Europa Universalis IV

Europa Universalis IV

Rebalanced Colonies
12 Comments
PrinceJonn  [author] 22 Dec, 2024 @ 9:44am 
That’s odd. I might have forgotten to put an { ai = no } limit somewhere. I’ll check it out. But it might also be a problem that isn’t solvable within the scope of the mod and that we have to play without it when playing colonial nations. Let me have a look when I find the time and I’ll see :)
ripjaw839 20 Dec, 2024 @ 12:41pm 
Hey I don't know if you planning to do anything about this, but playing as nations in the colonial regions, colonial nation or not using the features, you will auto integrate any vassals you take or any land you have, I was playing as Aztecs and could not take any vassals or tributaries, and as a colonial nation it is the same.
beniers.R 16 Nov, 2024 @ 2:08pm 
Alright, I will test it out. Thanks for the reply.
PrinceJonn  [author] 6 Nov, 2024 @ 9:43am 
Yes it should :) As long as those mods don’t try to do similar things as this mod at the same time. Might get unexpected effects then.
beniers.R 31 Oct, 2024 @ 2:18pm 
So just to confirm, this mod now work with other mods that increase colonial regions right?
boratrauma 6 Sep, 2024 @ 2:35pm 
Awesome
PrinceJonn  [author] 6 Sep, 2024 @ 12:53pm 
Thanks for that McNutt! I was able to make it work (I think).
That means Otomatik Kavun can use this with Abennar I guess :)

I've also added an update so that you can join the wars of your colonial nations!
McNutt, WY 1 Sep, 2024 @ 6:14am 
I think there's a way to do it dynamically.

every_owned_province = {
  limit = {
    colonial_region_for_scope_province = { # any province in same colonial region
      is_capital_of = ROOT
    }
  }
  # cede to colonial parent
}
PrinceJonn  [author] 28 Aug, 2024 @ 4:59am 
It won't work for custom colonial regions, because I have to list each colonial region in a specific file. The game code is sadly not that friendly to dynamic solutions.

So I would assume it's not available for overhaul mods like anbennar. However you're free to make modifications and post a compatch mod :)
boratrauma 28 Aug, 2024 @ 1:57am 
is it compatible with mods that change colonial borders or overhaul mods like anbennar
A Skeleton 27 Aug, 2024 @ 10:08pm 
Great mod :mortis:
Nuggz 27 Aug, 2024 @ 11:34am 
oh this sounds like the mod ive always wanted