Sid Meier's Civilization VI

Sid Meier's Civilization VI

Ancient Colchis (Fate)
4 Comments
安庆Anqing 19 Jul @ 1:54am 
:steamthumbsup:
RutraNickers 25 Aug, 2024 @ 5:27am 
It's the code on line 307 and below btw.
RutraNickers 25 Aug, 2024 @ 5:26am 
From what I saw in the mod files, it doesn't. So I decided to learn how to add support for the huge spawn map and yeah, I think I got it! I've uploaded the new Leader_Config.sql on github. I've just converted the .xml script on the relevant file of Australia DLC to .sql script and used the starting location of the Georgians, since that's what Wikipedia told me Ancient Colchia was located.

https://github.com/RutraNickers/Ancient-Colchis-Fate---TSL-Earth-Huge-Patch/tree/main
RutraNickers 24 Aug, 2024 @ 4:38am 
Hey mate, nice mod
Dunno if it's possible, but does this civ have a spawn point on the True Earth With Historical Spawn map?