XCOM 2
Stukovs Diversity Project: Enemies restricted to Sitreps
18 Comments
tntcraze 19 Mar @ 3:39pm 
Frost Legion
removed frpm almost all non-sitrep lists

"frpm"
Stukov81-T.TV  [author] 6 Dec, 2024 @ 10:39am 
i made it work :)
it's just a bit of config work to make it work,
Nero 6 Dec, 2024 @ 9:50am 
how would sectoid abjurer work without lwotc? curious since i thought it wouldnt work in non lwotc environment
Stukov81-T.TV  [author] 9 Aug, 2024 @ 11:56pm 
it's best you ask on the modding discord
LordDeTracy 9 Aug, 2024 @ 3:21pm 
I added you cause im hoping you can help me out. I am trying to start up my game but it crashes. The AML log shows this: [0075.08] DarkXCom: DArk XCOM: building chips and blueprint
[0075.43] ScriptLog: MFSC: Patching schematics <---- what is this?
[0075.98] Log: Crash Detected: Dumping
I thought it might be [WOTC] Multiple Sitreps 2.0: Guaranteed & Categories or Multiple Faction Soldier Classes but ive removed them both just to test it and still get the error. (also tried it without MOCX)
Stukov81-T.TV  [author] 11 Jun, 2024 @ 8:15am 
Thanks a lot
The Unslain Dragon 10 Jun, 2024 @ 11:00pm 
Pretty cool
jat11241976 9 Jun, 2024 @ 4:08am 
Awesome! Really appreciate you
LeyShade 9 Jun, 2024 @ 2:30am 
Stukov81-T.TV: If it's any consolation regarding ratings, just ignore them. Most people use ratings solely for their own views, as a personal keep track. Far better to focus on your community and those asking questions directly, than worry about silent masses.
Stukov81-T.TV  [author] 9 Jun, 2024 @ 12:03am 
@jat11242976 ... all followers supported should not interfere with this mod
Haite 8 Jun, 2024 @ 5:31pm 
I dreamed with something like this! IMO makes a ton of sense in a strategy game
jat11241976 8 Jun, 2024 @ 3:57pm 
This looks amazing, Stukov! Would this be incompatible with Lord Abizis All Followers Supported! mod? I don't know if that would be consider similar to UECP is all. As usual, thumbs up!
Stukov81-T.TV  [author] 8 Jun, 2024 @ 2:06pm 
apparently people disagree, though i don't know why
Deacon Ivory 8 Jun, 2024 @ 2:01pm 
This looks interesting blended with the other Diversity mods and CI. You can always back fill them with Requiem enemies. ;)
Stukov81-T.TV  [author] 8 Jun, 2024 @ 1:50pm 
okay new record ... twice as many negative ratings than positive ones. and not a mention what is wrong to warrant negative ratíng
Dragon32 8 Jun, 2024 @ 11:14am 
@ Stukov81-T.TV
Thanks!
Stukov81-T.TV  [author] 8 Jun, 2024 @ 8:46am 
something Hanter discovered ... wilderness plot with medium objective parcel, but Celatid mod only has a large objective parcel. quick fix is to just configure one of the vanilla sabotage parcels to be tagged for SabotageCel - works perfectly fine, you just don't get the celatid aesthetic
Dragon32 8 Jun, 2024 @ 8:24am 
@ Stukov81-T.TV
What's the "parcel fix" you've made to the Celatid mod?