Space Engineers

Space Engineers

Halo - D80-LRT Super Condor
78 Comments
bwinicherx115 27 Sep @ 8:14pm 
your ships landing legs are all janked. cant fully fold out
HEX  [author] 21 Jul @ 7:15am 
It was the only option to place the seats on rotors to fit both side by side so it would be accurate with the original design, but definitely at a cost. Changing the seating shouldn’t cause any issues it’s just a pain to redo the actions.

I’ve encountered the issue with the front wheel, it’s a timing block issue and a fix is on the way.
Funtime Gabe 10 Jul @ 3:51pm 
so the light armor panel on the top of the front wheel, it was preventing the wheel from moving up or down in the wheel well
Funtime Gabe 10 Jul @ 10:44am 
Putting the seats on rotors is a very bad thing to do, i hit ground hard without block damage and the seats are both in the front wheel area
Funtime Gabe 8 Jul @ 7:10pm 
i wanna see you do a Scorpion, Warthog, and maybe a Cobra (all halo (only time i saw them was when i used them in Halo: Wars)) and if you can somehow do the Cobra with the Anti-Structure convert, that would be cool
Funtime Gabe 8 Jul @ 6:07pm 
Signal pack needed, which is not listed in the dlcs needed
Chonahr 14 Apr @ 12:53am 
HOLYSHIT!! good good :D

IF you want look at my covenant Trio Banshee, wraith and ghost^^
https://gtm.steamproxy.vip/profiles/76561198343640096/myworkshopfiles/?appid=244850
Whitefire 13 Jan @ 8:03am 
nvm it functions to a degree but its quite wobbly
Whitefire 13 Jan @ 7:56am 
design is fabulous, only issue is no matter what i do i can only go forward and if i select the remote key on hot bar(literally the only thing in hotbar in both cockpits) it crashs game
MEDIC 24 Dec, 2024 @ 9:54am 
thank you!! (in the same world as darkwolfe
HEX  [author] 23 Dec, 2024 @ 7:48pm 
The scripts used are:
Resource Exchanger 2 by Sinus32
[PARK] Piston And Rotor Keybinds by Merii & Trekki
Whip's Subgrid Thruster Manager by Whiplash141
DarkWolfe2093 23 Dec, 2024 @ 6:47pm 
What script do i need to make the ship work
terrindespottaimmuir 1 Dec, 2024 @ 1:29pm 
-Since I have a sneaking suspicion that you have a 99.97% chance of getting Space engineers 2 when it comes out that remaining 3% is simply accounting for the unpredictability of life like the chaos effect preached by the character Dr. Malcolm in the Jurassic Park original Trilogy
terrindespottaimmuir 1 Dec, 2024 @ 1:25pm 
hello can you build your designs on starship EVO to They curretly have the best Large grid opimization not to mention the best custimzation options for small grids as well. Would love to see what you could accomplish in that game considering the quality of your designs in this older game. Also Can't wait for Space Engineers 2! I wonder what you plan to do when you get the game.
HEX  [author] 7 Nov, 2024 @ 10:10pm 
Check the ownership and make sure it's owned by "Me" on all block including hidden. Seems to be a bug.
pokemon00992010 7 Nov, 2024 @ 4:00pm 
i cant figure out how to fly the ship. like i see alll the controls but the thrusters just wont activate
Terrance Hood 4 Nov, 2024 @ 10:41pm 
I would very much like to see a classic Pelican from you.

I say this because none of the thruster rotors on the many Pelican blueprints actually work. The flaps are almost always static.

Is that something we could see in the future?
mnraa 3 Nov, 2024 @ 4:19am 
grate
Gambit 23 Oct, 2024 @ 7:12pm 
@HEX It works! Thank you very much!
lil carmine 23 Oct, 2024 @ 5:21pm 
what is scrips?
HEX  [author] 22 Oct, 2024 @ 8:45pm 
Updated version is now live, with the added Prototech jump drive.
HEX  [author] 22 Oct, 2024 @ 7:20pm 
Hmm they might have bugged something, i'll try updating the Blueprint. I might have a guess at the issue tho, in the meantime try changing the ownership of all blocks to yourself and see if that fixes it.
Gambit 22 Oct, 2024 @ 5:23pm 
@TheticCrime Yeah im having the same issue, it full throttles up and also doesnt go forward
TheticCrime 20 Oct, 2024 @ 6:38pm 
I don't know if it's a bug after the contact update, but when I spawned it in creative mode, it start to fly on it's own and crashed into the side mountain wall and parts crazily jiggling around.
Overall I like it.
HEX  [author] 11 Oct, 2024 @ 10:40pm 
Already answered below to @daveed1
Kris Dreemurr 11 Oct, 2024 @ 8:40pm 
Will you make a D-77 as well?
HEX  [author] 9 Oct, 2024 @ 1:43pm 
I’m glad the community is enjoying these builds and seeing what they do with them.

