Total War: WARHAMMER II

Total War: WARHAMMER II

Versatile Battle AI
10 Comments
mr.napop  [author] 12 Aug @ 1:56am 
This mod overwrites his mod, and his mod also edits AI army templates and has some invalid values, so I don't recommend using it anyway.
Spada 11 Aug @ 11:36pm 
Thanks for the mod!
"- All melee and high value units can support, i.e. kept in reserve (affects formations as AI ARMY FORMATION)"

Just a question here, does this make these two incompatible or they are still good to go together/this make AI ARMY FORMATION redundant?
mr.napop  [author] 25 May @ 5:08am 
Incata made a similiar mod in WH3 for anyone interested.
lwhのsama 18 Nov, 2024 @ 11:26pm 
The best battle mod i have never seen before ! Perhaps please make it for Warhammer 3 oneday
OHM 10 Oct, 2024 @ 7:56am 
Someone please port this to Warhammer 3!
OHM 8 Oct, 2024 @ 1:09pm 
Essential mod!
mr.napop  [author] 25 Aug, 2024 @ 1:10am 
Hello I don't own Warhammer 3.

If you wish you can port it it's quite simple, and I don't know if they changed anything in the table but if it's the same you can perhaps transfer it there manually, or send me Warhammer 3 table i'll have a look, it's called "ai_usage_groups".
I Have No Enemies Brother 15 Aug, 2024 @ 12:45am 
@mr.napop

Please forgive me for being that guy but ... would you port this mod to Warhammer 3 ? I think the community would love it.
mr.napop  [author] 9 Aug, 2024 @ 7:00am 
It affects all unit mods and SFO, The End Times have it's own edit, don't know about other major overhauls that might have their own edit of this table.

Try it, if enemy formations change and they flank with more unit types then it works.
ihKu47 9 Aug, 2024 @ 6:50am 
Sounds interesting! Will it work with overhaul mods?