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I have added patch to Research Data with support for this mod :)
cheers!
It would be great if techprint analyser to work by fueling it with techprints. Since Tynan game treats players to get techprints so it may be pretty rewardable. But i understand your patching avoidance.
Great mod btw.
Also all the multi analyzers stack so building all analyzers in a fully dec'd out lab will give you a whopping 400% boost. (I doubt people will allocate so much space to analyzers however, and their range isn't that big regardless so it would be pretty space and power heavy.)
- New Research Project "Advance Multi-Analyzers" (6K Research Points Required, Ultratech Level, Requires Regular & Large MA To Research, Unlocks Shard & Archo MA).
- Shard & Archo MA Nerfed to 100% Research Boost Instead Of Original 250%.
- Shard MA Requires 5 Shards Instead Of Original 3.
Clarification:
Just to also clarify since this wasn't mentioned prior on the stat cards or in comment section, but the Shard and Archo MA has a construction skill requirement of 16, meanwhile the large and techprint ones had a construction requirement of 10. If you are wondering if this is a recently added change, it isn't, I just forgot to add it to the stat cards.
or having techprint be 50%, large 75%, shard 100%, and archo being 125%
Ideally, I'd like to see the ability to customize the buff from these analyzers so that one can choose to play with the OP ones or switch to a more balanced layout.
Otherwise, great little mod!