RimWorld

RimWorld

Bill Doors' CE Range Shrinker
18 Comments
Valentine 27 Sep @ 2:56pm 
Would greatly appreciate an update, it's quite broken with CE 1.6 version
Lemon caro 30 Jul @ 12:31am 
does this affect mechanioid turrets?
李大柱 16 Jul @ 2:21am 
1.6求求
Sericapolis 29 May @ 2:30am 
ce更新以后有些带防空功能的炮塔信息里射程显示会有问题
酒精杀手 25 Mar @ 4:29am 
好像没有效果?最小地图尺寸和最大地图尺寸的武器射程都是一样
酒精杀手 11 Mar @ 6:36am 
大佬,请问一下会自动调整炮塔的射程嘛
3HST有限公司  [author] 27 Sep, 2024 @ 12:52am 
@LikewiseHH This mod directly changes the def database loaded in game.
LikewiseHH 26 Sep, 2024 @ 12:56pm 
I wanted to use this alongside the dynamic range mod but it seems that the dynamic range mod is looking at a different range parameter than your mod. Which one is this mod changing specifically? Thank you!
qiao 19 Sep, 2024 @ 7:52am 
Thanks!
Porknelius 29 Aug, 2024 @ 8:38pm 
Like some weapons can shoot farther than you can see.
Porknelius 29 Aug, 2024 @ 8:38pm 
This doesn't seem to work well with the Fog of War from CAI 5000. I think the patch to range comes after that mod uses weapon ranges to set the vision radius from equipped weapons.
wcpwnsuto 28 Aug, 2024 @ 2:36pm 
Thanks!
3HST有限公司  [author] 28 Aug, 2024 @ 9:17am 
@wcpwnsuto done. auto adjusted range will now be rounded.
wcpwnsuto 26 Aug, 2024 @ 10:44pm 
Can you add an option to round the numbers? I use a weapon tab mod so I can see which weapon is the best. Which is helpful when you have 5 mods that add the same gun. But this mod makes it unreadable because of the long decimals.
John DeWolf 12 Aug, 2024 @ 5:53pm 
Is it possible to whitelist weapons instead?
vin 12 Aug, 2024 @ 4:50pm 
NICE!
MeTAL 12 Aug, 2024 @ 12:31pm 
牛逼