Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo 2 Restored Lighting
281 Comments
Rest in peace :(
ntbernstein 26 Oct @ 10:26am 
Please fix this mod. I am yet to play it, but it looks like this would add a brand new layer to the game. I hope to play it soon. yayayayayay
HardcoreHalo 20 Oct @ 3:44pm 
Hello, please update this mod. It will not appear in-game because of the recent MCC update.
IkeTheMage 10 Oct @ 11:23pm 
update please :steamhappy:
Stupid Dingus 29 Sep @ 10:42pm 
Doesn't work :/
prrlhkr 29 Sep @ 5:04pm 
For those impatient like me:

Go to the mod directory
C:\Program Files (x86)\Steam\steamapps\workshop\content\976730\3276750116

Open up ModInfo.json

Replace the minor version of the MaxAppVersion with 3528**
**As of September 2025**

Should look like this:
"MaxAppVersion": {
"Major": 1,
"Minor": 3528,
"Patch": 0
},

Profit?
Stupid Dingus 28 Sep @ 1:01pm 
please update the mod
GhostMoose 26 Sep @ 12:54pm 
my guy we dont know what to do after it updates pls help
Earthworm Jim 25 Sep @ 7:40pm 
its gone again. fuck how do we fix this time
Phobos 20 Sep @ 1:46pm 
of course MCC just got a update
NoMerci 20 Sep @ 3:40am 
damn launched the game to play this and found out MCC updated, damned game lol.
Losman666 19 Sep @ 8:04pm 
Fix the mod man I really want to try it! Not showing up for me. Guessing the updates screwed it up.
200 Angry Locusts 19 Sep @ 5:10pm 
Mod's outdated since the MCC patch and wont show up anymore
GBD 18 Sep @ 6:58pm 
Is this compatible with the halo 2 reformation mod?
Hector Everchosen 17 Sep @ 3:10pm 
How to install this? it's not working for me, no difference.
Earthworm Jim 26 Jul @ 6:53pm 
Like in the e3 demo
Earthworm Jim 26 Jul @ 6:52pm 
Would it be possible to update the mod to give the warthogs headlights the dynamic shadow casting lights? They look really good
sKUBS 25 Jul @ 4:16pm 
the game looks so good, holyyy
Earthworm Jim 25 Jul @ 1:13pm 
Ahh yeah that makes sense. I'm super happy with the current form of the mod it runs more then well enough on my steam deck which is my only PC. This is hands down my favorite mod you definitely made the right choice on performance
Chinfu1189 23 Jul @ 12:23am 
I know you said the preformance can be really heavy and you had to lower some areas for sake of it would any plans to release side version of this mod for us users with beefier pcs to mess around on?
Mr.PirateFox  [author] 22 Jul @ 3:18pm 
It was really bad relative to how soft and diffused the shadows looked. The light needed to be a certain size to cover enough of the bridge to actually cast a coeherent shadow, but the size was so big that the shadows were too low res to really capture any fine detail from objects aside from the bridge, and if i wanted to reduce the light size, i needed to add a lot more to compensate for the lack of coverage, which in turn tanked performance without looking that good, so i just decided to place non-shadow casting lights to at the very least bring out the texture detail which only works with dynamic lighting
Earthworm Jim 13 Jul @ 8:07pm 
and how bad was the bridge with shadows fps wise. i wanna see that
Earthworm Jim 13 Jul @ 8:04pm 
how did you recover and get this fixed? have any plans to ever retouch it?
Mr.PirateFox  [author] 7 Jul @ 12:50am 
Flickering shadows are because of object culling, and the bridge doesnt have shadows anymore because of i changed the light to one that isnt shadow casting, because of performance. This is the main problem of the mod aside from the shadow quality, the game can only handle so many shadows before the performance goes to shit. It is never going to be close to how stencil shadows look, but this is the closest it can get
CRAZYGREG0511 6 Jul @ 4:13am 
Okay so, from what I can tell the mod is working fine, but... I've noticed that (I played this when it first released) that areas that had shadows are missing like the bridge for starters in metropolis, and I noticed that the shows seem to either work or not work, and they flicker and disappear. Maybe that's why I don't see the Shadow quality in HALO 2 like it should be.
Mr.PirateFox  [author] 6 Jul @ 12:50am 
At this point there is nothing that can be done for performance aside from removing more shadow casting lights, which will completely change the look of the mod. The shadows are simply not optimized at all relative to their quality, mainly because they were never meant to be used this much outside of very select moments during the game
Pen_Slinger 5 Jul @ 10:41pm 
Looks awesome, but that frame rate drop makes it a bit of a chore to play. I assume it'll improve as the mod is improved upon?
CRAZYGREG0511 5 Jul @ 1:27am 
Thank you for telling me.
Mr.PirateFox  [author] 4 Jul @ 8:32pm 
Are you talking about the shader file?? It its not in MCC itself, its in the Halo 2 Editing kit folder. The file is only for the lighting process in the mod tools
CRAZYGREG0511 4 Jul @ 12:29am 
After installing it, I noticed it didn't feel like it was originally, so I followed the instructions, but I gotta be honest I'm a bit confused, I'm not seeing those path names in MCC. Which part of HALO 2 are they meant to be in?
Mr.PirateFox  [author] 27 Jun @ 8:41pm 
Le hello people. I updated the mod, and it should work now. No big changes to the mod itself tho, its just a compatibility update
Earthworm Jim 24 May @ 5:05pm 
thank you whoever found the fix!!
MoonBright 25 Mar @ 4:53pm 
yeah the mod mostly works if you just update the version number. All the issues it currently has seem to be the known issues
W17 Gaming 14 Mar @ 11:12pm 
@RevivedBirch5 Thanks for the easy fix. Worked just fine. :steamthumbsup:
Where_Is_Bort 5 Mar @ 11:40am 
Posting a workaround from halofan2221 I found on another mod:

