Tabletop Simulator

Tabletop Simulator

KT3 operatives, ploys and equipment
70 Comments
Piluke 21 Sep @ 5:32pm 
Hey, I was trying the mod the other days but only 2 of all the data card packs (the boxes) load, all the other ones send me an error message. Am I doing something wrong?

LOAD IMAGE FAILED UNSUPPORTED FORMAT: UNKNOWN...

http://steamuserconent-a.akamaihd.net/ugc/16 ...

(That pops up in the chat when it tries to load the data cards)
True organic flesh 14 Sep @ 1:31am 
The issue is fixed on some scripts but the wound system continues being broken, changing wounds, killing, or updating stats still shows an error message.
Дегенератор Хаоса  [author] 13 Sep @ 1:32am 
True organic flesh

This is known issue, its because these are meant to be used on the playing table mod since in my mod there are no essential scripts for them to run correctly, so if you want to modify them then do it on the playing table, like this one:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3563650422
True organic flesh 11 Sep @ 4:31pm 
I really didn't want to ask here because it has been asked before and gone unanswered, so I think it's either a trivial or specific issue, but every time I try to use the wounds or try to change the state of the figures at all an error message pops up at the top of the screen. The game complains about trying to index a nil value.
Please help I am losing my mind, I've searched for hours for what this means or how to fix it I have not found a single answer.
Blanck7 10 Aug @ 11:56am 
roger that commander
Дегенератор Хаоса  [author] 10 Aug @ 12:15am 
Blanck7 - September. I have too much work now and cant get proper look on the mod.
Blanck7 9 Aug @ 12:03pm 
any updates on the cards text getting updated?
Kotaru 31 Jul @ 6:42am 
Also for my last comment. Every model have script issuies with tokens, health and more. When i changing current health, draging tokens, changing gear i am getting an error
Kotaru 31 Jul @ 6:36am 
When I drag tokens onto some models (Hernkyn Yaegirs) i got an error with onCollisionEnter function. And that error is on many miniatures, except two or three sets
danielwelford187 28 Jul @ 10:12pm 
Thank you this is awesome. Warrior options, Gunner with flamer and Visionary with bolt pistol and power weapon missing for Nemesis claw though?
Armitage 19 Jul @ 11:28pm 
angels of death are missing assault sergeants with thunder hammers
Loken 4 Jul @ 8:41am 
Angels of Death are still missing Sergeants and Warriors with Stalker Bolt Rifles.
chris 25 Jun @ 4:15pm 
hey I love this! great job. I was wondering with Joint missions starting to pick up has anyone possibly done some generic NPO minis for the game? I think this would be awesome as I am really starting to get into joint ops...its just kind of a pain keeping track of who you used for what...Just a thought otherwise this is awesome thank you!
Poinger 19 Jun @ 4:29pm 
Novitiates use the Slanesshi models?
Eversor 5 Jun @ 7:34am 
Hi great work! I tried it yesterday with my favorite team: Brood Brothers. I had a problem with 2 models: the iconward and 1 Gunner. Seems a problem with the files. Am I the only one to have this issue?
Commissar Lequin 31 May @ 1:53am 
Hello! Great work here I love it :D
I just noticed the void-dancer troupe team rules are not up to date (panoply and epic saedath)
GA1J1N 28 May @ 5:05pm 
The Novitiate models are wrong, bummer. Otherwise great stuff.
Dulcis 14 May @ 8:46am 
Goat
Sleepydogg 26 Apr @ 4:05pm 
The Salvagers show a move of 4", should be 5"
Дегенератор Хаоса  [author] 7 Apr @ 3:12am 
SuperCow - fixed
[OPP]SuperCow 5 Apr @ 12:11am 
Also "unsupported file format" for Plague Marines.
Yippaa 29 Mar @ 11:38pm 
I've been getting unsupported file format for the plague marines too. Might be a bug there
Mosherr 29 Mar @ 4:38pm 
Anyone else seeing the "unsupported file format" issue for Plague marine models? everything else loads fine. I tried the standard fix of tuning off mod cache and thread.
Ouch Crab 29 Mar @ 1:49am 
ty for response
Дегенератор Хаоса  [author] 28 Mar @ 12:09pm 
Ouch Crab - when someone will obviously scan them, because now its just proxy models. If you mean cards and tokens - only when they will appear on the app and WarCom website.
Ouch Crab 28 Mar @ 4:37am 
Hello just wondering when goremongers will be finished?
Rush 12 Mar @ 11:18am 
Does anyone know the name of the mod that looks like a box of cards and then places/recalls the factions data cards? It is similar to "memory bag 2.0" I would like to add/remove things to a box, but I can't figure out how
Дегенератор Хаоса  [author] 15 Feb @ 11:26am 
Ohar - testerd it, it works correctly if models are used on the kt map base table.
Ohar 13 Feb @ 5:29am 
There are a lot of problem with tokens. Exmple: it is impossible to put Omen (Hand of Archon) token onto Tankbusta Rokkiteer (PR)
Дегенератор Хаоса  [author] 11 Feb @ 5:26am 
ajb818s - I dont know what you are talking about, I need more information
Brackattack - right click on the token underneath healthbar
BrackAttack 8 Feb @ 12:02am 
This is great! But how do you remove a token from a unit once it has one on it?
ajb818s 31 Jan @ 5:02pm 
How do you turn off the giant pink bubble?
Mina Miko 22 Jan @ 8:01pm 
Just want to notify you that using the functions like the wound and order token attached to the models work but return an error message in big red text every time
BioZork 22 Jan @ 10:48am 
For AoD i can't find this operatives:

