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Also not sure if I am mistaken somewhere but it seems using Cinder then wear bionic suit from DMS caused some of the thight to go out? Like the suit's sprite just a bit smaller than the body. Not sure if it's due this mod or just how it is or if I have other graphic mods though (I don't think there is one affecting DMS but I might be wrong)
I love you
The Bunny Girl Powered Armor has no vacuum resistance.
It appears to be loaded using version 1.5.
After installing this mod, the Daedalus Wings equipment texture for the Milira Race appears much smaller than it should be.
Since the Daedalus Wings are a belt-type item, could this be caused by changes to the rendering or scaling of belt equipment?
Is there any way to fix or adjust this?
Thank you for your hard work on this mod — it's a great one!
Shame because in a discord server I was informed to try out your mod and it just makes my game unenjoyable to play because I have to tediously mess with texture errors every single time a pawn enters my tile.
I really enjoy the textures you gave to the pawns themselves and the apparel changes, and the work you put into having built-in compat for several other mods I enjoy such as Cinders.
– https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3511966169
– https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2037354634
Flat chests matters
Good mod though
– https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3207125987
like this:
– https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3220023934
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2990606008&tscn=1752395327
There is a bug in undressing the body, only one piece can be taken off at a time
Failed to find any textures at Kurin/Apparel/Underwear/Prude_Underwear/Texture_Hulk while constructing Multi(initPath=Kurin/Apparel/Underwear/Prude_Underwear/Texture_Hulk, color=RGBA(0.635, 0.616, 0.596, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Multi> (Verse.GraphicRequest)
Verse.GraphicDatabase:Get<Verse.Graphic_Multi> (string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color)
AlienRace.ApparelGraphics.ApparelGraphicUtility:GetGraphic (string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,RimWorld.Apparel,RimWorld.BodyTypeDef) (at C:/Program Files (x86)/Steam/steamapps/common/RimWorld/Mods/AlienRaces/Source/AlienRace/AlienRace/ApparelGraphics/ApparelGraphicUtility.cs:15)
i did several tests and spawned several caravans without a single issue