RimWorld

RimWorld

Bean's Turret Pack
54 Comments
Terrorist 27 Aug @ 1:39am 
is this mod OP or balance?
Hiroshi Kururugi 19 Aug @ 11:05pm 
@Bean Thank you very much.
Bean  [author] 19 Aug @ 11:01pm 
If you use combat extended, the turrets are still reloaded with regular steel, and the explosive turrets are reloaded with the high explosive shells (renamed to mortar shells in combat extended) just like the base game. These turrets aren't properly patched for CE because when I tried to patch them, they would constantly throw back errors, hence why the compatibility says 'Not patched but should still work'.
Hiroshi Kururugi 19 Aug @ 10:06pm 
........ excuse me. What kind of bullets does this turret use?
Sorcia 18 Aug @ 2:33pm 
@solo Extremo Use a mod called RIMSQOL and manually change the ammo usage. Just open the mod menu from the mod options, go to buildings, use the search bar to search for the turret and then select the ammo type at the bottom where it's listed as either as ammo or fuel, I can't remember.
Solo Extremo 18 Aug @ 10:33am 
sadly, it doesnt work with CE, every turret use "7,62x51mm" (even rocket launcher) but cant even shot a single bullet, also cant load ammo, just steel like vanilla
Chromium 17 Aug @ 11:37pm 
You are wrong, personally I do not use it because it modifies rimworld too much , guns are too accurate, too powerful, I play rimworld since 2014 , super good old times.
I do not want to modify the combat at all.
the Combat Extended which nobody can write it down the full name because of laziness modifies extendigly the core game and I don't like that + people who use it are very limited in mod usage.
So thanks but no thanks and yeah I hate all the ones when I see comments like: CE? ce?. At least write a normal question not just 2 letters lazy bastards
Sorcia 17 Aug @ 10:59pm 
@Mold I feel like the only people that don't use CE are those that have never used it or those that have compatibility issues- hence why we ask so much.
XXFQ007 17 Aug @ 10:37pm 
Sorry for bothering you, yes it's stil about CE ammo, I don't know what the type of ammo can use in turret, it seems not in description... seems like 7.62x51...but they won't fill automatically.
- ̗̀Skizzie ̖́- 16 Aug @ 3:02am 
Yooo any reason these heavy turrets are sucking up 350 more WATTS than a uranium slug turret? :'D
Mold 15 Aug @ 5:11pm 
The stereotypes about CE users really aren't exaggerated.
Bean  [author] 15 Aug @ 1:57pm 
Been trying to make a patch for combat extended for the last few days but I haven't been able to get it working correctly. The turrets still seem to work correctly without a proper patch while using combat extended, but I don't think they will accept any CE ammo.
Solo Extremo 15 Aug @ 8:46am 
@Circumcised Khezu yo kid, im just asking. is not that hard to reply or add it into the mod description.

Yes CE comp or NO. takes 0.12seg or less.
Bean  [author] 14 Aug @ 11:43am 
I felt the turrets in the base game were a little weak, so these are definitely a bit stronger than any of the base game turrets. Not overpowered but definitely strong.
DarthBrawn 14 Aug @ 11:38am 
very cool mod, Bean.

Question for anyone:
Would you say these turrets are balanced?

