Oxygen Not Included

Oxygen Not Included

Priority Master // by @Ony 👾
45 Comments
zaunfinkrc 19 Aug @ 11:22am 
PSA: this messes with recreation building use, at least for me (and some people on reddit, which is where I found the answer to what was happening).
My dupes will go into the recreation room and then just idle instead of using all my nice recreation buildings. I've reported this on Github in an already existing issue for this.
Mustard Jelly 13 Aug @ 10:39am 
This mod is awesome.

I always wanted to make default priority for every action to 3, not 5.

I wonder if setting default priority for newly built buildings is possible, too. That would perfect the mod.

Thanks in advance.
Ony  [author] 1 Jul @ 9:54pm 
:butterfly: All issues or should be reported to github: https://github.com/O-n-y/oxy.mods
webcammy 30 Jun @ 3:33pm 
I only mention this here (as opposed to github, as it isn't a bug) mainly for the mod author's reference, I'm not sure if it has been mentioned before or not and I'm not suggesting it needs to be fixed.
However, it might be an easy fix for the next update for all I know about modding! It seems that this mod is likely be incompatible with the "Priority Zero" mod as I just had the game crash when attempting to set a task to priority 0. It's the first time I've attempted this and seemingly everything operates normally with both mods enabled and only using priorities 1-9, it has only caused an issue for me when I set a task to 0.
smoothjuice 7 May @ 4:39am 
Hello, it says in this mod's description that dupes will no longer select the highest priority tasks and will prioritise the order of tasks instead of numbers that you put them on. Isn't that bad? In Rimworld if there was a higher priority number on something that's further right it would do that before the left column because of the priority number that is higher. Did I get this wrong? Thanks
Ony  [author] 1 Apr @ 3:43am 
Priority Master 1.3.4.545 release version
+ New Option: Display priorities as numbers as in RimWorld



:faewing: You are Welcome Join Our Discord community! https://discord.gg/n9FhwzQFAV

:cswork: :csstudy: Want to support development and get access to the new mods and updates before they released! ? Become a patron!
https://www.patreon.com/ony_mods
Witherfox 21 Mar @ 5:05pm 
I ran into a bug where any dupe laying in a triage cot would get stuck in a loop jumping out of the bed and getting back into it (then jump out, get back in, jump out, get back in over and over) when they needed to get up and do something like use the bathroom or get something to eat.

Once I uninstalled this mod, it fixed the issue.
Ony  [author] 6 Mar @ 10:38pm 
@WitchAlice there were issue on Steam CDN servers recently (so it could appear sometimes), but it should be resolved (at least it did for me). :squirtyay:
There are 2 must have my mods:
:csstudy: ModManager: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1843965353
if you have cached mod - press green button near it in list to force update it
:csstudy: MPOrganizer - Mods Presets Organizer: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3284635963
it will help you have your mods organized, you can make presets of the mods and easily turn on/off needed one (especially helpful when we have patch which break half of the mods)
WitchAlice 6 Mar @ 12:00pm 
Sadly that's not the issues for me. I've never allowed OneDrive to even exist on this machine, and mod updater doesn't help because I can't get the mods to begin downloading at all. I've even checked the temp and download folders, it just never even begins the download and keeps failing over and over.
Undeadbanana 5 Mar @ 9:40am 
@WitchAlice Download mod updater, also if you're using any Cloud storage for your Documents (mostly Onedrive has issues with this) folder it can really make things go weird with updates.
WitchAlice 25 Feb @ 10:16pm 
I'm just trying to figure out why some mods completely refuse to download no matter what I do. To make matters more confusing, there's no pattern with specific mods or authors being at fault, so I'm at a loss as to what the actual cause of the issue is. If I try to download this mod, it just makes Steam get stuck in a loop until it times out, preventing it from downloading other mods too. Then I have to close Steam, unsub from the culprit mod, and delete the manifest file. Which means I simply can't use this mod at all. Super weird issue, I've never seen anything like this and I've used the Workshop plenty.
Ony  [author] 13 Jan @ 11:05pm 
Priority Master 1.2.3.464 release version
+ Compatibility with The Bionic Booster Pack


:squirtmeh:Due to health issues, the mods are developed in a very slow paste, sorry


:butterfly: All issues should be reported to github: https://github.com/O-n-y/oxy.mods

:faewing: You are Welcome Join Our Discord community! https://discord.gg/n9FhwzQFAV

:cswork: :csstudy: Want to support development and get access to the new mods and updates before they released! ? Become a patron!
https://www.patreon.com/ony_mods
View The Phenom 23 Dec, 2024 @ 9:02am 
I'm seeing a big 1 in the corner when setting priorities, can you explain what function this is meant to serve?
Ysky 20 Dec, 2024 @ 12:07pm 
Thank you for creating this mod! The idea is truly awesome, and it greatly improves dupe performance.

