RimWorld

RimWorld

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Epochs - Pottery - Clay digging extension
   
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Mod, 1.5
File Size
Posted
Updated
615.713 KB
26 May, 2024 @ 6:47am
31 May, 2024 @ 2:36am
2 Change Notes ( view )

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Epochs - Pottery - Clay digging extension

Description
Add clay digging spot.

I'll try to add a more efficient production building later, only issue is creating an asset.

Sorry for the image edit quality, i'm a potato in the design area.

Image used as preview is from original mod author : DetVisor
11 Comments
Izzy, Queen of All Microchips 14 Jun, 2024 @ 7:25pm 
ie, I think it's an issue with case that's glossed over by the OS on Windows and OS X. Didn't know RimWorld cares, but I guess you learn something new every day, huh?
Izzy, Queen of All Microchips 14 Jun, 2024 @ 12:40am 
Renamed the 'defs' folder to 'Defs' and it loads properly now.
Kaeh  [author] 10 Jun, 2024 @ 2:19am 
Weird, can you try unsubscribe and resubscribe ?

I’ll check if I can reproduce but i am not on a linux
Izzy, Queen of All Microchips 2 Jun, 2024 @ 4:38pm 
I'm getting this error, any thoughts?

Mod Epochs - Pottery - Clay digging extension did not load any content. Following load folders were used:
- /mnt/games/RimWorld/RimWorld/Mods/3254891464/1.5
- /mnt/games/RimWorld/RimWorld/Mods/3254891464
Kaeh  [author] 30 May, 2024 @ 10:35am 
Thank @yanwoo will fix asap :)
Sigourney Weaver in Alien4 29 May, 2024 @ 11:51pm 
I havent treid it yet but the mod auther says it can it can easily be added via the mod menu... so no patching required on both sides!
yanwoo 29 May, 2024 @ 8:38am 
"Exception loading from System.Xml.XmlElement: System.MissingMethodException: Default constructor not found for type System."
even this submod is not active the error will occur.

This is because two <br/> in about.xml. Currently i remove those and it fix.
Sigourney Weaver in Alien4 27 May, 2024 @ 10:01am 
ok will do
Kaeh  [author] 27 May, 2024 @ 3:55am 
I've take a quick look and honnestly i don't really know how to do that, sorry :/

Maybe ask them to take a quick look at the parent mod (Pottery), they may be able to do something in their C# code :)
Kaeh  [author] 26 May, 2024 @ 2:53pm 
Yep I can take a look :)