MADNESS: Project Nexus

MADNESS: Project Nexus

Chaos Expansion (Arena)
92 Comments
RoMdOmLoM51 10 Oct @ 8:50am 
GUYS PLEASE HOW DO I KILL GREEN SKELETON IVE JUST BEEN RUNNING AWAY FOR THE PAST 20 MINUTES THIS IS SERIOUS HELP FAST PLS
what I love is that with the (non-official) NEM port mod installed, I can hire some of the enemies of this mod from the hire special characters menu
FiveSecondsToTheMoon 2 Sep @ 1:36am 
Btw, very cool mod. It’s much better than “NEM legacy arena pack”. I’ll try to beat it with your origins pack and without equipment mods
FiveSecondsToTheMoon 2 Sep @ 1:27am 
Can this in theory appear because of too many active mods? Some of them are custom levels, but ~20 are equipment, origins and other stuff
KeifK'ade  [author] 1 Sep @ 5:48pm 
@FiveSecondsToTheMoon
I genuinely have no idea as what is really causing this problem to constantly occur. Last I heard it was something about performance issue (something not having enough RAM) but I genuinely have no clue as to what's causing it.
FiveSecondsToTheMoon 1 Sep @ 4:14pm 
I've read past comments about enemies stop spawning (Nexus core, last stage, 4th and 5th waves). I tried to reduce the settings to the minimum and set resolution to 1600x900, this did not help. What is the problem - a unit appears without any origin's textures outside the combat zone - cannot enter it and cannot be killed even by an explosive type of damage. Do you have any solutions?
cpu - I5 12450H
gpu - rtx4060 mobile
16gb ram

p.s. on different difficulties the problem may appear on 2d or 3rd wave
Molecule Man 19 Aug @ 5:41am 
shang tsung or whatever his name was got stuck in his roll so that was kinda funny
complaints asidethis is a pretty fun mod
Molecule Man 19 Aug @ 5:38am 
nvm i won
Molecule Man 19 Aug @ 5:19am 
firstly i didn't see his speech thingies, either i didn't understand or it bugged or his wording was weird,
second i could use swords except im using cybershotter origin fromy our enemy origin expansion pack and he has like 0.1 hp. hirelings are probably gonna be futile because they are also fragile (squad troopers dropped like flies so it'll probably be no different)
third your mod made me feel like i was playing vanilla mpn again for some reason so uhhh very coolio road!
KeifK'ade  [author] 19 Aug @ 5:16am 
@Molecule Man
Bro, he asks you to fight using SWORDS. sharp edges or just slashing type weaponry in general.
Molecule Man 19 Aug @ 5:11am 
how are you supposed to kill reaping fencer on slaughter time? he literally takes 0 damage from my attacks and his tac hp is like a gazilllion or something
Zephiar 18 Aug @ 1:23pm 
she WHAT???
Spooky from the mansion 12 Aug @ 9:10pm 
What if project nexus had schizophrenia
Big Boss 11 Aug @ 8:23pm 
i REALLY love this mod i REALLY do but i have an Expurgation mod i Like alot and i Cant get it to work due to green skeleton taking the spot in the haunting of nevada so im gonna let this mod go after many fun times and use the nem mods again very cool!!!!
YepThatsMyName 9 Aug @ 3:15pm 
Ah, okie.
KeifK'ade  [author] 9 Aug @ 2:34pm 
@YepThatsMyName

Dude. Just get somebody else to do the execution. Bring a bunch of hirelings with you so that they don't get themselves axed and just command them to execute on his back.
YepThatsMyName 9 Aug @ 10:05am 
Man I need help please.

How do you kill Ttensung.

Uhh, for context, I use the niko oneshot origin mod and they are completely unable of executing MAGS and nothing I shoot at them goes through, not even the armor-piercing molotovs.
KeifK'ade  [author] 1 Aug @ 3:48am 
@Classic Homura
Get the Red Skeleton's AXE that he uses. It'll come up as RED and you can use that to murder Green Skeleton

I am gonna add something to communicate to the players more about the AXE thing in the Haunting in a quick update
Classic Homura 1 Aug @ 2:26am 
how do I actually kill the green skeleton? I tried looking for a red axe but couldn’t find one, and there doesn’t seem to be any way to kill him, even after he goes berserk or mad, I still can’t execute him. What’s the solution to that? Btw, I really like the mod! The green skeleton is just a little annoying..:er_sad:
KeifK'ade  [author] 28 Jul @ 3:44pm 
Not any that I know of currently, its doing well on my end. I'm unsure of the cause is at yours though. I went and checked through many of the cards and I don't exactly know what's causing it to suddenly bug out
Slenderman (real) 28 Jul @ 10:54am 
does this mod have any notable conflicts? im experiencing the whole "enemies not spawning thing" but in haunting and ik for sure now that is in fact not memory or mod amount or gaphics related, cause i tried haunting again with this mod disabled and the enemies spawned perfectly fine, im suspecting smth is conflicting with the mod cause theres some other weird things like the skele-TON not having armor.
GL1TCH7 25 Jul @ 3:08am 
Dude, thank you for putting your time and effort into this mod. I FUCKING LOVE IT! IT MAKES EVERYTHING UNIQUE AND NEW ALONG WITH THE NEW ADDITIONS WITH THE ENEMIES! If you ever make another mod, I'm downloading it instantly and it fits well with other mods I have. I haven't seen any issues so far. Please keep up the fantastic work.
KeifK'ade  [author] 24 Jul @ 5:22pm 
@grim_endstone
Yeah, the ones in the requirements is what's used in the mod. If you really want the armors and weapons, just go to download the dependencies and only the dependencies that's used for in the mod
G 24 Jul @ 4:04pm 
Is there a version of the mod with just the weapons/armor? i fw it heavy but i prefer the normal waves
KeifK'ade  [author] 23 Jul @ 9:44am 
BIG BALANCE PATCHED

