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github的资料有点过时了
This mod includes some unique features like portrait, other mods can't edit them
Will there be a way to port over pawns saved in character editor and pawn editor in the future?
FixedPawnGenerate.GroupIncludes_Patch:Postfix
(大佬的碧蓝档案mod似乎也有这个bug)
我们画师也有在画ba,不知道你喜欢那个画风吗?
at RatkinAnomaly.RAComponent.WatchTracker () [0x0011a] in <108c059923f34d1587d0311cfc3704ab>:0
at RatkinAnomaly.RAComponent.WorldComponentTick () [0x0004d] in <108c059923f34d1587d0311cfc3704ab>:0
at RimWorld.Planet.WorldComponentUtility.WorldComponentTick (RimWorld.Planet.World world) [0x00016] in <69945a8ed6c540cf90b578de735e0605>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
- POSTFIX rimworld.erdelf.alien_race.main: Void AlienRace.HarmonyPatches:DuplicatePostfix(Pawn pawn, Pawn __result)
at RatkinAnomaly.RAUtility.TryDuplicatePawn_RA (Verse.Pawn originalPawn, Verse.Pawn& duplicatePawn, RimWorld.Faction faction) [0x00007] in
Exception in RimWorld.Planet.WorldComponentUtility.WorldComponentTick: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 3497830]
at RimWorld.GameComponent_PawnDuplicator.Duplicate (Verse.Pawn pawn) [0x001de] in <69945a8ed6c540cf90b578de735e0605>:0
- PREFIX Lotus.FixedPawnGenerate: Void FixedPawnGenerate.FixedPawnHarmony+PawnDuplicatePatch:Prefix(Pawn pawn, Pawn __result)
- PREFIX Lotus.FixedPawnGenerate: Void FixedPawnGenerate.FixedPawnHarmony+PawnDuplicatePatch:Prefix(Pawn pawn, Pawn __result)
- PREFIX Lotus.FixedPawnGenerate: Void FixedPawnGenerate.FixedPawnHarmony+PawnDuplicatePatch:Prefix(Pawn pawn, Pawn __result)
- POSTFIX Lotus.FixedPawnGenerate: Void FixedPawnGenerate.FixedPawnHarmony+PawnDuplicatePatch:Postfix(Pawn pawn, Pawn __result)
这样的红字