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(Note I am using AI Translate / 请注意,我正在使用 AI 翻译。)
The mod's load order is set automatically based on the file name the mod authors choose. You should never have to touch the load order unless a mod author doesn't consider art/graphics compatibility with another mod, which won't be the case with Community Bug Fix.
MOD 的加载顺序是根据 MOD 作者选择的文件名自动设置的。通常你不需要手动调整加载顺序,除非某个 MOD 作者没有考虑与其他 MOD 在美术或图像方面的兼容性,但对于 Community Bug Fix 来说不会出现这种情况。
如果使用了亚马逊拓展,那么此MOD放在上还是下?
Mycenae can't build food buildings in Parha and Cybria (aside from port and smuggler market). Both are food settlements.
The main remaining problem is that AI has a tendency to go visit far away lands. Even sending their own faction leader! (i.e. Adad or Ninurta going for a trip to Mediterranean)
Do you know if there is any way to prevent AI from sending its generals to the other parts of the map in the first few turns ? Maybe some rough workaround to force the AI to keep its generals close to its territories and ignore everything else that is far away at least until Collapse phase starts?