Garry's Mod

Garry's Mod

Hunter Enhanced and New Features
302 Comments
Forsaken fan 14 Oct @ 12:34am 
FINALLY!!! HE SPEEDS UP WHILE CHARGING!!!!!!! :steamhappy:

you need to make it so the antlion guard/guardian also does it its really easy to outrun it
FUR10S0 1 Sep @ 5:14am 
A mod that makes the Warp Cannon not disintegrate NPCs would be very welcome.
PuddleSpout 20 Aug @ 4:37pm 
well then you wont have to help them, and referring them to the description will actually work because it's not hyper confusing.
DVI  [author] 20 Aug @ 4:35pm 
@PuddleSpout people will still complain without checking description but sure
PuddleSpout 20 Aug @ 4:34pm 
Then, please atleast put some sort of indicator that Q2.1 and Q2.2 are the same issue and that Q1 leads into them. It would make it eons easier for everybody including you.
PuddleSpout 20 Aug @ 4:33pm 
I looked at it for like 30 seconds seeing something on the issue and then something off topic and they are the same thing apparently with no indication that they are.
DVI  [author] 20 Aug @ 4:33pm 
@PuddleSpout you can just turn it off. It is also experimental, it isn't meant to be perfect
PuddleSpout 20 Aug @ 4:32pm 
They cant easily find it because your FAQ is formatted super weird
DVI  [author] 20 Aug @ 4:31pm 
@PuddleSpout I ain't a dick but you just have to understand when people write complains in the comments about things they can easily find themselves in the description it becomes kinda annoying
PuddleSpout 20 Aug @ 4:29pm 
Thats a horrible excuse not to fix something what 😭😭😭😭
DVI  [author] 20 Aug @ 4:29pm 
I know qna is looking ovecomplicated but someone who looks always finds theirs treasures
PuddleSpout 20 Aug @ 4:28pm 
All you had to say, no need to be a dick about it.
Your FAQ is formatted like buns and then you get upset when people don't understand it. A simple arrow would've prevented this whole thing
DVI  [author] 20 Aug @ 4:27pm 
yes. Congrats
PuddleSpout 20 Aug @ 4:25pm 
Is it the walk'n'shoot thing? That's my best guess, but even then the questions are not formatted in such a way to where it's easy to understand that they're the same thing 😭
DVI  [author] 20 Aug @ 4:23pm 
you will find it eventually if you try hard enough
PuddleSpout 20 Aug @ 4:22pm 
What am I supposed to be seeing in the FAQ that fixes my problem?
Because I'm seeing a reason why, but nothing to fix it or anything which again is what I'm asking for if there is any.
DVI  [author] 20 Aug @ 4:20pm 
@PuddleSpout yes, because otherwise it works "fine"
PuddleSpout 20 Aug @ 4:18pm 
Am I supposed to be seeing something under Q2.1? Is this ragebait?
I'm confused
PuddleSpout 20 Aug @ 4:15pm 
I've read the faq, still not seeing a fix.
DVI  [author] 20 Aug @ 4:13pm 
@PuddleSpout you will read faq eventually
PuddleSpout 20 Aug @ 4:12pm 
I understand your frustration following my first comment, that was my bad.
PuddleSpout 20 Aug @ 4:12pm 
I read the description after my first comment, there still is not an option or way to disable it that I can see in the description. Which is what I'm pointing out.
DVI  [author] 20 Aug @ 4:11pm 
why people complain before even reading a slight part of description. There's litteraly an image of text saying "CHECK DESCRIPTION"
PuddleSpout 20 Aug @ 4:10pm 
I did, which is why I commented the strider behavior specifically afterwards.
DVI  [author] 20 Aug @ 4:09pm 
@PuddleSpout read faq ffs
PuddleSpout 20 Aug @ 4:06pm 
This addon would be great, only if there were a feature to disable the strider behavior specifically, getting rid of that invisible strider.
PuddleSpout 20 Aug @ 4:04pm 
Why is there a invisible strider that follows me around? It really ruins npc battles!
tdfhsfhf 19 Aug @ 12:53pm 
nevermind, i already found an addon adding that. Now hunters are perfect
tdfhsfhf 19 Aug @ 12:52pm 
Nice addon! Is it possible to add flechettes being stuck in the person before exploding like Zippy's VJ combine addon did? The addon is broken now and i really miss that ability
RAZDEMONEZ 3 Aug @ 11:14am 
ok
DVI  [author] 3 Aug @ 10:31am 
@zun-fou that is mostly depended on the map, I think I can't do really much

but you can try using

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3048721100

and

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1489377853
RAZDEMONEZ 3 Aug @ 10:11am 
can you make hunter choppers actually hunt you down
[GMJSC] Kris 27 Jul @ 5:34pm 
you prob didnt install it sometimes stuff uninstall
dylanaxolotl15 20 Jul @ 10:57am 
when i download this mod it isnt in my garrys mod i trying to look for it it isnt there
DVI  [author] 19 Jul @ 1:37pm 
[Ü]<◘-\Taph/-◘>[Ü] read faq pls :lunar2019piginablanket:
[Ü]<◘-\Taph/-◘>[Ü] 19 Jul @ 1:35pm 
i can go ahead and show you a screenshot as proof of what it's constantly doing 24/7 in the bug report discussion.
[Ü]<◘-\Taph/-◘>[Ü] 19 Jul @ 1:32pm 
I'm also kind of really getting sick of the reddish error thing in the sky always above the player called "npc_strider" because you know why? Every single map I load into will ALWAYS have this thing emitting a very large light source no matter where I go on the map and it's really driving me insane. And yes, I have read the entire faq already, but could you at-least modify it to where it doesn't always appear as an error and is constantly emitting a large light almost everywhere on the map?? and I'll be able to finally play my Garry's mod server in peace once more..
DVI  [author] 18 Jul @ 3:41am 
@traviswimmer3 read faq pls :lunar2019piginablanket:
traviswimmer3 17 Jul @ 9:14pm 
what does the flying "npc_strider" even do?
John the Tester 6 Jun @ 6:19am 
this mod is PEAK, must stay on the workshop
[GMJSC] Kris 27 May @ 3:05pm 
i think you should add stealth to it
DVI  [author] 17 May @ 10:37am 
@treecrusher well you should've left a comment to that mod instead. It would made more sense.

Well, I don't see a reason to make that mod, because yeah, there is already a hq model of a strider that valve did made. And their vision on how the different creatures look in universe is more canonical. Also I don't like striders as much as hunters so yeah
Treecrusher 15 May @ 9:33pm 
I love this mod a lot but i was wondering if it would be possible to do it with the strider. Probably not a rework though there are some mods that help fix it but a mod similar to the reskin of the hunter that you made beside using the half life alyx model.
DVI  [author] 6 May @ 5:49am 
@Sakboi2012 well you just need to read FAQ
Sakboi2012 5 May @ 7:55pm 
Yeah I have no idea why it's so strange 😭😭😭😭 (it makes all npcs freak the fuck out) but also you're chilling
DVI  [author] 5 May @ 10:57am 
@Sakboi2012 like real? Fr fr? Deadass? :sacrificed:
Sakboi2012 5 May @ 4:49am 
Invisible Strider Spawns in this
Bolero 31 Mar @ 11:48pm 
@DVI Ah gotcha
DVI  [author] 31 Mar @ 11:30pm 
@Bolero I tried making it possible but because Hunter's behaviour is hard coded into game's engine end result was kinda shitty. But this feature is present in the mod although it is experimental
Bolero 30 Mar @ 10:53am 
can you make it to they will guard striders like in episode 2?