THIS UPDATE NOW MAKES DOING SOLO A LOT MORE EASIER AND LESS HELL INDUCING. MADE CHANGES TO ENEMY SPAWNS & PLACEMENTS FOR SKILLED 0 IMPRINT NOOBS

It's a lot to write down in this so check out the Update Notes.

------------------------------
The Sudden Halt of Enemies spawning

For the bugs in Nexus Core and Hard Sell of enemies suddenly stopped spawning I can't fix it no matter what I did. I asked fellow modders about it, they said it's tied to the performance of the game. Meaning you have to lower your video settings way down for it to stop occurring or have it occur less. (Something about the game running out of memory)
MoonMan17 22 Jul @ 9:31pm 
Yeah you most definitely wanna look at Nexus Core because like the others said, it is bugged and I've been stuck unable to beat my arena play through :hatty:
Miles Per Hour 7 Jul @ 3:57pm 
You gotta look into the Nexus Core being bugged, enemies sometimes don't spawn and makes it *impossible* to actually beat the level.
RoMdOmLoM51 3 Jul @ 11:15pm 
it happens the most on nexus core and hard sell. im pretty sure its because they spawn in a slightly offset area and dont make it to the entry point so they just sit outside of bounds unable to be killed
RoMdOmLoM51 3 Jul @ 11:05pm 
im not sure if this is a fault of the mod or the game itself, but sometimes enemies just dont spawn and i have to restart the entire level. its pretty aggravating
‧₊˚✧Azure✧˚₊‧ 20 Jun @ 2:05pm 
the normal factory is broken for me too but for a different reason. the omniac keeps spawning away from the base platform making the level impossible since it's too far for me to kill it
Fixer 1 Jun @ 4:26am 
The mod works well with most of the stuff i got but for some reason when i get to the factory level they dont want to load in the units properly and now im stuck. It always starts with spawning in a base grunt but after that nothing happens. Could be an issue on my end with mod load order but i thought I would bring it up just in case.
EyelessAbyss 19 May @ 10:21pm 
Alright cool.
KeifK'ade  [author] 19 May @ 5:16pm 
Oh so that's the problem. I'm gonna try and patch that as soon as I could
EyelessAbyss 19 May @ 3:10pm 
@KeifK'ade I also have this issue. When i'm the same size as him I don't have any animation to take his helmet off. I just toss him. So I just get hirelings to do it for me so it's not really a problem just a little annoying.
KeifK'ade  [author] 17 May @ 2:36pm 
@intransigence
What stage are you fighting Ttensung on?


And are you playing as the massive origin or bigger sized origins? If so do they remove some of his helmet?
intransigence 17 May @ 2:22pm 
i'm the same size as him and he just doesn't take damage to anything i've tried
intransigence 17 May @ 2:21pm 
how do you kill ttensung
oh alr, thanks
KeifK'ade  [author] 13 May @ 1:03am 
Dude, I don't think my mod is causing those problems

It's a NEM mod problem on your end. I checked the contract missions and nothing buggy has happened
Also another bug I found is that in the Goods, enemies don't spawn at ALL. Also in the pilot episode "clones" of the player character spawn, being unable to be harmed and thus having to resort kicking them to kill them, is that normal?
So yeah, rn I'm forced to play in 1st person
Wait. It's actually the camera that's just completelly fucked up and completelly clips through the floor. I have the workshop port of NEM installed so I could go first person and then I can see normally. But yeah somehow the camera of the pitshop is completelly fucked up
When I go to the pitstop mission, all I get is a complete black screen.
dj toenail real 3 May @ 4:36pm 
is there a way to revert the music
『King Jarman』 30 Apr @ 2:03pm 
ok thanks
KeifK'ade  [author] 29 Apr @ 11:02am 
Alright fixed the issue with the Endless Pit Stop and Endless Nexus Core, it should be working by now.

There was a strange issue where the game just couldn't register the 3 characters I made for Pitstop and for Nexus Core I kind of just forgot to add enemies in
『King Jarman』 29 Apr @ 5:14am 
and pit stop isnt working either
『King Jarman』 29 Apr @ 4:08am 
still nothin
KeifK'ade  [author] 28 Apr @ 6:07pm 
Try restarting your game after enabling a new mod
『King Jarman』 28 Apr @ 4:48pm 
Nexus core facility does not have any enemies