Europa Universalis IV

Europa Universalis IV

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Rebalanced Colonies
   
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516.514 KB
24 Aug, 2024 @ 10:51pm
18 Nov, 2024 @ 2:25am
7 Change Notes ( view )

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Rebalanced Colonies

Description
The colonial regions can quite quickly become a bordergore of colonial provinces, and the steady encroachment of colonial nations into where they do not belong.

Features
  • You will now be able to join your colonial wars under the Influence tab in your Diplomacy view.
  • If colonial nations are at war and losing, an event will now trigger where they call for help.
  • Once every year, your colonial subjects will cede provinces that are outside of their colonial region to you. If you have colonial subjects in that region, the game should merge these provinces into the correct colonial subject.
  • When you have subjects that have small colonial subjects (fewer than 15 provinces), they will automatically be ceded to you and merge with your own colonies.
12 Comments
PrinceJonn  [author] 22 Dec, 2024 @ 9:44am 
That’s odd. I might have forgotten to put an { ai = no } limit somewhere. I’ll check it out. But it might also be a problem that isn’t solvable within the scope of the mod and that we have to play without it when playing colonial nations. Let me have a look when I find the time and I’ll see :)
ripjaw839 20 Dec, 2024 @ 12:41pm 
Hey I don't know if you planning to do anything about this, but playing as nations in the colonial regions, colonial nation or not using the features, you will auto integrate any vassals you take or any land you have, I was playing as Aztecs and could not take any vassals or tributaries, and as a colonial nation it is the same.
beniers.R 16 Nov, 2024 @ 2:08pm 
Alright, I will test it out. Thanks for the reply.
PrinceJonn  [author] 6 Nov, 2024 @ 9:43am 
Yes it should :) As long as those mods don’t try to do similar things as this mod at the same time. Might get unexpected effects then.
beniers.R 31 Oct, 2024 @ 2:18pm 
So just to confirm, this mod now work with other mods that increase colonial regions right?
boratrauma 6 Sep, 2024 @ 2:35pm 
Awesome
PrinceJonn  [author] 6 Sep, 2024 @ 12:53pm 
Thanks for that McNutt! I was able to make it work (I think).
That means Otomatik Kavun can use this with Abennar I guess :)

I've also added an update so that you can join the wars of your colonial nations!
McNutt, WY 1 Sep, 2024 @ 6:14am 
I think there's a way to do it dynamically.

every_owned_province = {
  limit = {
    colonial_region_for_scope_province = { # any province in same colonial region
      is_capital_of = ROOT
    }
  }
  # cede to colonial parent
}
PrinceJonn  [author] 28 Aug, 2024 @ 4:59am 
It won't work for custom colonial regions, because I have to list each colonial region in a specific file. The game code is sadly not that friendly to dynamic solutions.

So I would assume it's not available for overhaul mods like anbennar. However you're free to make modifications and post a compatch mod :)
boratrauma 28 Aug, 2024 @ 1:57am 
is it compatible with mods that change colonial borders or overhaul mods like anbennar