Crusader Kings III

Crusader Kings III

Calradian Kings
376 Comments
Goyda?Slav! 4 Oct @ 12:40am 
Ура, я поддерживаю Я ещё и в крестах!
Lord Eastwood  [author] 28 Sep @ 11:26am 
We are considering it but our current concern is with our current WIP Warband update. Depending on how much Warsails truly changes, we may or may not end up including those changes in that update. We'll have to see.
Thorfin 28 Sep @ 10:35am 
I am loving the mod so far! Just a curious question, are you going to be adding the new stuff from the warsails update? e.g. nords factions and northern islands and territories?
Irlfit  [author] 7 Sep @ 3:18pm 
@DJSpaceBar Hi, I tried to replicate this issue multiple times with dozen different characters in Battania, to no avail though - pilgrimages seem fine. Would you mind joining our discord server so we could talk about it there and get all neccessary details and circumstances of your bug?
DJSpaceBar 7 Sep @ 2:38pm 
Hey, really liking the mod! Just one thing (apologies if it's nothing to do with this mod, it could be a bug on Paradox's end, but every pilgrimage I go on ends early. I get the "A Journey's End" pop up. It gets to the second of four stages, and then the character just decides to leave it. My character follows Battanian Druidism, and I have tried this with two holy sites (I haven't tried the most northern one). Please let us know if you require any other details (assuming this is the mod and not CK3 being CK3 haha)
Al120 26 Aug @ 9:13am 
Gotta say this is my second favorite total overhaul. Just some highlights of my current campaign:

The Aserai are rich and powerful that basically dissolved the Khuzait. The Western Empire is fragmented. The Northern Empire holds strong, The Southern Empire doesn't exist and instead got re-branded as the Eastern Empire. And then Vlandia became Swadia and made Battania and Sturgia tributaries.
Cidalex 21 Aug @ 8:49am 
more work in this mod than in bannerlord
JayruuSama 20 Aug @ 2:13pm 
are there any goldmines?
Lord Eastwood  [author] 17 Aug @ 10:53am 
These answers are answered on our Discord, but we are awaiting to see what Warsails does to the map first. We will not commit to anything until we have seen it with our own eyes.
Ingovwetrust_1984 17 Aug @ 8:33am 
Sir will you make the new faction of Bannerlord DLC? Just curious.
Irlfit  [author] 15 Aug @ 10:14am 
Yeah, these screenshots are quite old now, we'll most likely make new ones after warband bookmark update.
can we get new and better photos to show case the mod please? at least one of the countries, ty.
deadlypanda 31 Jul @ 5:39am 
Awesome, glad to help!
Lord Eastwood  [author] 30 Jul @ 3:38pm 
Thank you for letting us find that issue. It's been fixed and will be released in a hotfix soon (once we find any more issues).
deadlypanda 30 Jul @ 7:06am 
LOVE IT! This is my new favorite CK 3 mod :)

In case you didn't know, I noticed when I sent someone out because of an inspiration, the options on where to send him weren't changed, so it said stuff like "Africa."
Lord Eastwood  [author] 29 Jul @ 7:42pm 
We'll be keeping the Perassic islands like Geroia. As for the north, we're waiting to see what they add. Finally, for the map changes...

Well, we'll wait and see just how much they changed.
Janitor of Shadowland 29 Jul @ 6:44pm 
Are you planning to redo the map to tie in with the upcoming Bannerlord DLC or are you intending to keep the original?
I'm fine with either. It's a great mod!
E 10 Jul @ 3:25am 
I hope for a version/submod with fewer men-at-arms unit types, and an approach similar to vanilla.

There's too many of them, because directly remaking Bannerlord troop trees doesn't work in CK3 and results in lots of duplicates..

We got crossbowmen, veteran crossbowmen, sharpshooters as separate units with very little difference for example (which could be just a crossbow unit). Or vanguards, knights, banner knights as separate units (when it could be just a light cav and heavy cav unit). Or the numerous archer units (while basic infantry are skirmishers for some reason). Its even messier among Imperial units.