However, I noticed an issue where dupes are not using any recreational buildings. Even when I set their schedules to full downtime, they simply idle in the recreation room with the current errand "relax." They start to use recreational buildings when I disabled the mod.
白卷 9 Dec, 2024 @ 12:02am 
First I have a question, when I set priorities and cancel tasks, a big 1 appears in the bottom left corner, I don't know what happened? Secondly, the mod priority display and set the operation can be directly by the keyboard to change the priority of the mod is not compatible, if you use the keyboard to change the priority, it will not change the priority display numbers, only with the mouse click on the lower right corner of the priority, it will normally display numbers, and record, the next operation or this priority
白卷 8 Dec, 2024 @ 11:59pm 
首先我有一个问题,当我设置优先级和取消任务的时候,左下角会出现一个大大的1,不知道什么情况??其次这个mod的优先级显示和设置操作时可以直接按键盘更改优先级那个mod不兼容,你如果按键盘改优先级的话,他是不会更改优先级显示的数字的,只有用鼠标点击右下角的优先级,他才会正常显示数字,并且记录下来,下次操作还是这个优先级:DSTskull:
Mindless Dupe 4 Dec, 2024 @ 2:54pm 
Hi @Ony. There is a conflict between several (all?) of your mods and the new 644960 patch. It seems to be related to the fact that your mods create and look to the subfolder "config" under the "mods" folder for the program. Mods that do not use that subfolder have no problem. Please take a look at the latest posts from me in the Bugs discussion section and coordinate with Klei on whether a change needs to be in your mods or their patch. Thanks. Love your work!
Maikel 27 Nov, 2024 @ 10:55am 
the comments on DSGM is disabled now. Is that mod no longer supported or upgraded?
XARK 24 Nov, 2024 @ 12:49pm 
how can I open the mod settings?
Kate 7 Oct, 2024 @ 5:38pm 
I love this mod a lot but is anyone else finding a conflict with Priority Zero? Whenever I try to use the two together, I found it crashes when opening up the priority menu after having planned items out with 0. :(
Ony  [author] 29 Sep, 2024 @ 10:32pm 
@hottt3 should not matter, if you have Master Priority On, as it already have cost in consideration (which include navigation cost)
hottt3 29 Sep, 2024 @ 11:28am 
First and foremost, thanks for your mod! My question is: should I enable "Enable Proximity" or should I not, or it doesn't matter?
Vaultaiya 27 Sep, 2024 @ 1:14pm 
I seem to be unable to recreate the problem and everything is working smoothly now. Idk what that was about? But at least it all seems to be fine now
Vaultaiya 27 Sep, 2024 @ 4:56am 
They don't have any problems when I disable the mod, but that's twice I've enabled the mod and then they were wetting the bed suddenly. Not sure how to attach save file in a way it can be reproduced (also, I have quite a number of mods enabled) but I'll see what I can do.
Ony  [author] 27 Sep, 2024 @ 2:10am 
PriorityMaster updated to 1.2.2.445 release version and available on Steam!

:SBpenguin:ChangeLog:
* [NEW] Preview for the priority number when selected Build, Dig, Harvest, Mop, Deconstruct or Sweep tool. You will never again use wrong priority number!
* [NEW] Option to turn on/off Master Priority (Advanced system which implement Rimworld like priority system with category order meaning and Complex tasks proper handling).

:butterfly:All issues should be reported to github: https://github.com/O-n-y/oxy.mods

:faewing:All news and additional information about mods development are in Discord: https://discord.gg/n9FhwzQFAV


:cswork: :csstudy: Want to support development and get access to the new mods and updates before they released! ? Become a patron!
https://www.patreon.com/ony_mods
Ony  [author] 26 Sep, 2024 @ 11:35pm 
@Vaultaiya i could not reproduce your issue on my own, maybe you do not have downtime\bathtime time? (the free time where they go their needs)
Ony  [author] 26 Sep, 2024 @ 10:50pm 
@Vaultaiya, please do submit bug report: https://github.com/O-n-y/oxy.mods
and attach save file, where it could be reproduced
Vaultaiya 26 Sep, 2024 @ 9:47pm 
I fixed things, re-enabled, and my sleepsters are peeing themselves again. They have no tasks allowed, only responsibilities are to sleep, eat pancakes, and pee *in the toilets*. Idk what this mod changes that would affect things for them, and I want to use it, but I can't have this happening.
Ony  [author] 25 Sep, 2024 @ 2:31am 
PriorityMaster updated to 1.1.2.294 release version and available on Steam!

