Crusader Kings III

Crusader Kings III

Apotheosis
22 Comments
牛奶大魔王 4 Aug @ 1:12am 
Greeting! i have translation it in CK3 mod Chinese submod,
would u include a line in description?

here's my Chinese translation:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3403925213
Ghaross.  [author] 3 Aug @ 9:04am 
I've updated the mod and written change notes. Hope you guys will like it.
Ghaross.  [author] 22 Jul @ 11:27am 
@hamletsdead Cheers :)
Ghaross.  [author] 22 Jul @ 11:24am 
@AceTester6431 Sorry it took so long but you are right. I am updating the progression of strength trait from +2 per level to +4 per level.
Ghaross.  [author] 22 Jul @ 11:14am 
@Renown the new traits follow the same progression of the vanilla ones. For instance, in vanilla, second and third levels of intelligence trait adds 3 and 5 points for each stat, the newer levels are 7, 9, 11 and so on.
mlgprocupcake 20 May @ 3:35pm 
@hamletdead thanks!
hamletsdead 29 Apr @ 10:56pm 
Still works as of today 4/30/2025 with the new Khans of the Steppe
Renown 31 Dec, 2024 @ 1:45pm 
might i recommend listing the attributes here? So folks know what they are getting in to?

I think the mod is interesting, but overpowered, and others may agree.
masterhollis 5 Dec, 2024 @ 9:51pm 
May I suggest adding life expectancy to celestial? That way you actually stay younger longer instead of being an extremely healthy but decrepit looking old person.
Cali 21 Oct, 2024 @ 11:42pm 
I’ve added you back. Thanks @Ghaross
AceTester6431 21 Oct, 2024 @ 6:23pm 
Id like it if the celestial traits gave more prowess compared to the stat gains in the intelligent path like how it works in base gain with the level 3 strength trait getting +8 prowess compared to the level 3 intelligent trait getting +5 to all other stats
Ghaross.  [author] 20 Oct, 2024 @ 9:47am 
@Cali add me
Cali 20 Oct, 2024 @ 6:33am 
can you make a mod where you can have good traits(like the genius, pure blood, hecules , Beautiful/handsome) permanantly with character bloodline/House?
Ghaross.  [author] 16 Oct, 2024 @ 2:25am 
@ISRAFIL Thanks for letting me know. I've updated the mod to address the issues. Hopefully the problems are solved now.
Ghaross.  [author] 14 Oct, 2024 @ 11:21am 
@Melkorian I can't say for sure but I'd guess it wouldn't cause any major problems as this is a relatively small mod
Roktuti 13 Oct, 2024 @ 5:32pm 
Based mod
Melkorian 13 Oct, 2024 @ 4:33pm 
If not, I'll be happy to play with my base-game mods XD
Melkorian 13 Oct, 2024 @ 4:32pm 
Is this mod compatible with the AGOT mod?
Ghaross.  [author] 13 Oct, 2024 @ 4:17pm 
:)
Shazzer 13 Oct, 2024 @ 4:10pm 
Cool mod though.
Ghaross.  [author] 13 Oct, 2024 @ 3:05pm 
Oh right hahaha sorry bout that :D I've fixed it. Thanks for letting me know.
Shazzer 13 Oct, 2024 @ 1:10pm 
Discriptor file is wrong 1.13.2 isn't out yet. ;D