Garry's Mod

Garry's Mod

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Hunter Enhanced and New Features
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Movie, Realism
File Size
Posted
Updated
2.400 MB
21 Jul, 2024 @ 5:57pm
16 Nov, 2024 @ 7:43am
6 Change Notes ( view )

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Hunter Enhanced and New Features

Description
BEFORE WRITING SOMETHING ABOUT BUGS OR SIMILIAR STUFF READ QNA FIRST

Q1: There's an npc flying around me (Strider), is this normal?
A: Yes. Hunters, have special behaviour in Half Life 2 Episode 2, during which they escort Striders. And during this behaviour they can shoot player and other npcs without taking it's "shooting stance" and on the move. And this escort behaviour can be applied only to npc_strider (at least it was applied to only to Striders when I tested it). But if they will come near Strider that is standing still, they will switch to their default behaviour. Thats why Strider is constantly teleported towards player.

Q2: Npcs are shooting air/panicking
A: This happens because it conflicts with mods, that change npc's relationships to each other. (INpc for example). You can off that function in Options -> DVI -> Hunter New Options -> Walk'N Shoot Director if you want to.

Q3: I have error kinda like this when I flash Hunter with my flashlight.
[Hunter Enhanced and New Features] lua/autorun/server/hunterimprovement.lua:371: bad argument #1 to 'GetFlexWeight' (number expected, got nil)
1. GetFlexWeight - [C]:-1
2. UpdateEyelidWeights - lua/autorun/server/hunterimprovement.lua:371
3. func - lua/autorun/server/hunterimprovement.lua:448
4. unknown - lua/includes/modules/hook.lua:247
A: This means that Hunter model doesn't have parameters for faceposing. You probably have custom model that doesn't have one.

Q4: I can't find Hunter/Is Half-Life 2 Episode 2 required for Hunter?
A: Yes, Hunter requires Half-Life 2 Episode 2 downloaded and mounted.

Q4: What's this hud/What's the map?
A1: Hud: H0L-D4: Holographic Heads Up Display
A2: Map on gifs: gm_outllands_house
A3: Map on preview icon: ep2_outland_10, gm_dark forest


======================


This mod """fixes""" and adds few features to Hunter npc from HL2:Ep2 such as


-------------============(Fixes)==========---------------

⦾ Directional Stagger Animation

⦾ 'Eyes' shrinking when flashlight is lit on them (broken a bit)

⦾ Death animation when "Keep Corpses" is enabled

⦾ Laughing when kills enemy



-------------============(New Stuff)==========---------------

⦾ Added sounds for when Hunter slides after a charge attack

⦾ Added patting mechanic kinda like in E:Z2


⦾ Scanning ability that will activate when Hunter loses sight of it's enemy (works kinda like Lions drone from R6S)
(CHECK VIDEO FOR DEMONSTRATION)

⦾ Ability that will allow player to "dodge" Hunter's charge attack (not really dodge, kinda more like not taking damage when crouch-jumping)

⦾ Ability to extinguish itself when catches on fire


⦾ Charge attack speed gradually increases during Charge run


⦾ Added Walk'N Shoot ability (director system)

⦾ Explosion damage multiplier can be customized now

⦾Flechettes emit light and emit brighter light when explode


⦾Added alternative damage type to flechettes, so Hunters won't dissolve enemies with their range fire


⦾ Added settings menu to change Hunter stats, they will save between sessions!



-------========---------

It is worth mentioning that settings of those features can be customized or turned off entirely in that menu.

updates will come probably. You can also suggest new things if you want. Or report a bug. That will be good too.

--------===========----------

credits:

ChatGPT DVI - coding stuff

Chrumba - icon and gifs

Popular Discussions View All (3)
48
4 Jun @ 11:36am
PINNED: Bug Reports here
DVI
36
14 Jul @ 8:00am
PINNED: Suggestions here
DVI
302 Comments
Forsaken fan 14 Oct @ 12:34am 
FINALLY!!! HE SPEEDS UP WHILE CHARGING!!!!!!! :steamhappy:

you need to make it so the antlion guard/guardian also does it its really easy to outrun it
FUR10S0 1 Sep @ 5:14am 
A mod that makes the Warp Cannon not disintegrate NPCs would be very welcome.
PuddleSpout 20 Aug @ 4:37pm 
well then you wont have to help them, and referring them to the description will actually work because it's not hyper confusing.
DVI  [author] 20 Aug @ 4:35pm 
@PuddleSpout people will still complain without checking description but sure
PuddleSpout 20 Aug @ 4:34pm 
Then, please atleast put some sort of indicator that Q2.1 and Q2.2 are the same issue and that Q1 leads into them. It would make it eons easier for everybody including you.
PuddleSpout 20 Aug @ 4:33pm 
I looked at it for like 30 seconds seeing something on the issue and then something off topic and they are the same thing apparently with no indication that they are.
DVI  [author] 20 Aug @ 4:33pm 
@PuddleSpout you can just turn it off. It is also experimental, it isn't meant to be perfect
PuddleSpout 20 Aug @ 4:32pm 
They cant easily find it because your FAQ is formatted super weird
DVI  [author] 20 Aug @ 4:31pm 
@PuddleSpout I ain't a dick but you just have to understand when people write complains in the comments about things they can easily find themselves in the description it becomes kinda annoying
PuddleSpout 20 Aug @ 4:29pm 
Thats a horrible excuse not to fix something what 😭😭😭😭