RimWorld

RimWorld

Epochs - Pottery - Clay digging extension
15 Comments
Kaeh  [author] 8 Aug @ 12:28pm 
Hey all, I’m currently on vacations with no computer but I will take a look at all the comments when I’m back home :)

For any bug report, I think you can create a thread in the discussion tag :)

This mod could be updated to 1.6 before its parent because it only add new content and do not modify anything nor use specific features changed/aides by the last update.

See you soon !
Deggial 28 Jul @ 12:35am 
May I suggest an (optional?) change to the clay digging spot?

Currently, it can be placed anywhere.

In my opinion, this breaks the immersion a bit.
Ideally, I would prefer it to only be possible to place the spot in shallow water or on mud (if the game allows this). If not, then at least adjacent to mud.

This change would certainly make the game more challenging (and consequently more rewarding), but wouldn't eliminate the purpose of such a spot entirely.
And, after all, it would still be possible to gain clay by processing stone chunks.
Ghost of Draupnir 13 Jul @ 4:10am 
How is this updated and ready for 1.6 when the mod it's patching isn't?
Kaeh  [author] 10 Jul @ 1:11pm 
@Izzy, it's should have been fixed now and updated to 1.6
Izzy, Queen of All Microchips 14 Jun, 2024 @ 7:25pm 
ie, I think it's an issue with case that's glossed over by the OS on Windows and OS X. Didn't know RimWorld cares, but I guess you learn something new every day, huh?
Izzy, Queen of All Microchips 14 Jun, 2024 @ 12:40am 
Renamed the 'defs' folder to 'Defs' and it loads properly now.
Kaeh  [author] 10 Jun, 2024 @ 2:19am 
Weird, can you try unsubscribe and resubscribe ?

I’ll check if I can reproduce but i am not on a linux
Izzy, Queen of All Microchips 2 Jun, 2024 @ 4:38pm 
I'm getting this error, any thoughts?

Mod Epochs - Pottery - Clay digging extension did not load any content. Following load folders were used:
- /mnt/games/RimWorld/RimWorld/Mods/3254891464/1.5
- /mnt/games/RimWorld/RimWorld/Mods/3254891464
Kaeh  [author] 30 May, 2024 @ 10:35am 
Thank @yanwoo will fix asap :)
Sigourney Weaver in Alien4 29 May, 2024 @ 11:51pm 
I havent treid it yet but the mod auther says it can it can easily be added via the mod menu... so no patching required on both sides!
yanwoo 29 May, 2024 @ 8:38am 
"Exception loading from System.Xml.XmlElement: System.MissingMethodException: Default constructor not found for type System."
even this submod is not active the error will occur.

This is because two <br/> in about.xml. Currently i remove those and it fix.
Sigourney Weaver in Alien4 27 May, 2024 @ 10:01am 
ok will do
Kaeh  [author] 27 May, 2024 @ 3:55am 
I've take a quick look and honnestly i don't really know how to do that, sorry :/

Maybe ask them to take a quick look at the parent mod (Pottery), they may be able to do something in their C# code :)
Kaeh  [author] 26 May, 2024 @ 2:53pm 
Yep I can take a look :)
Sigourney Weaver in Alien4 26 May, 2024 @ 1:21pm 
Maybe it could be added to:
https://gtm.steamproxy.vip/workshop/filedetails/?id=2007576583 (quarry mod)
It already comes with the option to change what is being dug for in the quarry menu. You could patch it so that clay is an option that does not take as long as a stone chunk to get from there?