Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Will these mods be updated to 1.6 like the core mod is or is there another issue at play?
Put a colonist in as gunner, have steel loaded in the vehicle and press the reload button on the cannon.
Not sure if you're planning on more American vehicles at some point but I wanted to suggest the M163. It would definitely be something very unique from the vehicles so far with a 20mm rotary gun and poor armor
My one feedback is to ask if it would it be possible to add a minimum firing distance requirement so the Bradley and Abrams don't damage themselves with the explosion from their own main guns?
is there well be a logistical vehicle like humvee or m35 truck?