To answer your question, I was already kinda use to it. :lunar2019crylaughingpig:

I got my build(Minecraft UNSC Infinity) featured on Rooster Teeth by Gavin and Micheal at some point.

I built the largest(probably out
done by now) ship in Starmade, it was the pre redesigned Caldari Chimera.

My second build in SE Is the largest ship(current design Chimera) in Space engineers at 3.5 km long (maybe out done), featured by Captain Jack. Wouldn't recommend trying the ship version unless you want to wait 30min+ for it to be pasted.
MedvePapus 9 Oct, 2024 @ 9:59am 
so how does it feel to be on the front page/suggestions for the 5+th time? :D nice work mate
HEX  [author] 3 Oct, 2024 @ 8:13pm 
The gunship variant is now available plus two Halo installation skyboxes.

https://gtm.steamproxy.vip/profiles/76561198127485802/myworkshopfiles/?appid=244850
daveed1 23 Sep, 2024 @ 5:22am 
Cool. The Gunship variant looks pretty good.
HEX  [author] 22 Sep, 2024 @ 7:42pm 
It's a heavily modified version of this one: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2739232450

It still needs some work I'm redoing the propulsion from hydrogen to ion and atm with some hydrogen assist to leave atmosphere on this and the condor, and at the same time i'm doing the gunship version of the condor so... It won't be ready soon.

Sneak peek:
https://i.imgur.com/xfapoOe.png

https://i.imgur.com/kC3yRXO.jpeg
daveed1 22 Sep, 2024 @ 4:32pm 
Where is the pelican from in the 8th picture from? Or is that a vehicle you are planning on building and releasing yourself at some point?
Omelette Robotnik 14 Sep, 2024 @ 6:25pm 
i placed a mongoose in the cargo area,and used modded flat connectors or the floor inside cargo area, and on the mongoose, it fits perfectly :steamhappy:
Omelette Robotnik 14 Sep, 2024 @ 5:58pm 
love the new ramp, unfortunally i had to remake my entire blueprint of the super condor that had modded blocks lol, but its worth it
HEX  [author] 14 Sep, 2024 @ 10:07am 
Updated version is now live
Omelette Robotnik 13 Sep, 2024 @ 8:31pm 
yea, also i think its good idea to remake the upper ramp
Omelette Robotnik 13 Sep, 2024 @ 8:30pm 
yea......also i was wrong, you need to remake the ramp completely, i cant figure out how else to make the clang stop
HEX  [author] 13 Sep, 2024 @ 7:46pm 
Thanks for the feedback, yeah the restriction to vanilla is a challenge but finding workarounds is part of the fun for me. I haven't noticed any issues with the front landing gear, for surface locking there are extendable mags (Number 6 in the toolbar). I will see if there's a way to integrate the mags to the wheel/legs without changing the look too much but it wouldn't be my priority.
Omelette Robotnik 13 Sep, 2024 @ 7:32pm 
also i recommend replacing the wheel on front under neath witha mag lock, and removing the pistons near the wheel
Omelette Robotnik 13 Sep, 2024 @ 7:31pm 
adjust the [UPPER RAMP HINGES] torque to this 17160580
Omelette Robotnik 13 Sep, 2024 @ 7:27pm 
also the torque needs ajusted slightly for the hinges that lower raise the upper ramp, cause it will get stuck when opening quite alot
Omelette Robotnik 13 Sep, 2024 @ 7:26pm 
but yea using the vanilla ones like you intended it only need that box checked for Share inertia Dampers, and its not clanging like at all anymore
Omelette Robotnik 13 Sep, 2024 @ 7:25pm 
also i remade the ramp using AWG Mod Hinges that hold the piston on the ramp and they're way more stable, but again i assume you want this build to stay vanilla
Omelette Robotnik 13 Sep, 2024 @ 7:24pm 
oh ok well i tried redesigning it myself but couldnt find a suitable design
Omelette Robotnik 13 Sep, 2024 @ 7:24pm 
@HEX also enable 'Share Inertia Dampers" for the hinges that hold the ramp piston, they're the ones named {UPPER RAMP] ignore
HEX  [author] 13 Sep, 2024 @ 7:23pm 
I'll be redesigning the rear cargo ramp, double hinges always causes issues and I don't like the extendable piston's design, the simpler the better.
Omelette Robotnik 13 Sep, 2024 @ 7:04pm 
@HEX ok found the problem, you need to enable "Share inertia Dampers" for the [UPPER RAMP PISTON] and both [UPPER RAMP HINGE] to prevent clang, i recommend updating this in your build HEX.
Omelette Robotnik 13 Sep, 2024 @ 5:37pm 
the cargo bay ramp is really glitchy and clangy, i removed the mag locks from it cause they were main problem of this
HEX  [author] 13 Sep, 2024 @ 3:18pm 
What's the restriction, the use of scripts?
zeroGhost 13 Sep, 2024 @ 10:26am 
its damn epic but its shame there is no survival server to use it in