Would love to see a consolidation of units.
Lord Eastwood  [author] 24 Jun @ 9:39am 
Add what??
skeliton_games 24 Jun @ 8:36am 
Developers, please add special solutions.
Lord Eastwood  [author] 15 Jun @ 10:32am 
We don't test in MP, only SP since the kind of coordination required to do something like that (running a MP game). Maybe after the next content update, we can look into it more.
Temmie 14 Jun @ 10:37pm 
Good mod :steamthumbsup: ,But It's 100% to crash in multiplay, is there a solution?
Lord Eastwood  [author] 12 Jun @ 8:44pm 
We want to make/commission custom art for those at some point. Tried our own hands at it, avoiding AI, but a lot of our efforts didn't turn out great.

But yes, it's a plan.
Ziege 12 Jun @ 9:25am 
(when i said cultural armies i meant as in teh art srry im kinda dumb)
Ziege 12 Jun @ 8:01am 
so are there plans for a cultural armies type thing or will the MAA all be basic? also about that war sails thing, is there a chance it doesnt come out?
Lord Eastwood  [author] 1 Jun @ 6:42pm 
If War Sails comes out at all...

But in seriousness, we may have to revamp the map for whatever changes they throw at us.
♥Empress♥Elagabalus♥ 30 May @ 4:51pm 
When peak meets peak:steamthumbsup:
アパテ (Apate) 29 May @ 8:34am 
Hi, will the map be expanded when the new DLC War Sails comes out?
Irlfit  [author] 27 May @ 10:40am 
@BinWadid We did, screenshots on our workshop page are from release version of the mod, before we expanded non-canon lands.
Bin Wadid 27 May @ 10:17am 
Give yourself some creative freedom and fill in the empty islands.
Lord Eastwood  [author] 25 May @ 10:13pm 
By the way, it was recently compatched to 1.16.2.1
Lord Eastwood  [author] 25 May @ 8:51pm 
Please, put these bug reports in the Discord server with your error.log so we can determine the root cause of these issues so we can fix them. I cannot help you if you cannot help me.

https://discord.gg/CH9ATkrCQx
KAZ 25 May @ 3:24pm 
I play on 1.16.2.0 and I have a crash when a child is born in marriage (no crash if children are bastards)
Lord Eastwood  [author] 24 May @ 9:26am 
Please roll back to 1.16.2.0 until a compatch can be made and released
Lord Eastwood  [author] 22 May @ 4:35pm 
Please put your crash reports into the Discord, so we can review them.

Discord link is right above under Important Links.
DonBaTzu 22 May @ 3:12am 
game crashes report:drewhappy:
QWE 21 May @ 11:40pm 
I just loaded this mod and have the full DLC, but my game still crashes.
Black Wolf 21 May @ 9:13pm 
I just load only this mod and still crash after few months in 1.16.2 or when my child born.I have no dlc is that the problem.
Lord Eastwood  [author] 21 May @ 5:22pm 
Check that there are no conflicting files between all the mods
Lord Eastwood  [author] 21 May @ 5:21pm 
The mod has already been compatched to 1.16.2. There is no rolling back without causing further issues.
Black Wolf 21 May @ 7:18am 
I have a lot of crashes after 6 months in game, i only run this with LOT, battleground commander, clear notification, populate control. Is 1.6.2 patch ok or i have to rollback to 1.6.1 for more stability.
QWE 18 May @ 8:34am 
Are you running a 1.6.2 save, and if so, you can use a 1.6.1 save
CN_XuRenMeng 18 May @ 2:18am 
I reverted to 1.16.1, and even with only this one mod running, the game still crashes when a child is born.
Lord Eastwood  [author] 16 May @ 5:13pm 
Again, the latest CK3 update seems to have added/modified a bunch of things that our mod relies on. We're working on a compatch. In the meantime, revert to 1.16.1 (AND ENSURE YOU'RE NOT RUNNING OTHER MODS THAT MAY CONFLICT WITH OURS)
alshadarsa 16 May @ 12:17am 
My game crash when my chid is born
Irlfit  [author] 14 May @ 2:02pm 
@bygzin06 @Hunter It seems that 1.16.2 broke our mod. Rollback to 1.16.1, we're working to get 1.16.2 compatch as soon as possible.
If you go to the #bug-reporting forum and start a thread, just describe what you were doing before the crash, or if it is just some amount of years in as well it will help us greatly and help fix the mod for everyone
@Hunter and @bygxin06 could you join our discord and post the error log file found in Documents\Paradox Interactive\Crusader Kings III\logs and the files in the crash folder as well? It will help us resolve the issue.
Hunter 14 May @ 12:14pm 
always crash after some days, sad:BEgloomy:
bygzin06 14 May @ 7:41am 
The game is crashing!