Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Historical Rename
24 Comments
Il-Khan of Persia  [author] 19 Oct, 2024 @ 10:43am 
I made an update last month and just made another now. Most everything should be fixed up an good to go (not to say the mod will never get updated again or anything), but the one big thing now I'm waiting on is a friend helping me with a separate (but compatible) mod that fixes the problem of Assyrian factions having Babylonian garrisons.
Kendji 15 Aug, 2024 @ 2:29am 
Technically, Kush is the biggest and southern part of Nubia, as opposed to Wawat, Irtjet. There a Kushite kingdom in Meroe which is just outside the map edge. A all unifying kingdom of Nubia didn't exist. :)
@Sigmund: Caria and Lycia, plus those are their names which highlights their iron age selves, are different places.
There are records from Hatti on Troy, certain have Luwian sounding names. Incl Priam (above listed in it's Hittite form if I'm not mistaken), which where a title, like king. So not his actual name. Connection with Piyama-radu is another prominent theory.
Sigismund 14 Aug, 2024 @ 3:41pm 
Right, so since i can see you know a little bit of history, i don't know who is your sources but here is some more context, Luwian is a language which connected with Carian(Lycia) Lydian (Lydia) was in use 2000BC to 1000BC predominantly spoken central e.g Hattusa (proven archaeological facts) western Anatolia all the way to Syria,
Troy doesn't fall into that but because it was big city hub of trade there was a lot of languages spoken, bronze age is the birth of a lot of indo european languages
1)that doesn't make them luwian or assuwan
2)just like you said narrative of Iliad - apart from Homer and Iliad we have almost nothing in written form of the bronze age apart from archaeological sites and we do know Troy was built again and again one on top of the other.
Anyway i digress, trojan names can go as you may i just corrected the greek ones.
Let's not forget very little have survived from the bronze age so we have only assumptions to make in some aspects. :)
Il-Khan of Persia  [author] 14 Aug, 2024 @ 2:15pm 
@Sigismund
To my understanding, contrary to the popular narrative of the Iliad, the Trojans were not Greeks with eastern influence, but either Luwian or Assuwan with Greek influence. So their names don't have to be Greek names, or at the very least not in the same way as in Greece itself.
The Aegean is not my specialty, I have two people I talked with on Discord/ Steam that are much more knowledgeable on Bronze Age Greece and Troy and whatnot. And I trust they gave me the best information one could give me on the topic.
But I am always happy to hear feedback so I greatly appreciate it! :)
Sigismund 14 Aug, 2024 @ 1:35pm 
Outstanding, very good job getting names historically correct for egyptians, cannans BUT being greek i can tell you right now greek ones some of them are wrong.
Starting

*Hector - Ektoras (Ekoto?? i don't know this language)
*Aeneas - Aineias ✔️
*Achilles - Achilleas (use "ch" )
*Paris - Paris or also known as Alexander as well (Pariziti?? sorry but again what language is this)
*Ajax - Aias ✔️ (tóso megalýteri---this is grammatically and contextually incorrect, your translation means "much bigger" as feminine
what you can do is Aias o Megalyteros (masculine) which grammar is correct but NOT historically
which is Aias o Telamonios ( Aias the son of Telamon but in english the translate it as Ajax the Greater) -- sorry about this long one but i was what drived me to answer as well i am from salamis or Salamina
*Menelaus - Menelaos ✔️

other than that :steamthumbsup: from me
Il-Khan of Persia  [author] 10 Aug, 2024 @ 6:30am 
@Legionary Guard

I didn't notice the horsemen one as I was updating my mod in alignment with the No Cav Mod, but I can edit the horsemen units too in my next update.
And yes, that was mentioned in the comment before yours. Apparently CA gave Assyria Babylonian garrisons and no one knew because every other Meso unit is named "Akkadian". I've been working on fixing that in a mod and it's been reported as a bug to CA.
Legionary Guard 10 Aug, 2024 @ 1:40am 
(Babylonian) Akkadian Horsemen are misspelled "Aakkadian Horsemen"
(Assyrian) Akkadian Horsemen are misspelled "Akkadian Hhorsemen"

