Garry's Mod

Garry's Mod

[ZBASE] Half-Life 2: Complete NPCs
123 Comments
fimoz surgery 1 Oct @ 6:33am 
why i don`t have the original npcs anymore even without this addon
Chazbrew  [author] 27 Aug @ 3:40am 
hmmmm
ArbitersHand 25 Aug @ 7:48am 
Something I've noticed is that the strider in your mod doesn't move on certain maps even with everything enabled in the navigation mod, and a nodegraph generated. However, the strider in the standard combine NPC tab does without having to create a nodegraph and isn't map dependent.
Chazbrew  [author] 13 Aug @ 2:24am 
I'll try at some point when I update this mod in the future
ArbitersHand 12 Aug @ 6:49pm 
Would you be able to activate the strider's secondary fire?
Chazbrew  [author] 6 Aug @ 2:23am 
No prob!
Emb'd 5 Aug @ 5:51pm 
Thanks a lot, man!
Chazbrew  [author] 5 Aug @ 2:46pm 
It's back! It was only hidden
Chazbrew  [author] 5 Aug @ 2:46pm 
I removed it because I was gonna remake it, but then stopped doing modding in garry's mod
Chazbrew  [author] 5 Aug @ 2:45pm 
Oh shhhooot
Emb'd 5 Aug @ 2:37pm 
I was just wondering what happened to the Wilson Chronicles SNPC mod? It was one of my favorite Zbase addons!
Chazbrew  [author] 25 Jun @ 8:41am 
Weird. I'll check it out at some point :steamthumbsup:

but please put reported bugs in the Bugs discussion
Karakooka 25 Jun @ 8:15am 
odell doesn't spawn for some reason?
SgtSmashem 17 Jun @ 8:25am 
no picks, im still getting this
kitter 16 May @ 1:41am 
i agree, imo they should be separate mods since it gets a little messy with both retail and beta npcs together
17th21stlancers 15 May @ 8:57am 
well yea but just, the base npcs
Chazbrew  [author] 15 May @ 8:28am 
Thissss
17th21stlancers 15 May @ 8:28am 
afterall, im just trying to find a solid replacer for the base npcs in the game
17th21stlancers 15 May @ 8:27am 
I wouldnt really ever use beta stuff, just stuff from retail hl2 so i see it as needless clutter tbh
Chazbrew  [author] 15 May @ 8:26am 
Why'd you ask?
17th21stlancers 15 May @ 8:10am 
oh ok
Chazbrew  [author] 15 May @ 7:46am 
No?
17th21stlancers 15 May @ 5:13am 
is there a way to remove the beta npcs?
Chazbrew  [author] 19 Apr @ 6:36am 
Thanks! Glad you fixed it
kitter 19 Apr @ 6:21am 
it was an addon conflict, i was mixing the built-in zbase npc no-collision option with the npc no-collision addon. this is a pretty good addon!
Chazbrew  [author] 19 Apr @ 5:19am 
They do for me. Probably an addon conflict
kitter 14 Apr @ 6:20pm 
the headcrabs from this mod don't do any damage to the other ZBASE NPCs at all
Chazbrew  [author] 4 Mar @ 7:51am 
1. If you want to suggest something suggest it in the Suggestions discussion / thread

2. There already is a strider. This is a half-life 2 complete npcs pack, there's gonna be strider lol
blofer the sky guy 4 Mar @ 1:18am 
add the strider
Chazbrew  [author] 2 Mar @ 11:18pm 
No models for them I don't think.
el.pana.krono 2 Mar @ 2:43pm 
hey you can add antlion rollergrub and stampeder (both of hl2 beta)
Tom 12 Feb @ 11:36am 
Hundeye Bullsquid
Chazbrew  [author] 12 Feb @ 11:20am 
What beta NPCs?
Tom 12 Feb @ 11:20am 
if you can. add beta Snpcs
Chazbrew  [author] 12 Feb @ 11:18am 
With what??? At least provide context
Tom 12 Feb @ 11:16am 
Update This
Chazbrew  [author] 31 Jan @ 1:47pm 
You're welcome ( I agree it's way better )
whirrring 31 Jan @ 1:45pm 
easier** fuck
whirrring 31 Jan @ 1:45pm 
holy hell the new update makes everything so much easoer
Chazbrew  [author] 31 Dec, 2024 @ 3:51am 
ok
antlionguardinc 31 Dec, 2024 @ 3:42am 
@Chazbrew because is low end pc.
antlionguardinc 31 Dec, 2024 @ 3:42am 
needed remove other addons to not lag
antlionguardinc 31 Dec, 2024 @ 3:40am 
not lag for me
Chazbrew  [author] 31 Dec, 2024 @ 3:08am 
It lags out the game a lot
Chazbrew  [author] 31 Dec, 2024 @ 3:08am 
why it's still broken
antlionguardinc 30 Dec, 2024 @ 7:39pm 
we needed to remove "(BROKEN)" text on Beta Antlion Guardian NPC because fixed this bug.
Chazbrew  [author] 25 Dec, 2024 @ 1:45am 
Sorry.
Jerryboi112-2 24 Dec, 2024 @ 1:21pm 
Darn
Chazbrew  [author] 24 Dec, 2024 @ 1:17pm 
No.