Space Engineers

Space Engineers

218 ratings
Halo - D80-LRT Super Condor
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Type: Blueprint
File Size
Posted
Updated
17.026 MB
4 Sep, 2024 @ 6:54pm
22 Oct, 2024 @ 8:39pm
6 Change Notes ( view )
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Halo - D80-LRT Super Condor

Description
The D80 Super Condor, fitted with the Long Range Transport package (LRT), offers extended cargo capacity and is equipped with a rotary cannon and two missile launchers. This variant, based on the now-cancelled Halo TV show, is similar internally to the one seen in Halo Infinite, with a few external details changed.



Scripts are required for the thruster pods and wing movement to Function

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Build Info:


Storage: 14.25 KL
Front Hardpoint: 1x Gatling Gun
Wing Hardpoints: 2x Reloadable Rocket Launchers
Power Plant: 7x Small & 2x Large Reactors
PCU: 49,114
Mass: 564,093

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Features:

-Jump drive
-2 Pilot Seats
-Cargo Bay
-14 Troop Seating
-Survival Kit
-Lift Point
-Surface Magnetic lock
-Large Connector
-Upper Room
-Movable Wings & Thrusters
-Movable Landing Gear
-Chaff
-Engine Off State Effects

And More...

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Overview:



the D80-LRT SuperCondor, which is considered a larger form of the standard Condor. Although the SuperCondor was seemingly based partially on the standard D80 Condor frame, including its cargo-bay (albeit slightly longer) and feature a slipspace drive. It features an extra level, which what appears to be an additional bay on the tail boom, and as well as eight maneuvering thrusters identical to the D79-TC Pelican. The D80 Condor typically features at least seven hardpoints, six of these hardpoints are located on the wings and are retained across all versions of the Condor, the nose hardpoint is often replaced with a multi-sensor suite, emphasizing reconnaissance capabilities. Most Condors are unarmed, with the multi-sensor package replacing traditional armaments found on a Pelican. Its compact and occasionally temperamental slipspace drive contributes to its high cost, impacting its overall operational efficiency. The D80-LRT SuperCondor offers long-range transport capabilities with a focus on reconnaissance and slipspace travel.

https://www.halopedia.org/D80_Condor
78 Comments
bwinicherx115 27 Sep @ 8:14pm 
your ships landing legs are all janked. cant fully fold out
HEX  [author] 21 Jul @ 7:15am 
It was the only option to place the seats on rotors to fit both side by side so it would be accurate with the original design, but definitely at a cost. Changing the seating shouldn’t cause any issues it’s just a pain to redo the actions.

I’ve encountered the issue with the front wheel, it’s a timing block issue and a fix is on the way.
Funtime Gabe 10 Jul @ 3:51pm 
so the light armor panel on the top of the front wheel, it was preventing the wheel from moving up or down in the wheel well
Funtime Gabe 10 Jul @ 10:44am 
Putting the seats on rotors is a very bad thing to do, i hit ground hard without block damage and the seats are both in the front wheel area
Funtime Gabe 8 Jul @ 7:10pm 
i wanna see you do a Scorpion, Warthog, and maybe a Cobra (all halo (only time i saw them was when i used them in Halo: Wars)) and if you can somehow do the Cobra with the Anti-Structure convert, that would be cool
Funtime Gabe 8 Jul @ 6:07pm 
Signal pack needed, which is not listed in the dlcs needed
Chonahr 14 Apr @ 12:53am 
HOLYSHIT!! good good :D

IF you want look at my covenant Trio Banshee, wraith and ghost^^
https://gtm.steamproxy.vip/profiles/76561198343640096/myworkshopfiles/?appid=244850
Whitefire 13 Jan @ 8:03am 
nvm it functions to a degree but its quite wobbly
Whitefire 13 Jan @ 7:56am 
design is fabulous, only issue is no matter what i do i can only go forward and if i select the remote key on hot bar(literally the only thing in hotbar in both cockpits) it crashs game
MEDIC 24 Dec, 2024 @ 9:54am 
thank you!! (in the same world as darkwolfe