:SBpenguin:ChangeLog:
* [NEW] Customizable Default priority: Customize default priority for each type of task: Dig, Build, Sweep, Mop, Harvest, Deconstruct.
* [NEW] Remember last selected priority: Remember last selected by player priority for each task type ( Dig, Build, Sweep, Mop, Harvest, Deconstruct) separately.
* Logic Optimization

:butterfly:All issues should be reported to github: https://github.com/O-n-y/oxy.mods

:faewing:All news and additional information about mods development are in Discord: https://discord.gg/n9FhwzQFAV


:cswork: :csstudy: Want to support development and get access to the new mods and updates before they released! ? Become a patron!
https://www.patreon.com/ony_mods
Ony  [author] 24 Sep, 2024 @ 10:57pm 
@choenriquez the mod do not control location of the storage, maybe if you had some storage with higher priority than other or one do not had capacity to store, the one i could think of without seeing it.
choenriquez 24 Sep, 2024 @ 8:27pm 
oops - i have all DLCs but current game is on a Spaced Out universe.
choenriquez 24 Sep, 2024 @ 8:26pm 
Not sure if it was caused by this mod but it went away when I disabled this. My dupes were sweeping stuff to a dispenser so far above the current location when there was one right nearby. Same priorities and filter settings on both auto dispensers. FYI.
Ony  [author] 23 Sep, 2024 @ 10:55pm 
@Vaultaiya, you need to check which priority you have for the assotiated categories, it can be checked by checking Duplicant task and see the tooltip. Could be you have some tasks take over because of how you setup your priorities.

Cheout description and example there, to have more understanding of what could be the reason.

And yes, auto assignment of priorities will be for sure optional, when implemented :squirtyay:
Vaultaiya 23 Sep, 2024 @ 10:32pm 
Suddenly, my P9 storage request isn't being filled, my P9 build orders aren't being done while 5-8 are, the P9 builds don't even have errands to build them, and my sleepster dupes are peeing in their beds because they stopped using the toilets.
Vaultaiya 23 Sep, 2024 @ 1:19am 
Btw just have to say that I love your mods and actively use most of them, true QOL. Thank you for making them Anna!
Small request: if you do add automated priority assignment, please make that optional? I have my dupes prioritizing things such that I keep a good split of each kind of job depending on prevalence of need in colony.
Vaultaiya 23 Sep, 2024 @ 1:11am 
Ok, that makes sense. I had read somewhere before when I was learning how to manage dupe priorities that the game ranked them from left to right, so having highest priority for both cooking and farming, dupe would do cooking errands first as higher priority. That's where my confusion came from, but if that's not how the game works in practice, then this mod is a perfect fix, thank you!
Ony  [author] 22 Sep, 2024 @ 12:12am 
@Vaultaiya if the the category priority is same for the Duplicant, the system won't consider the order of categories, just take whatever job is first in the list. With the mod - the order of categories will matter too (as in Rimworld). The example is showb in mod description :-)
Vaultaiya 21 Sep, 2024 @ 11:26pm 
I was literally JUST thinking about how dumb it is that one of my builders will run from wherever, supply a build order, and then a different builder will run over from wherever to actually build the thing. And here you are with a solution, thank you!
Beyond the complex tasks, isn't this just how priorities are supposed to work? I've got 40 worker dupes and sometimes the way they'll do tasks by switching off bugs me. But don't they already do 'building 1-9' then 'digging 1-9' so to speak, where individual dupe priorities are just base 10 for that type of task? Not sure I know what this is meant to fix there, but subbing just for smarter building if nothing else.
Ony  [author] 19 Sep, 2024 @ 2:49pm 
Priority Master 1.0.1.182 is Live

ChangeLog:
* Logic optimization

:butterfly:All issues should be reported to github: https://github.com/O-n-y/oxy.mods

:faewing:All news and additional information about mods development are in Discord: https://discord.gg/n9FhwzQFAV
Ony  [author] 19 Sep, 2024 @ 2:49pm 
@isochronous, pretty sure they mean the automatic regulation of the personal Duplicants priority based on their skills.
@asurendra yes i plan to implement this,:squirtyay:
isochronous 19 Sep, 2024 @ 7:45am 
@asurendra, the basic priority system in vanilla can do that. The only time Meep should pick up digging tasks over cooking, assuming their cooking priority is higher, is when there are no free cooking errands to do.
吐泡泡的小鱼 19 Sep, 2024 @ 6:11am 
换头像了吗?好可爱
asurendra 19 Sep, 2024 @ 12:55am 
Thats cool!

Is it possible to teach dupes to choose tasks which they are most qualified for? Like if Meep has a lot of digging it should prefer digging over cooking by itself (without player babysitting them)?
SolarKitten 18 Sep, 2024 @ 7:49pm 
thank you for the mod. the picture is very cool the one with the "languages support"
Ony  [author] 18 Sep, 2024 @ 2:01am 
Initial Steam release

:butterfly:All issues should be reported to github: https://github.com/O-n-y/oxy.mods

:faewing:All news and additional information about mods development are in Discord: https://discord.gg/n9FhwzQFAV