RimWorld

RimWorld

Hooman cute
199 Comments
Nathaviel 29 Sep @ 8:14pm 
Hmm, I looked at this and saw Mobile Dragoons supported but apparently EFP suit, the thing needed for Dragoons for whatever reason, still look potato? Was I wrong?
Also not sure if I am mistaken somewhere but it seems using Cinder then wear bionic suit from DMS caused some of the thight to go out? Like the suit's sprite just a bit smaller than the body. Not sure if it's due this mod or just how it is or if I have other graphic mods though (I don't think there is one affecting DMS but I might be wrong)
Cephalopod 29 Sep @ 6:20pm 
Hello there! I'm creating a new synthroid mod which adds lots of new synthroids. Can I use your unused texture for compatibility of DMS Synthroid and my mod? I'll mark you as the original author of the compatibility texture, and I'm grateful if you can agree with my request.
てω甘 27 Sep @ 12:42am 
And now can't find any of the MIHO outfits, exhausting...
不善言辞钟表头 24 Sep @ 12:45am 
新加的内衣都没有汉化
不善言辞钟表头 24 Sep @ 12:44am 
汉化不全,可以补一下吗
Winter 23 Sep @ 5:44am 
I know this is a really shameless question, but do you have any plans to make it compatible with Medieval Overhaul mode? I really like this mod, but I want to play it in a medieval concept...

I love you
derega16 22 Sep @ 9:37am 
Miho eltex tribal underwear display size is wrong. it's shown smaller than the body
Barb-tan  [author] 22 Sep @ 7:36am 
Also the aya textures will go into their own mod i think, it's in here because i'm testing them quickly and forgot to remove them before updating
Barb-tan  [author] 22 Sep @ 6:03am 
also sorry i've been really on and off with the updates o7
Barb-tan  [author] 22 Sep @ 6:02am 
the layer change for flak vest is something i'm looking to revert back, probably next patch after some testing
fly2outerspace 13 Sep @ 11:48pm 
this is the best, bless you with my heart
KyuubiNoTamamo 5 Sep @ 3:31pm 
wierd thing happening where the pants are bugged on base races where the pants dont fit
razar1 23 Aug @ 12:35pm 
For some reason this mod seems to change the flak vest layer from middle to outer.
云吞🐾 20 Aug @ 2:48am 
I have deleted all the code and textures containing 'kurin' in the mod file, as well as the extra XMLBak files. I believe my little man will no longer have red error textures
kyustar 15 Aug @ 4:34am 
So I just did some test myself. I wonder the bug of the hats size in 1.6 might be caused by combination of ChangeHeadBodySizelifestage.xml in Def and the texture sizes of hats in this mod. I removed the former and most hats turned to the normal size.
Kazzus 12 Aug @ 12:28pm 
возникла ошибка, когда у некоторых персонажей в текстуре появляется огромный X красного цвета, аля ошибка текстур. с чем связано? больше модов нет, за исключением обязательного, так что конфликтовать там нечему
阿酒不喝酒 12 Aug @ 6:39am 
兔女郎动力甲没有真空抗性
The Bunny Girl Powered Armor has no vacuum resistance.
Munaim 6 Aug @ 8:24am 
Как насчет добавить броне устойчивость к вакууму? Тому же power bunny armor
Roo 5 Aug @ 10:54pm 
1.6 loadFolders XML is not set.
It appears to be loaded using version 1.5.
vampire 30 Jul @ 2:28pm 
Sorry if this has already been asked.

After installing this mod, the Daedalus Wings equipment texture for the Milira Race appears much smaller than it should be.
Since the Daedalus Wings are a belt-type item, could this be caused by changes to the rendering or scaling of belt equipment?
Is there any way to fix or adjust this?

Thank you for your hard work on this mod — it's a great one!
Ruuj Rubellite 30 Jul @ 10:00am 
Incompatible with Kurin HAR. I noticed that this mod messes with the Kurin apparel and it allows normal pawns to spawn with said apparel. This throws texture errors because males can't wear Kurin apparel; so it forces the pawn to have a female body type even as a Male pawn. It also seems to remove the said Kurin apparel from their own tailoring bench and adds it instead to the vanilla tailoring benches.

Shame because in a discord server I was informed to try out your mod and it just makes my game unenjoyable to play because I have to tediously mess with texture errors every single time a pawn enters my tile.