Intercessor Sergeant with Stalker rifle and Power Weapon
Intercessor Warrior with Stalker rifle

They aren't there?
Дегенератор Хаоса  [author] 21 Jan @ 11:53am 
Dr. Spoon these are slaaneshi novitiates from Clostry, I just really like the models so added them. If you dont like them Slambo's minies mod from desc has regular novis or you can script your own models using guide from inside the mod, the one in bottom right corner.
Dr. Spoon 20 Jan @ 9:02am 
Hey when importing Novitiates, the models are set to genestealer models and not the sisters of battle. The mechanics, wounds, etc. are all correct for the Novitiates.
Esoterik 7 Jan @ 8:46am 
This is incredible, thanks so much. Is there a how to on the setup that I missed somewhere?
doof.ex.machina 3 Jan @ 4:55am 
Sure, here it is : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3399476152 .
Sadly, they are not very accurate — I've used a sergeant with a sword and laspistol as a proxy for Precursor, Tempestor Prime as (simple) Tempestor, and a guy with a scoped hot-shot volley gun as Sharpshooter (hopefully it's close enough to a sniper lasgun). But I hope they will do
Дегенератор Хаоса  [author] 3 Jan @ 2:17am 
doof.ex.machina I would liek too! A lot of time passed with proxies, Can you please link the mod with them?
doof.ex.machina 2 Jan @ 1:56pm 
Hi! I've made some personal reshuffling of Tempestus Aquilons models so they could look like proper Tempesti and not just proxies, all the stats and scripts included. I've used some new scanned Tempestus Aquilons from Seaborne's Model Corner and Tempestus Scions from ForceOrg. I could share them — maybe you'd like to add them :)
Дегенератор Хаоса  [author] 31 Dec, 2024 @ 10:48pm 
Wanchor - Thanks for pointing it out! Fixed all the issues.
Wanchor 30 Dec, 2024 @ 7:02pm 
Awesome this ! So handy having everything in the one place :) I have noticed the Brood brother models don't seem to work with the measurements which is annoying because they are so cool compared to the models that work ! i.e they all match and aren't place holders, the magus also brings an error up saying to use the new node ?, they also have some errors on their stats= Magus - bio dagger is supposed to be lethal 4+. Sapper - has "indirect" on demolition charge. Sniper - Mobile profile should be hitting on 3+. Primus - Long range shouldn't have lethal 5+
ConTrick 23 Dec, 2024 @ 7:06am 
This is an incredible game pack - thank you and well done! More people from my community are jumping onto TTS because the ease this pack provides with game setup.

If you don't mind the suggestion, working with Feuerfritas (KT24 Base Table) to improve compatiblility of these models with their UI enhancements would take this to the next level. :steamhappy::steamthumbsup:
Дегенератор Хаоса  [author] 18 Dec, 2024 @ 3:21am 
HughesJam - I dont think there is really any reason to do that, but there is a really great guy who has compilation of mods with different schemes for all the teams:
https://gtm.steamproxy.vip/workshop/filedetails/?id=3343078104
HughesJam 18 Dec, 2024 @ 2:15am 
This is stellar work, it may be too much work but if possible it would be cool if you could get some alternate schemes for each of the teams? Might help with mirror matches
Дегенератор Хаоса  [author] 16 Dec, 2024 @ 9:29am 
Found it, its in the updates sections above the mod pictures
Дегенератор Хаоса  [author] 16 Dec, 2024 @ 9:28am 
xDavidLeon - there are already good quality vespids models from Slambo's minies, so I dont think there is a reason
Necrobeer - I think it should be in discussions
Дегенератор Хаоса  [author] 16 Dec, 2024 @ 9:27am 
Hello, BoSkO, can you please tell me about the errors in the stats? I can fix them if I know them.
BoSk0 14 Dec, 2024 @ 3:21pm 
The best KT2024 mod I've ever seen. I have created some module and I can see the amount of work and effort behind this mod. Great job!

I have seen some failure in some faction. If you want to correct it you can take it from the module in which I have implemented them for the KT 2024 Table
xDavidLeon 11 Dec, 2024 @ 8:04am 
Here's my vespids if you want to add them: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3376098955