Solasta: Crown of the Magister

Solasta: Crown of the Magister

Of sheep and men
13 Comments
AdamLawford 22 Dec, 2024 @ 7:40am 
Very enjoyable. Good way to spend a rainy Sunday.

Enjoyed the 4th wall break and the reference to Lilarcor from BG2
Frattaglia  [author] 8 Nov, 2024 @ 12:00am 
@whatiflobstersruled thank you, really appreciated
whatiflobstersruled 5 Nov, 2024 @ 3:12pm 
Frattaglia, I finished -- and enjoyed it, as always. Funny and tongue-in-cheek. I'm here for it.
Frattaglia  [author] 28 Sep, 2024 @ 1:50am 
@whatiflobstersruled thank you!

about that final puzzle (you are right it's the last): no need to find anything in the above areas. You should just backtrack to the "Shrine to Arun" - it's where you reenter the underground lab after fighting Iliixia - where you can find an "Arunite prayer book" which explains the ritual.
Not sure about the buttons you found, there should just be a few in the lab and they open/close the nearby grates


Happy (sheep) hunting!
whatiflobstersruled 27 Sep, 2024 @ 2:00pm 
Clever adventure, @Frattaglia! I always enjoy your creations, and how deliberately you integrate Solasta lore -- complex fantasy worlds are a favorite of mine.

That said, I'm currently stuck in the presumably last part, the underground complex. Namely, I am stumped by the Arun prayer puzzle: To my knowledge, there is no information about the prayer in the underground complex; I did not check earlier when I was above, and I can apparently not return to above. I cannot open any of the remaining locked doors. (I will also say, when I clicked on the wall buttons, nothing happened. The other buttons all made a CLICK sound, and the screen text acknowledged that a door was opening somewhere. Not so with one of mine...
TripleStrengthMisnomer 31 Aug, 2024 @ 7:11pm 
I am not "sheepish" at all in saying this was a fantastic adventure from start to finish. Very well written and planned out. Deeply enjoyable and absolutely nothing "Baaa"d to say about it. There were some surprises and you were able to pull the "wool" over my eyes on occasion. The module was intuitive with no unnecessary "Shepherding" of the player. "Shear" fun!
Frattaglia  [author] 26 Aug, 2024 @ 1:28am 
@shalinoth thanks mate :steamhappy:

@Zoli there are several ways:
1 - positioning: don't give them a straight line to hit more than 1 PC at a time
2 - positioning: you know where they come from. You can pre-position someone to get in their face on turn 1
3 - protection (from lightning) if you have a way to
4 - CC: they have a decent dex but not a very good wis save (and the others are crap). Also, they are squarely in the range of a 2nd level Sleep. Silence will force them to move and lose at least a round. Silence + Spike growth is a death sentence. Entangle + move the fuck away means they are out of the fight forever
5 - realize they are a threat and nova them. With decent initiative they should bite the dust before their first action
shalinoth 20 Aug, 2024 @ 1:21pm 
Thanks for the game! A fun little romp.
I drank the scary potion but resisted the final urge!
Zoli 13 Aug, 2024 @ 11:58am 
"Difficulty: Normal"
How am I supposed to defeat the groups led by 5th level magic users when my party is only level 3? A single lightning bolt deals as much damage my party members have and the goblin wizard shoots 2 of these through the wall of the cave, plus their warriors. And there is no door to leave the mines and seek other ways.
Frattaglia  [author] 24 Jun, 2024 @ 8:37am 
@charles_watkins I honestly haven't tested it with a custom party size, but this module has no teleporters and I (usually) pay attention to leave space for the pause-tech... so it is a resounding Yeah, possibly.

In case you get stuck, just let me know
charles_watkins 23 Jun, 2024 @ 9:16am 
Do you think you could play this with 6 characters?
EricWisdom 22 Jun, 2024 @ 11:39am 
Added and on my short list to play!
whatiflobstersruled 6 Jun, 2024 @ 4:31pm 
Your second sentence sent me. Subscribed! Will report after playing.