I really enjoy the textures you gave to the pawns themselves and the apparel changes, and the work you put into having built-in compat for several other mods I enjoy such as Cinders.
Cringe Shaymin 29 Jul @ 2:51pm 
I'm getting some red errors, it seems like there are some instances where content comes from submods but the MayRequire only checks for the base mod. The ones I noticed were for Moyo Cartel apparel in ApparelWhiteListHumans and the head size patch for DMS_BigSister.
Chad Ryan Gosling 28 Jul @ 9:53pm 
wish it supported thin body type...
Flat chests matters
Good mod though
GilieART 28 Jul @ 3:26pm 
sorry for the bother. but apparently the child vacsuit is not supported yet.
тетеря, блин 28 Jul @ 11:37am 
Is it possible to make a compatibility with Female Body Variants, so it could be used alongside with other looks?

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3207125987

like this:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3220023934
Ty5KK 27 Jul @ 5:29am 
魅狐內衣會出現紅xx破圖
有红×啊,看着难受
ShineAliceK 26 Jul @ 12:12am 
can you make disable male option?
Nigromante 24 Jul @ 6:14pm 
is this mod compatible with rjw animation addon?
Oblivionis, 毋畏遗忘 24 Jul @ 1:25am 
Will this mod also consider adding compatibility for more clothing from other mods? I absolutely love the body shape in this mod.
1000−7 23 Jul @ 10:25pm 
Hello, I'm using the mod really well. I have a question. When I put on the Miho race's vacuum protective suit, the leg texture pops out. Is there a solution or patch?
Yume 23 Jul @ 6:21pm 
Sorry if this has been answered before, but the retexture for bandwidth pack, the white wings and green lights, is that your own creation or is that part of a bigger mod? It looks really nice and I wanted to know if there was more, since it also changes the mech armor stuff!
123tzh 22 Jul @ 9:35am 
红×怎么解决
네에에에 20 Jul @ 4:50pm 
Which mod do I need to install for the maid outfit located in Textures\Things\Pawn\Humanlike\Apparel\Maid?
vermilion 19 Jul @ 1:22am 
Which mod uses the bat ear texture?
Denys_World 18 Jul @ 7:02am 
+ add option to disable male standard type
爷傲奈我何 18 Jul @ 5:05am 
贴图红X
GilieART 18 Jul @ 4:02am 
thanks for the update!
if anyone have size problem about headwear,you can try this.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2990606008&tscn=1752395327
深空—星魂 16 Jul @ 4:38pm 
:steamthumbsup:
2941026574 16 Jul @ 10:40am 
角色红X:steambored:
PartlockBunny 16 Jul @ 8:29am 
给尸体脱衣服存在bug,每次只能脱掉一件

There is a bug in undressing the body, only one piece can be taken off at a time
IA-3S 16 Jul @ 4:20am 
the headgear textures is too bigger。I hope you can fix it。Thank you very much
hhhhhhh 15 Jul @ 11:01am 
@Ash tks a lot~
Admiral_kuma 15 Jul @ 6:18am 
Hello, thank you very much for promptly updating the mod to version 1.6. I’ve encountered, just like many others, the issue where the headgear textures on the overhead layer appear slightly larger than a normal character’s head (even though they’re still positioned on the head). I’ve confirmed this by reverting to version 1.5 and uninstalling the mod entirely. I see you’ve already taken note of this problem—wishing you the best in finding a solution as soon as possible!
尤里大人-ule 15 Jul @ 5:33am 
Mod at list bottom
Failed to find any textures at Kurin/Apparel/Underwear/Prude_Underwear/Texture_Hulk while constructing Multi(initPath=Kurin/Apparel/Underwear/Prude_Underwear/Texture_Hulk, color=RGBA(0.635, 0.616, 0.596, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Multi> (Verse.GraphicRequest)
Verse.GraphicDatabase:Get<Verse.Graphic_Multi> (string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color)
AlienRace.ApparelGraphics.ApparelGraphicUtility:GetGraphic (string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,RimWorld.Apparel,RimWorld.BodyTypeDef) (at C:/Program Files (x86)/Steam/steamapps/common/RimWorld/Mods/AlienRaces/Source/AlienRace/AlienRace/ApparelGraphics/ApparelGraphicUtility.cs:15)
OrAZion 15 Jul @ 3:58am 
I think if the alien race doesn't have men, it's good if they wear women's clothes directly.
Barb-tan  [author] 15 Jul @ 3:46am 
the red square must be either the mod not being at the end of the mod list or another mod causing problems because i have nothing of that on my end
i did several tests and spawned several caravans without a single issue
Ash 15 Jul @ 2:08am 
@hhhhhh you will have to create a local version of the mod. then delete the textures that you don't want to overwrite the vanilla textures.