RimWorld

RimWorld

207 ratings
Bean's Turret Pack
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
2.278 MB
19 Jun, 2024 @ 2:30pm
10 Aug @ 3:46am
5 Change Notes ( view )

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Bean's Turret Pack

In 1 collection by Bean
Bean's Mods
6 items
Description
Adds 3 new turrets and 1 new manable turret that can be researched and built from the security tab.

Be sure to check out Taste of Vanilla - Bean's Turret's, an awesome retexture by IcyCheeseCake.



The heavy turret is a much more powerful version of the mini-turret. It fires twice as fast and is much more accurate with each shot. Can be built after researching Heavy Turrets, and can fire 300 rounds before it needs to be reloaded.



A single shot missile launcher that fires high explosive shells. It must be reloaded after each shot. Can be built after researching Heavy Turrets.



A very powerful turret mounted with a minigun. It's based off of the Phalanx CIWS[en.wikipedia.org], which was the original inspiration for this mod. Can be built after researching Mega Turrets, and can fire 2000 rounds before it needs to be reloaded.



An extremely destructive turret that fires multiple high explosives shells which -as the name suggests- rains hell down upon your enemies. It fires high explosives shells in bursts of 4, and can hold a total of 16 shells, after which it will need be to be reloaded. Can be built after researching Mega Turrets.

Compatibility
LTS's Simple Ammo Pack
Reels Turret Pipeline
Combat Extended (Not patched but should still work)
54 Comments
Terrorist 27 Aug @ 1:39am 
is this mod OP or balance?
Hiroshi Kururugi 19 Aug @ 11:05pm 
@Bean Thank you very much.
Bean  [author] 19 Aug @ 11:01pm 
If you use combat extended, the turrets are still reloaded with regular steel, and the explosive turrets are reloaded with the high explosive shells (renamed to mortar shells in combat extended) just like the base game. These turrets aren't properly patched for CE because when I tried to patch them, they would constantly throw back errors, hence why the compatibility says 'Not patched but should still work'.
Hiroshi Kururugi 19 Aug @ 10:06pm 
........ excuse me. What kind of bullets does this turret use?
Sorcia 18 Aug @ 2:33pm 
@solo Extremo Use a mod called RIMSQOL and manually change the ammo usage. Just open the mod menu from the mod options, go to buildings, use the search bar to search for the turret and then select the ammo type at the bottom where it's listed as either as ammo or fuel, I can't remember.
Solo Extremo 18 Aug @ 10:33am 
sadly, it doesnt work with CE, every turret use "7,62x51mm" (even rocket launcher) but cant even shot a single bullet, also cant load ammo, just steel like vanilla
Chromium 17 Aug @ 11:37pm 
You are wrong, personally I do not use it because it modifies rimworld too much , guns are too accurate, too powerful, I play rimworld since 2014 , super good old times.
I do not want to modify the combat at all.
the Combat Extended which nobody can write it down the full name because of laziness modifies extendigly the core game and I don't like that + people who use it are very limited in mod usage.
So thanks but no thanks and yeah I hate all the ones when I see comments like: CE? ce?. At least write a normal question not just 2 letters lazy bastards
Sorcia 17 Aug @ 10:59pm 
@Mold I feel like the only people that don't use CE are those that have never used it or those that have compatibility issues- hence why we ask so much.
XXFQ007 17 Aug @ 10:37pm 
Sorry for bothering you, yes it's stil about CE ammo, I don't know what the type of ammo can use in turret, it seems not in description... seems like 7.62x51...but they won't fill automatically.
- ̗̀Skizzie ̖́- 16 Aug @ 3:02am 
Yooo any reason these heavy turrets are sucking up 350 more WATTS than a uranium slug turret? :'D