Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

215 ratings
Individual AI Enhancement Mod
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829.557 KB
24 May, 2024 @ 4:55am
1 Oct @ 6:40am
35 Change Notes ( view )

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Individual AI Enhancement Mod

Description
----------改进了步兵AI,载具AI和动画-----------
小队优化(小队成员具有一定独立性)和个体AI行为逻辑优化.
AI步兵小队更好地实施火力压制和推进.
步兵移动行为和机动性的变化.
AI士兵在遇到手榴弹时会优先躲在障碍物后,而不是四处乱跑.
AI步兵单位攻击其半径内敌对单位的优化,提高了步兵反装甲能力和效率.
玩家和AI单位会在一定情况下自动投掷手榴弹,燃烧瓶,白磷弹甚至炸药包来攻击掩体内的敌军.
玩家和AI单位会在一定情况下自动投掷烟雾弹来进攻或者防御.
玩家和AI单位会优先对射程内敌军载具(装甲)单位使用各种反装甲武器如集束手榴弹,反坦克手雷,炸药包等等.
玩家和AI单位会自动向射程内敌军载具(装甲)单位投掷白磷弹或者燃烧弹.
优化了人物动画以及动画逻辑,替换了部分动画以提高步兵作战效率,如修改了转身扔雷的动作.
优化了拉栓和跑步动画,使其看起来更流畅和自然.
允许装甲单位移动时对目标瞄准开火.
玩家和AI的火炮,火箭炮单位会自动攻击视野内且在射程内的敌军单位,并打击软目标为主.
MG42枪声调整.

---------- Improved infantry AI, vehicle AI, and animations -----------
Squad optimization (squad members have a certain degree of independence) and individual AI behavior logic optimization.
AI infantry squads better implement suppressive fire and advancement.
Changes in infantry movement behavior and mobility.
AI soldiers prioritize taking cover behind obstacles when encountering grenades instead of running around randomly.
Optimized AI infantry units attacking hostile units within their radius, improving infantry anti-armor capability and efficiency.
Player and AI units will automatically throw grenades, Molotov cocktails, white phosphorus shells, and even explosive packs under certain circumstances to attack enemies in cover.
Player and AI units will automatically throw smoke grenades for offense or defense under certain circumstances.
Player and AI units will prioritize using various anti-armor weapons such as bundled grenades, anti-tank grenades, explosive packs, etc., against enemy vehicle (armored) units within range.
Player and AI units will automatically throw white phosphorus shells or incendiary bombs at enemy vehicle (armored) units within range.
Optimized character animations and animation logic, replacing some animations to improve infantry combat efficiency, such as modifying the turning-and-throwing grenade animation.
Optimized bolt-pulling and running animations to make them appear smoother and more natural.
Allowed armored units to aim and fire at targets while moving.
Player and AI artillery and rocket launcher units will automatically attack enemy units within their line of sight and range, primarily targeting soft targets.
MG42 gunshot sound adjusted.


分离自 Derived from: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3225523571
136 Comments
Broletariat 6 Oct @ 9:49pm 
Is this mod supposed to increase the HP of all soldiers? Currently militia squads have more HP than regulars in vanilla!
O_O 5 Oct @ 5:41pm 
终于不是保姆之门
spungefat 4 Oct @ 1:10pm 
Crashes with idle crouch error
芙芙爱抽芙蓉王 4 Oct @ 7:43am 
大佬i是改了载具的移动速度吗,怎么感觉安上mod后载具被减速了
tristansimmons74 1 Oct @ 10:24am 
i second the inaccuracy of the grenades
cyka 30 Sep @ 11:17pm 
是不是要更新了
Brumes Wolf 29 Sep @ 5:37am 
Mostly seems to make everyone spam smoke, which isn't a bad thing persee, but it doesn't seem like they use it very intelligently.
Your own troops become a lot less responsive, they stay in prone even if explicitly told to stand up.
But the most annoying thing is this mod seems to fuck with grenades by making them extremely inaccurate, where a AT nade thrown at 15 meters will miss by 2 tank lengths, and this change does not even seem to be documented on the mod page....
V.A.L. Commorby 27 Sep @ 11:25pm 
REEMOOVEEE THE SMOOOKEEE PLEASSEEE
GhastlyCookies 24 Sep @ 2:16am 
The auto smoke throw is really annoying and ruins the experience hope you remove it
V.A.L. Commorby 12 Sep @ 11:50pm 
Can we please have a version without the smoke? Every conquest devolves into a medieval fistfight because every one and their mother is throwing SMOKE AND I CANT SEE ANYTHING AT ALL