RimWorld

RimWorld

All Animals Nuzzle
35 Comments
Elijah 6 Sep @ 6:31am 
@kad
Hello, hello! Thank you, I really value your openness about the mod. I don’t use DC these days, but I’m fine sticking to other platforms if that’s alright. Since players are already using the update, I’d be glad to keep maintaining it on my page while keeping credit to you as the original creator.

If you’d like to share the GIMP files, that would be great, but no pressure. Thanks again for making such a solid mod to begin with!
kad  [author] 5 Sep @ 2:46pm 
Hey Elijah! I appreciate you taking it on yourself to upgrade and update the mod. I'm happy to provide you with the GIMP files I've used, or altering them myself, to fit a new official 1.6 version. Although I could update the mod with the new source code and add you as a contributor, I'm just as content with you maintaining it on your page, depends on what you thinks best.

You can contact me on DC, user kad in the official server
Elijah 3 Sep @ 1:36pm 
Hi! I updated your mod to version 1.6 and made a few code improvements. If you want, you can apply these changes to your mod! The source code is included in the mod. Here
Johnny Dollar 28 Jul @ 2:47pm 
@kad
I agree.
There's not much to get excited about, and many necessary mods are now broken indefinitely.
I didn't check logs to see if your mod produced any errors.
Hope you come back some day with a refound love for Rimworld and modding.
We can all use a nice long break once in a while, or fall victim to Rim-fatigue.
kad  [author] 28 Jul @ 9:52am 
@Johnny Dollar Thanks for testing it out!
I regret to inform you that currently no updates are planned.

I've switched my os and have not touched rw modding in a long while. While I want my published mods to work, I simply don't think that I have the time or interest to set everything up, and familiarize myself with the changes needed to be made. At least right now, I might get around to this anytime in the future, as I've had lots of ideas for larger rw mods I've wanted to create for a while now. But atm my interest is rather low in the game. Issues with even running the game with mods contributing to this massively.

I've updated the mod description. Sry to disappoint!

If there is a error log you can send over feel free to do so! Incase i get around to it
Johnny Dollar 24 Jul @ 2:19am 
Tested it out on 1.6 and other animals can't nuzzle.
Tested with having pawns and animals stuck in the same room for 24 hours, and also checking animal info pages and searching for nuzzle interval.
Needs to be updated for 1.6.
Johnny Dollar 14 Jul @ 6:40am 
Does it still work in 1.6 or does it need to be fixed?
Thanks for all the nuzzles in 1.5 :)
kad  [author] 9 Feb @ 11:49am 
v1.2 Update
* Disabled debug log for animals

thx for notifying me
kad  [author] 9 Feb @ 11:30am 
My apologies it seems I hadn't updated the mod after disabling the Logging? I'll push it asap
Victor 8 Feb @ 9:07am 
Can you disable looging every single animal whose nuzzle interval was edited by this mod? It feels like it was a developer option left enabled by mistake.
NihilRetnar 25 Dec, 2024 @ 12:13pm 
Could we have an option to not list all the intervals in the log? Pushes out my limited log and I would appreciate a toggle for that.
Azraile 14 Sep, 2024 @ 1:57pm 
I sent the modlist but i've added more mods and poked around sense then.
kad  [author] 14 Sep, 2024 @ 2:20am 
modlist too
kad  [author] 14 Sep, 2024 @ 2:20am 
send it over and i can take a look at it
kad  [author] 14 Sep, 2024 @ 2:19am 
😎🤙
Azraile 13 Sep, 2024 @ 10:16pm 
holly cow i got a long long long error read out from this mod.
RAT 20 Jul, 2024 @ 6:09pm 
Finally my [insert the most ridiculous animal here] can be as sweet as a puppy! Most pleasing.
Enthused Nudist 17 Jul, 2024 @ 4:38pm 
Ty, I cant wait to get snuggled by my man-eating megaspider
Kokorocodon 17 Jul, 2024 @ 2:59pm 
do humans nuzzle?
kad  [author] 17 Jul, 2024 @ 1:12pm 
no. thats a mechanoid.
Trapus 17 Jul, 2024 @ 10:52am 
does the mechanoid turtle nuzzle?
kad  [author] 17 Jul, 2024 @ 7:04am 
to clarify, dont know if it was a request or a question:
- all animals in this mod are included
- animals are all living creatures that are not humanlike (nor mechanoids)
kad  [author] 17 Jul, 2024 @ 6:56am 
@Despicable Neutral Yes. All animals.
Despicable Neutral 17 Jul, 2024 @ 6:35am 
can you make dryads nuzzle
Medivh 16 Jul, 2024 @ 9:06am 
@trocapalot I don’t know if you can pet them specifically, but with Animals are fun (continued) you can play with them, take them for walks as long as they nuzzle; seems like a great combo with this one.
trocapalot 16 Jul, 2024 @ 4:08am 
awesome mod, think you could add a feature to also pet animals which could give a very small mood boost for colonists?
ALE199 16 Jul, 2024 @ 2:24am 
yay!
kad  [author] 16 Jul, 2024 @ 2:05am 
v1.1 Update
Added support for all mods (dynamic)
Nuzzle Frequency now depends on Wildness factor instead of Average DPS
kad  [author] 16 Jul, 2024 @ 2:03am 
@ALE199 i figured it out :)
ALE199 16 Jul, 2024 @ 1:14am 
ah I see, well thank you anyways! I do hope you figure out how to automatically make all (modded included) nuzzle
kad  [author] 16 Jul, 2024 @ 12:49am 
@ALE199 no it doesn't currently, however request a patch and i can add that.
currently the mod is only based on XML and there are limitations with that. However I am learning to use C# so a future update will automatically include mods.

Works with Biotech, Royalty and Ideology
ALE199 15 Jul, 2024 @ 11:57am 
but does it affect modded animals too?
kad  [author] 14 Jul, 2024 @ 3:39pm 
@Camalie very true will change this. all animals including for the dlcs are compatible.
Camalie 14 Jul, 2024 @ 2:44pm 
you should probably state if this mod only affects animals in the base game/DLC or if it affects all animals. Looking at the patch, I'm assuming it's the former and not the latter.
ALE199 14 Jul, 2024 @ 12:29pm 
finally this is what I was looking for!