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That being said, some breathes do seem to be more useful then others.
The Ice variant in particular with it's ability to slow anything, even bosses down, I find to be significantly more powerful then electric breath, which deals a lot of damage, and has range, to be sure.
I don't really have much to say about the other breathes at all, other than I seem to recall the Poison breath having ridiculous knockback, which made it a little awkward to use.
That being said, you can still use breath gems to swap your breath type on the fly. There's an obvious cost associated with crafting the gem, but it *is* something you can do.
I probably won't be adding a separate system for swapping breath types.
Idk, maybe TLOS games have spoiled me, but it would be a nice, and convenient thing to have as something to be obtained later in progression? Maybe?
1. Breath damage doesn't scale with damage types, including generic damage boosts (eg. +10% Damage). The same applies to crit bonuses; breath attacks have 0% crit.
There's a config to enable scaling under L'il Common Config - Server -> Breath Attack -> Breath Scales With Damage Type, but the mod is balanced for having this disabled.
2. You can only have one breath at a time. Using a new gem will override the previous one (but you will keep Breath Power Gem or Affinity Gem bonuses)
3. Hermes is a good start for top speeds. Food helps with acceleration, and an item like the Soaring Insignia helps a lot with mobility, too. The Swiftness Potion's buff works, too. Interestingly, Magiluminescence does not work.
I don't have an exhaustive list, but those are some examples you can try. If it affects your speed or acceleration in the air, it should also work for the hover wings.
I do love the mod a lot, and I appreciate you reading my comment here!
There's also a secret one available only to the dragons... try throwing the Stone claw into shimmer ;)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3576334304
amazing work on this mod! i've recently started playing one in a thorium world with friends and it's a lot of fun ^u^
Also, echoing something I recently mentioned on the L’il Discord: Eeveelutions mod WIP ;)
Overall, I'd just suggest changing your config to kill all players when everyone has been downed 🤷
I'll roll out what I can in the next update- making some changes for added support in one of my other mods anyways.
Don't bother if its a pain to add, dont wanna cause more work than is needed.
And, what I originally came to comment about: A friend and I realized the tether system could be used to set up something similar to what Legend of Spyro: Dawn of the Dragon had. Two dragon race players can both use a wand and collar to tether to each other as a fun little gameplay challenge.
This was by no means a simple project, but the codebase it provides today (built on top of the already awesome functionality provided by MrPlague’s Authentic Races, mind you!) has let me create many varied races for everyone to enjoy. We’ll see where my inspiration takes me next…
If you can find which mod is the culprit, I *might* be able to write a patch for it, but otherwise your best bet is to disable hitbox resizing in the L'il Dragon common server config.
I've now implemented a change to slowly regenerate the breath of those with electric affinity. By default, it's quite slow, and not a substitute for proper gear, but you can configure it to be much faster!
(calamity mod)
The current server config file is getting pretty large, so this split will help with managing the config options in the future. Sorry for any trouble!