Total War: WARHAMMER III

Total War: WARHAMMER III

Fatigue linear and heavier
4 Comments
Bardin 6 Aug, 2024 @ 1:33am 
Interesting, thanks. Also good to have sped up slightly the resting time. It was quite a long time to recover even for units not moving.
HungryBat  [author] 5 Aug, 2024 @ 11:30pm 
I linearized the fatigue stages
The basegame has very odd jumps between fatigues

You might also know units rest faster and I made all resting the same effectiveness

In the basegame they make a huge difference if your units is resting near enemies or not which isnt told anywhere and is confusing
Bardin 5 Aug, 2024 @ 11:04pm 
What was the latest change?
Bardin 20 Jun, 2024 @ 5:15am 
makes totally sense, thank you for the change!