RimWorld

RimWorld

Hemogen Extractor
70 Comments
Herg The Derg 7 Oct @ 1:08pm 
We got jack the ripper in here asking for more blood (esper)
Suspumpkin/bonejokeguy 16 Sep @ 2:56am 
uhhh esper, idk about you but i dont remember great britan needing an excess supply of hemogen so no designs were made, sorry.
Rovstam 14 Sep @ 5:29pm 
@EsperLynx(エスパーリンク) Bruh moment xd

Probablt a horse powered machine that constantly... not even i can imagine something for that.
Is there like a medieval version of this?
X3 20 Aug @ 10:00pm 
Thank you Procido.
Procido  [author] 20 Aug @ 3:35am 
Fixed some bugs. Now working on rotation.
dEuCe 16 Aug @ 12:07pm 
continuing my previous comments on needing peg legs to replace missing legs...once i pulled the pawn out of the hemogen extractor, they no longer had peg legs, they just had regular legs again. certainly not game breaking, but probably not intended...
Qui 5 Aug @ 8:54am 
Seconding request to make it rotatable so it doesn't mess up stuff on a gravship
X3 4 Aug @ 10:38pm 
Please make it rotatable. Also when you rotate gravship it always faces you so can you make side and back sprites for it.
dEuCe 30 Jul @ 9:24pm 
running into the same issue as @cursedlemon, the "stabilized" interaction has changed from 1.5 to 1.6. The pawns are "fully healed", but not if they are missing any limb according to the mod in 1.6, this was not the case in 1.5. unclear if this is intended but I don't see any details of the change posted here...if a pawn is missing a leg, I have to add a peg leg in order for them to be considered "stabilized", then I can take them to the extractor.
MrT 26 Jul @ 4:46am 
Really like the idea of this mod. Using Vanilla Nutrient paste expanded my self too though.
It really gonna consume? Has anyone tried these together yet?
Voltaire 24 Jul @ 8:55am 
@Torkkar, bad idea with the nutrient paste. This mod has a bit of a janky way of calculating nutrient consumption wherein instead of using the nutrition system, all food is counted as 1 unit out of 75. If this interfaced with the paste network it would instantly consume 75 of these meals, equivalent of 450 pieces of meat
Vectrix 22 Jul @ 8:17pm 
could you make it usable as a holding pod type situation without the extraction as well
Torkkar 22 Jul @ 6:43am 
so I've 2 mods I'd like to ask about compatibility the first is Vanilla Nutrient paste expanded this allows me to make a Paste Piped network. the other is Vanilla Races Expanded Sanguinophage which adds a Hemogen pipe network.

so my question is can i hook in the paste network to fuel the Hemogen Extractor? and hook in the Hemogen pikes to fill vats and feed the Sanguinophage in a Dethrest sarcophagus?
cursedlemon 20 Jul @ 8:05am 
i installed peg leg now it works but it would be better if u can put pawns with out limbs in
cursedlemon 20 Jul @ 7:40am 
missing limbs interfere ? sorry for bad english
cursedlemon 20 Jul @ 7:39am 
he is he just has a leg missing but that was not a problem in 1.5
Procido  [author] 20 Jul @ 12:39am 
it means that your prisoner must be fully healed.
cursedlemon 19 Jul @ 6:27pm 
it constantly say the pawn has to be stabelised in 1.5 i didnt have the problem
Rincewind 15 Jul @ 10:44am 
>disembodied head
sounds like futurama feature :)
Procido  [author] 15 Jul @ 5:26am 
i'm investigating the issue
falconbird85 15 Jul @ 3:47am 
floating heads here too, kinda like the creepy factor though....
Taurmin 13 Jul @ 12:32am 
I dont know if this is a new thing with the recent update, but i put a pawn in the extractor and they appear inside as a floating disembodied head.
RoboJesus 12 Jul @ 8:32pm 
OneLove
you left a zip file inside
John Salvor Deep 12 Jul @ 7:33am 
thank you so much!
Procido  [author] 12 Jul @ 6:59am 
now mod support both versione, 1.5 and 1.6.
John Salvor Deep 12 Jul @ 5:44am 
yo please make it so it works for 1.5 aswell as 1.6
Procido  [author] 12 Jul @ 5:21am 
the mod has been updated and now is possibile to put prisoners without anesthesia. :steamthis:
Lukisfer 11 Jul @ 6:44pm 
@Trekkie Jonny was it Daybreakers?
Quarter One 11 Jul @ 4:56pm 
Ill send you a pack of my grandmas blood in exchange for an update, let me know
ToooMuchSalsa 11 Jul @ 1:35pm 
1.6?
Alerios 11 Jul @ 12:08pm 
1.6? hahaha
Trekkie Jonny 4 Jul @ 5:23pm 
Love this mod. It reminds me of a vampire movie where the humans were in vacuum sealed body bags with IV tubes coming out. Can't remember the title.
Cleric_McManus 19 Jun @ 7:59am 
@Procido This mod is excellent, thank you! I do agree with RoboJesus that being able to toss prisoners in without anesthesia would be great, even if results in a greater mood hit or something. The idea of having a couple of prisoners that I'm constantly rotating through the hemogen extractor is super appealing.
Elgate 16 Jun @ 1:16am 
Greetings,

Just a heads up, someone has taken some part of your mod and re-uploaded it in their own mod. I'm not sure if it was approved or not. Sorry for the bother and have a wonderful rest of your day

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3498605357
RoboJesus 4 Jun @ 2:05pm 
Love the visual of this but would be convenient if we had the option to place prisoners in it without the extra work of anesthetizing them if possible, either way thank you for the mod
UltraxtheDestroyer 28 Apr @ 8:00am 
I was wondering if we could get rotation for the extractors. I know it would be a pain in the ass, but it would be nice.
ChippyWonk 1 Apr @ 1:43am 
@Crambone I was wondering this! Just anesthetize the prisoner and it'll let you place them in :)
RedWidow 8 Feb @ 3:34pm 
@RyXan He knows and doesn't care because he prefers nice visuals. Your comment does not add any value whatsoever...
Paladin 5 Feb @ 8:09am 
You know you can just implant to wooden legs and that remove them and your prisoners can not move till you give them new legs?
Crambone 5 Dec, 2024 @ 3:44pm 
Does this work for prisoners or do they have to be slaves? I had that problem in 1.4 version :)
ifchan 28 Sep, 2024 @ 7:30am 
VNPE support still don't integrated?
CrackaJack 16 Aug, 2024 @ 3:30am 
people in glass tanks, my kind of mod
Gameking117 7 Aug, 2024 @ 10:59pm 
BLOOD FOR THE BLOOD GOD
Karnoss 28 Jun, 2024 @ 11:48am 
Finely a solution for all my blood need!
great mod!
Procido  [author] 25 Jun, 2024 @ 12:50am 
KahirDragoon yes, i'm interested!
KahirDragoon 23 Jun, 2024 @ 5:33am 
Hi, interested in integrating VNPE Support?
I made a patch for that a while ago. But i think direct support would be better.
Dingy 21 Jun, 2024 @ 12:56pm 
My pawns aren't refueling the Hemogen Extractor
sybersmoke 21 Jun, 2024 @ 9:10am 
Can I hook the tanks up to a Paste Pipe network to have (Mod Interoperability) the "willing donors" get auto fed tasty nutrient paste with out my pawns needing to do the work manually?