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The thing is, OnRemove is only called for scrited entities, not C++ ones (like props and ragdolls) iikr, so that's not a viable fix unfortunately. Thanks for reporting, would love direct contributions on github.com/Def-Try/paranatural too!
Thanks for this awesome addon!
local tmpfunc = thing.OnRemove
thing:OnRemove()
.....
tmpfunc()
end
creates a reliable net buffer overflow when performing map cleanup.
This is because of the new gmod patches; it will fire this hook for each entity cleaned up with gmod map cleanup.
Is it broken, bugged or are we getting JABATED and the other ones aren't implemented?
SPREADER OF COMBINE ASSHOLES
-Allowing the user to edit levitation settings, increasing ascend speed, levitating instead of slow fall etc.
-An option to ground slam without levitation
Not server settings, settings.
Hope it helps untill mods gets Animations
Also googer Is nice to chat with if someone wonders
2. sometimes pressing space again disables it (probably a bug)
3. fly into the floor
kicking people on the ground, telekinetically lifting them up and flinging them at mach speed into a wall so hard they explode on impact is a lovely experience