Also, I don't think this is your mod, but I've noticed a Weird Thing where Assyrian units appear in native recruitment buildings from villages and Babylonian/Kassite units appear in native recruitment buildings from cities, in southern Mesopotamia/Mat-Tamti/Babylonia/Karduniash.
Il-Khan of Persia  [author] 8 Aug, 2024 @ 10:49am 
@Franklin1917
I see that, hmm. Thanks for pointing this out. Idk why CA made the entirety of the Assyrian garrisons use Babylonian (Mat-Tamti) units. Native units you can recruit as Babylon are being used as garrison troops in Assyria (I haven't even checked Elam) and I don't know why.
Let me look into this.
Franklin1917 7 Aug, 2024 @ 9:22pm 
renaming the akkadian units to kassite will make Assyrian garrisons all become Kassite and babylonian
Esoteric knowledge enjoyer 6 Aug, 2024 @ 6:15am 
Just an idea, but I think renaming the province from Wiluša to Tarúiša would be neat, since Troy seems to have been the name for the region rather than the city during ancient times, if I understand.
Il-Khan of Persia  [author] 5 Aug, 2024 @ 8:46am 
@baneman1
Should be fixed now, thanks for pointing that out :)
baneman1 5 Aug, 2024 @ 7:47am 
It looks like an extra "G" crept in to the Hanigalbat faction name.
If you zoom out of the campaign map, first you see the province name, which is still correct, but if you zoom out further, you see the faction name and it has 2 G's.
Il-Khan of Persia  [author] 30 Jul, 2024 @ 3:15pm 
@Tyrannohotep
Hmm, c'est possible.
I'm considering changing the Homeric names of the Aegean characters to what the leaders of these groups probably were at the time (along with "Troy/ Trojan" to the native Assuwian names (IIRC Assuwian) so I could change Memnon to a less Homeric name too.
Je ne sais pas maintenant.
Tyrannohotep 30 Jul, 2024 @ 12:24pm 
Also, could you change Memnon's name to a native Kushite one? I think "Nedjeh" would be a good one:

https://www.oxfordreference.com/display/10.1093/acref/9780195382075.001.0001/acref-9780195382075-e-1522
Esoteric knowledge enjoyer 30 Jul, 2024 @ 7:55am 
Most of their faction units have Cimmerian in the name though, plus there is also the faction description blurb when starting a new campaign. Anyway, not really a massive issue.
Il-Khan of Persia  [author] 30 Jul, 2024 @ 6:35am 
@Esoteric knowledge enjoyer
Well I checked and no units are labled as Cimmerian units. The majority are named as Kaskian units. It basically wasn't a real Cimmerian faction anyway.
Esoteric knowledge enjoyer 30 Jul, 2024 @ 5:15am 
I like the mod but I'm a little torn on the change done to the cimmerians. I realize that they are a non historical faction though and that's it's a damned if you do damned if you don't type of scenario
Il-Khan of Persia  [author] 29 Jul, 2024 @ 3:54pm 
@baneman1
I'll slowly polish more stuff over time. Thanks :)
baneman1 29 Jul, 2024 @ 2:17pm 
Much appreciated mod. thanks.
But I see in Event Messages, it still says "Establish control over the famed city of Byblos".
Not sure if you can get in to change that to Gubla as well. Might affect some of the others too, that's just the one I've seen.
Il-Khan of Persia  [author] 29 Jul, 2024 @ 11:58am 
@Tyrannohotep
That's actually an area I wanted to make some changes in and I can send you a message on Steam asking your opinion on my change ideas. I'd do your change as well for sure.
Tyrannohotep 29 Jul, 2024 @ 11:52am 
Could the region of Nubia possibly be renamed to Wawat? That's what the Egyptians called Lower Nubia, which the game addresses as just "Nubia" as opposed to Kush (aka Upper Nubia).
Matthew39 29 Jul, 2024 @ 11:46am 
Wow, I actually didn't knew the naming now works like that (but tbf, I only played Troy so far and haven't encountered single Egyptian even like 100 turns into the campaign lol).

In that case that's all fair points, but in case Benjin doesn't port his mod, I could try do something similar for people who play with immortal leaders on.
Il-Khan of Persia  [author] 29 Jul, 2024 @ 11:34am 
@Matthew39 I've talked with him a bit and I don't know if Benjin plans to port over his mod because characters are mortal now, and factions named after the leader changes with the name of the next leader. No need to name Merneptah to Mennefer anymore because the faction changes to the name of Merneptah's heir after he dies. Plus, let's take Seti for instance, Hardai doesn't make sense for his faction name in any case because in this game we can change capitals. Maybe he wants his capital to be Mennefer, Waset, Pi-Ramesses, hell even Babylon. I doubt Seti would keep his capital at Hardai (for the player, at least).
Matthew39 29 Jul, 2024 @ 11:30am 
Thank you for your work!

I suppose you don’t plan to rename the base game factions? (And I presume because Benjin is probably gonna port his mod over)