I currently use the VFE Empire turrets, which are mostly balanced by high high ammo costs. But the Onager is overpowered for how efficiently it uses chemfuel. How does the Hellfire here compare, is it meant to be OP?
Chromium 14 Aug @ 5:40am 
Use it with CE , if it works it works if not then not, you are all like stupid babies reapeating eachother after eachother
Apache 14 Aug @ 12:03am 
who is being annoying? the creator doesn't want to answer our question, its their problem. Whats hard answering if its ce compat or no. If he doesnt want to answer why dont just put in description its not compat with CE?
Circumcised Khezu 13 Aug @ 11:25pm 
Make your own patch if you want CE, stop being annoying about it
Solo Extremo 13 Aug @ 3:14pm 
ce?
Apache 13 Aug @ 1:36pm 
sooo CE or no?
Bean  [author] 13 Aug @ 11:57am 
Yes, it's safe to add mid game.
Sociedad 13 Aug @ 8:27am 
@Bean Safe to add mid game?
Latex Santa 11 Aug @ 11:58am 
@Bean
Outstanding, thank you.
Apache 11 Aug @ 4:21am 
ce?
TTV_Robux_GAMIN 9 Aug @ 8:39pm 
ce?
Bean  [author] 9 Aug @ 3:48pm 
Should be compatible with reel's turret pipeline now.
sos404 9 Aug @ 2:16pm 
So cool!Such a powerful mod!
The God 9 Aug @ 11:38am 
Any chance we could get that pipeline mod working with this one?
SgtDornan7 9 Aug @ 5:58am 
CE?
Bean  [author] 7 Aug @ 11:57pm 
That's fine with me, I use some of your retexture mods so I'd like to see your take on it.
IcyCheeseCake 7 Aug @ 11:38pm 
Hey, This is a cool mod. Can I make a retexture for it?
King-Of-♥♥♥ 17 Jul @ 8:05am 
For some reason the heavy turret needs to be manned??
evil yaoi wizard 9 Jul @ 6:59pm 
It would definitely be appreciated! I love that mod
Bean  [author] 9 Jul @ 5:41pm 
No, but I'd be willing to try and make a patch in the future.
evil yaoi wizard 9 Jul @ 10:24am 
Does this work with the turret pipeline mod?
StockSounds 9 Jul @ 9:20am 
Feel like putting some hellfire sentries on a gravship and making some wonders happen to the hostile faction bases.
KeiBorED KoWBoI 26 Apr @ 5:48am 
Hey Would it be possible to make this mod compatible with Reels Turret Pipeline Mod, So the turrets can be automatically refilled? If its the other way round ill also be leaving a message to see if he can add compatibility for your mod. Thank you
H4R4W1 26 Jun, 2024 @ 9:39am 
I just downloaded this mod and created rows of heavy turret with sandbags (not killbox) and one of my colonists got his heart shot due to being in the firing zone

awesome mod
Narlindir 26 Jun, 2024 @ 2:11am 
it urks me that the bullets come from center and not from the barrel
Fawx 25 Jun, 2024 @ 2:02pm 
Excellent thank you!
NicnycX09 25 Jun, 2024 @ 8:37am 
YES
Bean  [author] 23 Jun, 2024 @ 1:56pm 
Works without LTS Simple Ammo now.
Bean  [author] 23 Jun, 2024 @ 6:14am 
Elden Ring has had my attention the last few days, but I'll find some time to add steel as ammo when I can.
GhosthammerRF 22 Jun, 2024 @ 3:35pm 
Looks awesome. But a version of this that doesn't use "[LTS]Ammunition - Simple Ammo Pack" would be great.
+1
Fawx 22 Jun, 2024 @ 2:07pm 
Looks awesome. But a version of this that doesn't use "[LTS]Ammunition - Simple Ammo Pack" would be great.
NicnycX09 22 Jun, 2024 @ 1:37am 
Please make it so I can reload the Turrets with metal or something or add the option in Mod Options pls :steamsad:
[JdG] Pejman 21 Jun, 2024 @ 3:49pm 
Do you think there is a way to make something like phalanx sentry (automated turret) that could use any type of valid mortar shells (so I can put emp or tox or even firefoam shells in them) ?

Or is it just using the refurbished mechanic using shells instead of barrels?
Karmdal 20 Jun, 2024 @ 2:03pm 
would it be possible to get 1.4 support?
Karmdal 20 Jun, 2024 @ 2:03pm 
you added gifs, i can rest in peace now
Spark7979 20 Jun, 2024 @ 7:02am 
how did that one raider in the last gif survive 3 rocket shells? lol
the one with the red hat