"I saw a fix for mods not showing up just go to the where your steam apps is located enter it find workshop then content. From here locate the workshop mods for halo mcc mine is labeled 976730 not sure if its the same for everyone. Now find the mod that is not working and open the mod info.json then edit the Max App Version to 3495 instead of 3385 then boom mods should work no problem."

The 976730 folder also contained MCC mods on my PC and this mod was in a folder named 3276750116.
Skibidigyatt DiddyBlud 5 Mar @ 8:48am 
aww :(
Mr.PirateFox  [author] 4 Mar @ 4:25pm 
The mod is broken for now because of some update that dropped. It wont be fixed for a while because of what i explained in an earlier comment, sorry
Mickey Mouse 4 Mar @ 3:47am 
how do i get this to work im starting the campaign missions but the mod isnt working
Mr.PirateFox  [author] 2 Mar @ 1:58pm 
Is it easy? Yes. Is it fast? Nope, specially now that im in college. We're gonna have to wait for some vacations so i can get some work done
curryking3 1 Mar @ 10:04am 
Well that is seriously unfortunate if you don't have the files yet, is it easy to rebuild? I hope it is possible to remake :lunar2019piginablanket: it's a great mod, I am surprised 343/Halo studios just randomly put out an update that would do this... it broke many mods not just this one apparently
WOLFRAGE99 1 Mar @ 6:54am 
The mod no longer shows up on the mod list. Your hard work is much appreciated. Thank you for making the mod possible in the first place!
Mr.PirateFox  [author] 28 Feb @ 8:49pm 
But whatever. That option appears in a "list" that is at the top of the light properties window when you open a lighting tag in Assembly, and no we cant increase the resolution of the shadow map. In the shader file used there is a line that has "shadow map resolution" but it doesnt do anything
Mr.PirateFox  [author] 28 Feb @ 8:45pm 
Fuck, if its broken i would have to redo the entire mod again because i lost the original files.
curryking3 28 Feb @ 7:25pm 
how do you enable the option you are referring to below "light framerate killer" ? and also can there be an option to increase the shadowmap resolution significantly? cheers for the mod, it's great
curryking3 28 Feb @ 7:20pm 
mod is broken as far as i can tell from feb 28 2025 update for anti cheat, i just played the mod like 2 days ago and it was working great too
Mr.PirateFox  [author] 26 Feb @ 7:14pm 
Nah it sadly doesnt. Workshop mods are invididual "packages" and you cant mix them
Quirrel 24 Feb @ 3:53am 
this is amazing. Does it work with other mods like Halo 2 uncut?
Earthworm Jim 15 Feb @ 1:10am 
yeah from what i understand leaked demo is a different engine and we've already got the remake that is 99.9 percent accurate and runs on the final halo 2 engine. Strong doubt we see much or any mods from leaked demo
fentlin glimbo 9 Feb @ 8:59am 
this mod makes my cock rock solid