RimWorld

RimWorld

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Hemogen Extractor
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Mod, 1.5, 1.6
File Size
Posted
Updated
612.464 KB
14 Jun, 2024 @ 5:34am
20 Aug @ 3:32am
4 Change Notes ( view )
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Hemogen Extractor

Description
This mod adds Hemogen Extractor - building that allows you to extract hemogen packs from poor raiders and other lads!

FIXED FOR 1.6

Now prisoners can be put inside the Extractor when fully healed

Hemogen Extractor™ is unlocked via Deathrest research. Takes 300 steel, 6 regular and 1 advanced component to construct.

Notes:

• Amount of added fuel doesn't scale with nutrition of used food - lavish meal and 1 unit of kibble will both add 1 unit of fuel

• Anything from Food category can be used as fuel, even hemogen packs

• When pawn is manually ejected they reсieve cryptosleep sickness and bloodloss

• Since extractor doesn't require cryptosleep research, it uses much more primitive version of it, so If there is no food and/or power for some time(3 days by default), the pawn inside will be automaticly ejected to prevent death from starvation

• If pawn was auto-ejected, they also gain malnutrition

I have not fully tested it yet, please report any bugs, thank you!
If u want to add more languages dm me!

Original Mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2903919607
Credits and Thanks to Уверен?
Popular Discussions View All (2)
8
21 Sep @ 10:44am
Suggestions
Procido
5
10 Sep @ 10:33pm
PINNED: Bugs report
Procido
70 Comments
Herg The Derg 7 Oct @ 1:08pm 
We got jack the ripper in here asking for more blood (esper)
Suspumpkin/bonejokeguy 16 Sep @ 2:56am 
uhhh esper, idk about you but i dont remember great britan needing an excess supply of hemogen so no designs were made, sorry.
Rovstam 14 Sep @ 5:29pm 
@EsperLynx(エスパーリンク) Bruh moment xd

Probablt a horse powered machine that constantly... not even i can imagine something for that.
Is there like a medieval version of this?
X3 20 Aug @ 10:00pm 
Thank you Procido.
Procido  [author] 20 Aug @ 3:35am 
Fixed some bugs. Now working on rotation.
dEuCe 16 Aug @ 12:07pm 
continuing my previous comments on needing peg legs to replace missing legs...once i pulled the pawn out of the hemogen extractor, they no longer had peg legs, they just had regular legs again. certainly not game breaking, but probably not intended...
Qui 5 Aug @ 8:54am 
Seconding request to make it rotatable so it doesn't mess up stuff on a gravship
X3 4 Aug @ 10:38pm 
Please make it rotatable. Also when you rotate gravship it always faces you so can you make side and back sprites for it.
dEuCe 30 Jul @ 9:24pm 
running into the same issue as @cursedlemon, the "stabilized" interaction has changed from 1.5 to 1.6. The pawns are "fully healed", but not if they are missing any limb according to the mod in 1.6, this was not the case in 1.5. unclear if this is intended but I don't see any details of the change posted here...if a pawn is missing a leg, I have to add a peg leg in order for them to be considered "stabilized", then I can take them to the extractor.