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Rapporter et oversættelsesproblem
The main remaining problem is that AI has a tendency to go visit far away lands. Even sending their own faction leader! (i.e. Adad or Ninurta going for a trip to Mediterranean)
Do you know if there is any way to prevent AI from sending its generals to the other parts of the map in the first few turns ? Maybe some rough workaround to force the AI to keep its generals close to its territories and ignore everything else that is far away at least until Collapse phase starts?
@Nico Yes, but a few bugs won't be fixed.
@alex zhao is it possible to fix this?
Hopefully you'll take a look at it and improve this awesome mod.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3468639032&searchtext=2d
Also, there's a consistency fix mod called "Cuneiform for Hatti" that's worth a look too. It replaces the (erroneous) Egyptian hieroglyphs used in the UI panels for all the Hittite factions with the cuneiform textures used by the Mesopotamian factions, which is a considerably more appropriate and accurate choice.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3299245216&searchtext=hatti
@Shayan I don’t think it’s a bug. The cutscene triggers when a civil war ends and player is the ruler faction, so it can play multiple times during a campaign even if the player is already the ruling faction when the civil war starts.
@Lycia Pintella Unfortunately, I think the dynasty aspect is hard-coded and can’t be fixed.
@Ca_Putt Their icons should already be fixed, but the fix might be overwritten by other mods.
@[ASF]wddad 守城这个没法完美的修,后面单独发一个改小城战胜利条件的mod吧。
I think it is an oversight, since the Babylonian Nobles which is a chariot unit has it.
As for the dilemma bug, could anyone send me a save file with mod list screenshots?
At some point, my deeds for piety overcame warfare, and the dynasty menu shows that as my ethos at the top of the screen. However when I open the faction effects screen it never updates.
Side note: If your dynasty page crashes when you click on it, start a new campaign and click the dynasty page, then load your save game and click the dynasty page. It should work, for a while at least.
@Lycia Pintella Thanks
also "Mycenae's Veteran Island Skirmishers and Island Skirmishers are using each other's land units table stats and unit sets." is fixed but the Island Skirmisher still uses the icon of medium T4 javelineer and Veteran Island Skirmisher uses the one for light T2 Javelineer
Fix is up at Diplomatic Relations Bonus For Non-Egyptian Factions Fixed
The effect phar_main_diplomatic_relations_non_egyptians is set to use the bonus value ID diplomatic_mod in effect_bonus_value_subculture_junctions_tables. However, this effect comes from a building, so it only works if we make the bonus value ID diplomatic_mod_building. Feel free to add that to CBFM. There will be a mod up from me in the workshop with this fix shortly.