Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Your crew graphics/animations seem to be the problem, especially when in the little preview image when opening a ship design or in a fleet in conquest.
As a guess, it's maybe something related to the 'flight box' in the body plan file.
I'm not familiar with modifying the game. The way I found this out was by replacing your images and animation files with another mod's.
I clearly messed it up, as crew was replaced with a red cross, but the lag was completely gone.
It's not the modules, but specifically your crew, as you formatted them separately, so I could check.
If you could, an update to the mod which replaces these graphics, even with inferior ones, would be awesome.
The mod is unusable with lag, because FPS drops terribly. It's impossible to move the cursor when the ship preview image is on the screen.
Even making a fresh new design, saving that, and then opening it in the saved designs sections can cause it, with it immediately ending if you select something else instead.
On mage upgrades, I'll have another pass at their stats/bonuses to see what I can do to make them more dynamic. Unfortunately the game's framework for crew is very limited compared to modules, so things like firing beams or having mana pools/shields is (to my knowledge) not possible currently.
Also, any chance that the fighter/boarder mages will get bonuses when related techs or rifle upgrades are unlocked too?
As in, they get the ability to unleash artillery spells or opticals. Maybe treat it like a shared mana amount for the whole squad, for simplicity? Although ammo for individual ships and fighters is a thing too so, maybe a special ammo type.
Similarly, shields, if they don't have them already perhaps.
Mage Barracks (Fighter) every time i selected a ship whit the module it makes the game lag like a big lag and disappears after un-selecting it, and also this problem does not occur in the ship design screen