Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Individual AI Enhancement Mod
136 Comments
Broletariat 6 Oct @ 9:49pm 
Is this mod supposed to increase the HP of all soldiers? Currently militia squads have more HP than regulars in vanilla!
O_O 5 Oct @ 5:41pm 
终于不是保姆之门
spungefat 4 Oct @ 1:10pm 
Crashes with idle crouch error
芙芙爱抽芙蓉王 4 Oct @ 7:43am 
大佬i是改了载具的移动速度吗,怎么感觉安上mod后载具被减速了
tristansimmons74 1 Oct @ 10:24am 
i second the inaccuracy of the grenades
cyka 30 Sep @ 11:17pm 
是不是要更新了
Brumes Wolf 29 Sep @ 5:37am 
Mostly seems to make everyone spam smoke, which isn't a bad thing persee, but it doesn't seem like they use it very intelligently.
Your own troops become a lot less responsive, they stay in prone even if explicitly told to stand up.
But the most annoying thing is this mod seems to fuck with grenades by making them extremely inaccurate, where a AT nade thrown at 15 meters will miss by 2 tank lengths, and this change does not even seem to be documented on the mod page....
V.A.L. Commorby 27 Sep @ 11:25pm 
REEMOOVEEE THE SMOOOKEEE PLEASSEEE
GhastlyCookies 24 Sep @ 2:16am 
The auto smoke throw is really annoying and ruins the experience hope you remove it
V.A.L. Commorby 12 Sep @ 11:50pm 
Can we please have a version without the smoke? Every conquest devolves into a medieval fistfight because every one and their mother is throwing SMOKE AND I CANT SEE ANYTHING AT ALL
gimbus.needle 9 Sep @ 11:09am 
good
YAMI[AI Test] 31 Aug @ 3:49am 
大佬可以让AI无视交战区域,只要车辆损坏了就可以下车修理吗?目前的AI宁愿呆在铁棺材里面暴毙都不会下来修车:steamsad: 明明坦克主炮和炮塔都已经动不了.
LTSDBE 27 Aug @ 12:55am 
有一说一我感觉AI丢手雷距离还是削弱一下吧,40米也太离谱了,这游戏换算一下的话20米就差不多了,不然AI一到中距离交战距离全丢手雷去了,正常情况想让步兵留一点手雷都不行:steamfacepalm:
bosho 26 Aug @ 3:46am 
can i use it with codex
stone 25 Aug @ 9:20pm 
向你反饋一下,用你本次修改的版本玩教學關最後一關(火之試煉)中醫療兵觸發環節會出現"你的醫療兵速度不過快"的對話方框而結束(之前的版本不會出現這種情況)(另外之前版本與最新版本的I.A.E.M.也會出現"你的醫療兵速度不過快"而結束情況)
22222222  [author] 24 Aug @ 7:28am 
@LTSDBE 还没更新呢,有bug
LTSDBE 24 Aug @ 2:58am 
大佬,目前AI丢烟丢雷频率太频繁了,基本上把把都是有烟就丢有视野就丢雷,以及AI在听命令前往空地的时候队形混乱,经常到了目标地然后又自动往前走找掩体,我想让一队AI在空地沿一字展开都做不到:steamfacepalm:
dgc2 22 Aug @ 3:04pm 
also is it possible to make them move mopre instead of stay still and in cover all the time
dgc2 22 Aug @ 1:27pm 
is this mod got the same tools and everything as the one linked or
HazeNoir 21 Aug @ 12:19am 
does this mod work with the latest beta?
22222222  [author] 17 Aug @ 6:34am 
@Daddy Kon Since the main MOD is set with unlimited ammo for player units by default, this sub-MOD removes that feature.
Daddy Kon 16 Aug @ 12:41am 
This mod sounds good but what does this line mean ? 'Options provided for players who do not require unlimited ammunition mods or vehicle modification content' Thank you.
墩墩本墩 15 Aug @ 2:42am 
这个mod做的简直。。。。。。太TM棒了!!
墙壁走资修正主义 13 Aug @ 11:31pm 
作者能做个ARM兼容的补丁吗
sijiangzi 12 Aug @ 4:03am 
与勇气模组有冲突,日本掷弹筒进入直接控制会直接闪退
Questionmarkx2 6 Aug @ 4:53pm 
is it compatible with code x?
holo 2 Aug @ 3:12am 
老哥,你的MOD太好用了,大大的改善了游戏体验,不过我发现了两处小问题,似乎步兵在掩体后的探头和缩头的频率太高了,动作减少了输出效率。第二个就是步兵自由移动后,频繁更换掩体与姿势,经常趴下又站起来,站起来又趴下,两个问题都无伤大雅,已经很棒了,如果能改善一些的化,我愿称之为神中神MOD:steamthumbsup::steamhappy:
苏军战役里班长会自动把补给的烟雾弹当成普通的烟雾弹丢出去
Xiivait 19 Jul @ 7:58am 
should be in the base game
Sibbey 30 Jun @ 3:22pm 
I have no clue if this mod works because my units aren't stopping while being shot at they just keep running until they reach their destination.
Lazavohood 27 Jun @ 5:49pm 
还有希望改一下烟雾弹的投掷逻辑,步兵见到人就扔,单兵能骗走几十个烟雾弹
Lazavohood 26 Jun @ 12:41am 
能不能把烟雾弹的投掷距离修回来,烟雾弹不重要,但连带白磷弹也被改成60m投掷了
roflcake$ 20 Jun @ 10:51pm 
this needs to be implemented in the vanilla game.
Reaper 8 Jun @ 8:18am 
crashes randomly while playing as finish or against them
CETNIK 22 May @ 7:39pm 
i wish there was a mod for more AI troops More Experience for AI the current AI is weak as fuck
Archa 14 May @ 5:26am 
大佬请问只改变了ai的文件在哪QAQ
roflcake$ 1 May @ 1:30pm 
@BlazerKers from what I can see it still functions as designed. Are you experiencing a crash with vanilla GOH?
roflcake$ 1 May @ 1:29pm 
@Woozle it isn't compatible with Valour.
roflcake$ 1 May @ 1:29pm 
@beresbosku98 it isn't mace compatible.
beresbosku98 1 May @ 1:19pm 
mace crash pls up
BlazerKers 18 Apr @ 7:37am 
update pls?
Woozle 14 Apr @ 2:12pm 
I also got a crash with valour
TheCheeseBandit 13 Apr @ 6:58am 
one of the best mods out there honestly, the infantry behaviour is a lot more interesting and far less suicidal. I like how troops reliably engage at close to their max range, it really changes the behavior of the AI.

I combine this mod with the unit random state mod, which adds conditions like panic and bleed when troops take damage. Just these two in combination make the vanilla game very compelling

thank you for making this!
Pre 9 Apr @ 12:24am 
Mod Crashes with Valour, error says "aim motor"

Pretty unfortunate as this mod makes the ai actually think and provides longer engagements
John Hancock 31 Mar @ 8:14am 
Do soldiers automatically use anti-infantry and AT grenades?
John Hancock 31 Mar @ 8:13am 
Do medics automatically revive soldiers?
John Hancock 29 Mar @ 2:25pm 
Will soldiers automatically use rockets against armor?
Coopy 17 Mar @ 2:37am 
Akina* :)
ALEX 6 Mar @ 2:40pm 
about Akuma comet that is a vanilla issue not of this mode is do to there path finding clashing with them trying to stay spread out is very annoying
Revy106 4 Mar @ 5:36pm 
Sadly getting a crash after a while with Valour