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https://gist.github.com/HugsLibRecordKeeper/aa3b7a02255e8f6edb3d71da11498f2e
from RPP_Research_Omni_V to RPP_Research_Omni_All .
Bug solved - I feel midly embarresed i didn't realize it was my own mod. But it's all good and solved now :D
It's my own mod that does this!!!
OverPowered Gaming mod has an error... FRACK!!
Um... Help??
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2161009836
In the 1.6 files in the patches thereof.
I'm going to take a closer look, but um... not sure what exactly it is that's wrong, but i solved the mystery... it's funny enough my own dang mod...
All i need to do is just disable a slew of mods until the error vanishes, then slowly rename those mods on that particular "list" until the error reappears. It's slow, but i love Misc robots to much to anything else. cause i'm at a loss as to what mod causes this.
So that was a dud.
No idea what else to do... I really can't think of which mod it could be...
I'll keep looking, but i have really no dang clue...
Nope, can't link you to "Statis Quality" because that was a typo we both just made.
I meant "Static quality", here is the link-a-roo: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2801204005
I'm going to try and use notepad++ and search "RPP_Research_Omni_V" in all the files of my workshop folder, it'll take 30 minutes or so.
While i only play with 120~ mods, i have subbed to maybe.. 300? (I need to unsub to a lot of the outdated ones... to lazy tho. (90~ are basically GoL mods or Performance mods. 15~ are cheat mods and the rest are mods that adds new content.)
I'll report back with my finding once i get a ping ;)
Thanks, I identified the issue as a conflict with the mod [FSF] Complex Jobs that was altering job assignment in a way incompatible with Misc. Robots++
https://pastebin.com/0kyN3tgU
(Had to post it to pastebin...)
Could be a mod conflict... Got any ideas?
-----
Tried to change priority on disabled worktype Firefighter -> 3
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
AIRobot.X2_AIRobot_Pawn_WorkSettings:SetPriority (Verse.WorkTypeDef,int) (at D:/_Programmierung/_GitHub_Repositories/RimWorld-Miscellaneous_Source/Source/AIRobot/X2_AIRobot_Pawn_WorkSettings.cs:136)
(remainder omitted)
https://pastebin.com/q46METBt
https://pastebin.com/L5frMZuk
@cabmoomoo I found this one still works fine! maybe we can check the code, see where the different is.
Now I'm wondering if Odyssey causes the problems because there's no problems when it was 1.5 with my 300+ mods enabled. Now I have to add a mod which allow me to force the roof build (I still enable this mod because ur mod are really nicccce :) ).
And I also find new issues, the omni bots neither kitchen bots won't harvest some ripe farm area, and I completely don't know why.
I tested again when I'm editing this comment, I'm sure there are conflicts between vanilla 1.6 (all DLCs) and "Misc. Robots" or "Misc. Robots++", because the issues occurred again.Here are my mod list:
Harmony
RimWorld
RimWorld - Royalty
RimWorld - Ideology
RimWorld - Biotech
RimWorld - Anomaly
RimWorld - Odyssey
Misc. Robots
Misc. Robots漢化(ZH)
Misc. Robots++
Now the Odyssey is quite suspicious.
System.NullReferenceException: Object reference not set to an instance of an object
[Ref B9CB7F78]
at AIRobot.X2_AIRobot_Pawn_WorkSettings.EnableAndInitialize () [0x00091] in D:\_Programmierung\_GitHub_Repositories\RimWorld-Miscellaneous_Source\Source\AIRobot\X2_AIRobot_Pawn_WorkSettings.cs:75
<0x1c58ab12040 + 0x0005a> <unknown method>
at AIRobot.X2_Building_AIRobotCreator.CreateRobot (System.String pawnDefName, Verse.IntVec3 position, Verse.Map map, RimWorld.Faction faction) [0x000a3] in D:\_Programmierung\_GitHub_Repositories\RimWorld-Miscellaneous_Source\Source\AIRobot\X2_Building_AIRobotCreator.cs:73
at AIRobot.X2_Building_AIRobotRechargeStation.Button_SpawnBot () [0x000f7] in D:\_Programmierung\_GitHub_Repositories\RimWorld-Miscellaneous_Source\Source\AIRobot\X2_Building_AIRobotRechargeStation.cs:1011
at Verse.Command_Action.ProcessInput (UnityEngine.Event ev) [0x00007] in