove shields from the game but don't feel comfortable dicking with files myself.
hopwil 6 Aug @ 12:06pm 
Going on how both affect hirelings in one way or another I'm just gonna assume it does
bol  [author] 6 Aug @ 11:01am 
Not sure
hopwil 6 Aug @ 10:57am 
hey does this conflict with the Wingidon's Miscellaneous Enhancements mod?
bol  [author] 29 Jul @ 12:47pm 
Not sure, most likely not
Tipo 29 Jul @ 10:09am 
Hi, does this work for temporary hirelings? (Ones with hearts above their head in arena mode) ((God the temporary buddies are stupid))
Spooky from the mansion 25 Jul @ 7:44pm 
hirelings but they locked tf in
4cryl 19 Jul @ 4:13pm 
Yay, friends for last Nexus Core wave !
The Real GOW 11 Jul @ 10:11am 
Just installed this game again for the first time in 6 years (i had pre-alpha key) and the hirings were too good, then full game release they lowered it to the point of them being pointless, if this fixes it then THANK GOD!
Furoski 11 Jul @ 9:00am 
this makes hirelings way too op T^T
it's perfect for early game, however
thanks for making this :)
Samoth_Five 8 Jul @ 7:22pm 
one problem that ive noticed is that if the hireling has a shield they wont use it and will instead try to full dodge if they ever get shot at. Tbh i only noticed this at hardsell where my lower level clubbers kept losing their corpuses.
bladezof_freedom 5 Jul @ 8:15pm 
ok everyone we need to be able to hire like idk golems and stuff like that or mag agents of even fucking hank or tricky
bol  [author] 3 Jul @ 3:30am 
If they edit the same file (the base hireling character one), then yes
Totally Not Ed 2 Jul @ 8:34pm 
does this conflict with other hireling mods?
bol  [author] 24 Jun @ 1:55am 
No, the achievements shouldnt be disabled
FantasyFreakshow 23 Jun @ 7:22pm 
Sorry if I sound stupid, but I've never downloaded mods for this game before. Will achievements be disabled if I download this mod? I want to 100% the game but obviously I can't if the achievements are disabled lol.
bol  [author] 17 Jun @ 3:02pm 
If you talk about stuntmen, they require throwable weapons like discs or hooks
Lukasaurus8 17 Jun @ 2:31pm 
Does this stop my hirelings from doing shit like not using their guns/swords and going to punch people
Rib 9 May @ 6:15pm 
DAMN. Well I appreciate the explanation, I suppose I will still have to vet each hireling to see if they have the tick before committing to them...
bol  [author] 9 May @ 11:36am 
Stuntmen require throwable melee weapons, that's C# part of the game
Rib 9 May @ 9:11am 
Does this get rid of that habit some hirelings have where the first thing they do is throw their only melee weapon at the first enemy they see and then proceed to get mugged?
bol  [author] 17 Apr @ 2:34pm 
I have other things to do and am uninterested at the moment in this
G 17 Apr @ 2:07pm 
And i hate to sound rude but why?
bol  [author] 14 Apr @ 6:48am 
Not sure, probably not
G 14 Apr @ 5:14am 
Will you ever make 1 for the story mode?
B3nadryl 7 Mar @ 3:55pm 
Now I kinda wish that this worked (atleast slightly) with campaign characters. Man they sometime's get bodied by the shitties enemies in the game.
bol  [author] 4 Jan @ 5:14am 
Weird, I never had such issue. They always had a lot of mags for me
Pixy 3 Jan @ 11:53pm 
Great mod, my only gripe is that hirelings are way too aggressive with firearms that theyll end up wasting so much ammo mag dumping enemies across the map that theyll end up going through an entire gun for 1 wave
flowersnax 7 Dec, 2024 @ 7:28am 
ahhh i see i see. ty for the answer :)
bol  [author] 7 Dec, 2024 @ 6:54am 
Its the thing that is responsible for disarming. Unfortunately it also controls weapons not breaking
flowersnax 7 Dec, 2024 @ 6:49am 
hey! big fan of this mod :) what in the json file controls the hirelings' weapons not breaking? bc i wanted to disable that since it was like the *one* thing i didnt want
bol  [author] 27 Nov, 2024 @ 6:38am 
When I have time I'll make it work with creber clones too
letamk3 27 Nov, 2024 @ 12:29am 
Do this also work with creber clone or it must be hirelings only?
Ckireudu 26 Nov, 2024 @ 1:13pm 
thanks hirelings are so useless and dumb usually
bol  [author] 23 Nov, 2024 @ 5:26am 
You have to edit "Hireling" character and name your updated character card that inherits from "Hireling" character to "Hireling" too, so it'd override the vanilla Hireling
Rusnakovina 23 Nov, 2024 @ 3:40am 
How can I edit/change hirelings? I'm trying to get it through Madcard but no luck for me.