Source Filmmaker

Source Filmmaker

Divii's Werewolf Model
36 Comments
IdleBreadYT 16 Mar @ 7:39am 
does anyone know how to fix the model because it is invisible for me
Gondrak  [author] 29 Oct, 2023 @ 9:31pm 
It was never really mine, I just ported it to SFM years ago with the Gmod poster's permission, that said, I haven't used SFM in years, I can't help you with this.
Astro-Bot-fan 26 Sep, 2023 @ 10:58am 
It keeps on causing SFM to crash on me entirely whenever I tried to import another sequence animation and its getting on my last nerves, so please fix and update your werewolf model! :steamsad:
SplatterMaster 29 May, 2023 @ 11:38am 
do you know if a werewolf like the ones from the sims 4 are anywhere?
Dovaah 14 Jul, 2017 @ 7:26am 
Thanks! But sadly, no such luck. I'd send a screen if I could.
Gondrak  [author] 13 Jul, 2017 @ 8:35pm 
i suppose, knock yourself out
Dovaah 12 Jul, 2017 @ 11:52pm 
Do you think that just porting it directly from gmod myself may help? That's my only guess... there's only one other werewolf model for SFM, and it's bugged.
Gondrak  [author] 12 Jul, 2017 @ 3:13pm 
hrm... well i really don't know then .-.

it worked before.
Dovaah 12 Jul, 2017 @ 12:47am 
Nah, it's not that it's in the distance, the model simply isn't there. I'm using the void map with all entities enabled and lighting disabled. I know it's a cool model though, as I have it on Gmod too.
Gondrak  [author] 11 Jul, 2017 @ 2:00pm 
it's actually somewhere off in the distance, you'll have to select it then move your camera around a bunch to find the bones, then use the bip_pelvis to move it over to the root for easier management





nobody said porting from GMOD to SFM was perfect :T
Dovaah 11 Jul, 2017 @ 12:59am 
Did the Skullgem user say how they got this working? I'm having the same issue - it doesn't render on the model menu, nor does even the base plane, and when you add it to the scene, it doesn't have any vertices and can't be seen.
Polka Dot Jokester 26 May, 2017 @ 11:38am 
ok
Gondrak  [author] 26 May, 2017 @ 11:32am 
at the moment i don't have Gmod installed on any computers, so it would have to wait
Polka Dot Jokester 26 May, 2017 @ 10:11am 
hey man can you put a gmod mod on the sfm workshop called spooky vampires? we dont have any vampires for sfm yet
Polka Dot Jokester 18 Apr, 2017 @ 7:55am 
oh yeah right sorry i went dumb for a sec there
Gondrak  [author] 17 Apr, 2017 @ 1:44pm 
@rhysee7 i didn't actually rip and port this, Divii did
Polka Dot Jokester 17 Apr, 2017 @ 10:20am 
can you do the the elder scrolls morrowind blood moon models? pls
Gondrak  [author] 28 Nov, 2016 @ 8:29am 
my apologies, i wanted to get the moon in the background for dramatic effect, but i can definitely see the afro illusion
The Nightmare Squid 26 Nov, 2016 @ 6:57am 
Perspective has a huge impact on images. From the workshop browser, I thought the werewolf had a huge afro...
Gondrak  [author] 30 Oct, 2016 @ 1:25pm 
Look for it among the bones in the animation set editor
DragoWolf01 27 Oct, 2016 @ 4:23pm 
How do I select the pelvis bone? Im new to sfm
randomhuman 2 Jan, 2016 @ 1:18am 
yeah ;3
Gondrak  [author] 1 Jan, 2016 @ 10:12pm 
glad to see you got it working
not sure why the model was made that way... but we got to live with it
randomhuman 1 Jan, 2016 @ 4:36pm 
NVM IT WORKS :D!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! YAY!!!!!!!!!!!!!
randomhuman 1 Jan, 2016 @ 4:34pm 
iam sad i wanted to use this soooo bad! :,(
randomhuman 1 Jan, 2016 @ 4:34pm 
i cant see the model
76561198095779111 6 Sep, 2015 @ 2:43am 
Yes, but, the Model Viewer says that the model DOESN'T have vertexes
Gondrak  [author] 23 Aug, 2015 @ 11:08am 
did you hold shift and move it to a wall in your view?
76561198095779111 22 Aug, 2015 @ 11:09pm 
After the pelvis select, then moving to ground? Is the Werewolf visible then, after the moving?
Gondrak  [author] 17 Jul, 2015 @ 7:17am 
select "valvebiped01_pelvis" from the menu
76561198095779111 16 Jul, 2015 @ 11:58pm 
Even i do like that, i STILL can't see the Werewolf! <:(
Gondrak  [author] 1 Jul, 2015 @ 9:50am 
@spyro well, you have to select the pelvis bone, then hold shift and drag it onto the ground, for some reason, the actual model is far away from the root transform
76561198095779111 1 Jul, 2015 @ 3:26am 
I can't see the Werewolf on my SFM!! :(
Gondrak  [author] 21 Oct, 2014 @ 6:35pm 
ultimo, you've been added, speak your requests at your leisure
UltramanUltimo 21 Oct, 2014 @ 10:25am 
I have a few requests, add me and we can speak
Mr. Light 21 Oct, 2014 @ 9:58am 
For a second there I thought the werewolf had a giant afro. xD