DYSMANTLE

DYSMANTLE

Quality of life
154 Comments
moli  [author] 20 hours ago 
updates:
- new Track more mod: (optional) Monitor more recipes on screen for the materials required.
Jangulorr 20 Oct @ 2:59pm 
Not an issue I appreciate the mod. Thank you so much!
moli  [author] 18 Oct @ 6:51am 
@Jangulorr: yes, it is a yawning emoji. I know, it has bugs, and it cannot be disabled currently, i will fix it sometime.
Jangulorr 18 Oct @ 6:49am 
Yes ... the difference is I didn't know we couldn't use the desktop icon to launch the game ... which is exactly why it wasn't working in the 1st place.

Do you have the bored emoji activated on this mod? I've installed 3 mods and now i'm trying to see which one has that thing appearing next to my Character.
moli  [author] 18 Oct @ 5:51am 
@Jangulorr: yes, it is in the description.
Jangulorr 18 Oct @ 5:49am 
Interesting. I have to launch from Steam to use mods. :p Now I know.
Jangulorr 18 Oct @ 5:47am 
I'm aware. I couldn't get that one to work either. :p.

Not sure, but I loaded the game. Unsubscribed from your mod, then I resubscribed, closed the game then launched from Steam, not the desktop link and I was given the option to play with mods. Now, your mod appears along with the other 2.

Yea, I did desire a bigger backpack too :)
moli  [author] 18 Oct @ 5:22am 
@Jangulorr: please read the description. Also, there is no campfire teleport mod in this modpack.
Jangulorr 18 Oct @ 5:20am 
So ... i'm subscribed to the mod ...but there are no changes. I had the game closed twice and it still hasn't been functional. I really just want to campfire teleport. lol
chloraphorae 17 Oct @ 12:55pm 
Thanks. Though instead of more xp, I just wanted it to be an even 50. 'cause of mild ocd.
moli  [author] 17 Oct @ 11:23am 
@chloraphorae: install Developer tools modpack, open Code Editor, copy-paste this and press run: Game_SetTemporaryModifier (Game_GetPrimaryPlayerActor(), "mod_ocpd_xp", 10000.0 * 60.0 * 60.0, "experience_points_percentage_increase", 2.0);
The persian cat in DLC3 gives you +30. Also, the Hoader skill changes your xp gain, and that depends on when you put your stuff away, which can be min-maxed.
chloraphorae 16 Oct @ 10:04pm 
Is it possible to edit the fast learner skill to max out at 50% instead of 48%? I would do it myself, but I can't find it anywhere.
The Eternal 1 Oct @ 2:57am 
Ah disreagrd previous comment, I misread and thought it was bundled with this.
The Eternal 1 Oct @ 2:53am 
How do I actually access the cheats now they're back?
moli  [author] 10 Sep @ 8:30am 
updates:
- new Accessible ramps mod: Walk onto Drawbridges and Piers from the side too.
moli  [author] 4 Sep @ 8:14am 
Cheats modpack is back, thanks everyone! Details here: https://gtm.steamproxy.vip/app/846770/discussions/0/600787986327571728/
chibblechatter 28 Aug @ 11:28am 
Messaged. Thanks for all your hard work, yours mods have made this one of my favorite games to unwind with post completion.
city17dweller 28 Aug @ 2:21am 
messaged, fwiw... that mod pack (and the quality of life pack) really refreshed the game for me, and I have played the base game/vanilla a LOT.
moli  [author] 27 Aug @ 5:57am 
Cheats modpack was removed, because it contains cheats....... 30/46 mods in the workshop has cheats, thats 65%. Also, I told Steam support, that this game is couch coop (not remote PvP), they did not care. So, everyone, please write a message to steam support with the reference code HT-7TMH-FDQY-BXBJ and tell them your opinions, otherwise Cheats will not be available for you.
moli  [author] 26 Aug @ 8:48pm 
@Sys: yes, Cheats was removed, because Steam is dumb. Someone uploaded an illegal copy of Cheats mod on his behalf to the Workshop, and i made a copyright claim, and Steam removed the original. Please send a message to Steam to tell them, they are idiots, and report the illegal Cheats mod, and in the report text tell Steam, that they are idiots. So we can restore the previous state.
Sys 26 Aug @ 4:17pm 
I think your "Cheats" mod was removed or delisted. it's gone from my game and the workshop. I'll find my backup and put it in manually, but thought you should know.
moli  [author] 11 Aug @ 7:40pm 
@Nelly: because it was a free url shortener. i needed one, because youtube does not allow editing videos already uploaded, so you can not switch out a video while keeping your old url.
for the list of mods: because i stopped caring, it wasted so much time of my life on Earth to keep a list updated. i had already wasted too much time on programming the mods themselves, sadly. the youtube list is also very outdated, i update the screenshots mre frequently.
Nelly 11 Aug @ 7:18pm 
why do i have to click a Guyana (the nation) owned link to get a yt playlist to get a list of what this mod do?
ARKEL 23 Jul @ 7:04am 
Your fix works fine, thx for your time and reactivity :steamthumbsup:
moli  [author] 22 Jul @ 8:41pm 
updates:
- fixed bug in Ascend shelters mod where vanilla Loudspeaker would not react
moli  [author] 22 Jul @ 7:06pm 
@ARKEL & @1e00 : thanks for taking the time to report, can you please join the official 10tons discord at https://discord.com/invite/10tons and go to the #modding channel?
ARKEL 22 Jul @ 7:04pm 
Thx moli for this great mod. I have exactly the same problem as 1e00. Never done any shelter defense before and hold activate button don't trigger the "cinematic" (white orb flying around) so don't trigger the attack. Tested without your mod and working fine.
1e00 22 Jul @ 2:48am 
@moli
Sure, write to me. I have the same id on discord
moli  [author] 20 Jul @ 8:41am 
updates:
- changed Collector pets mod area from a box to a sphere
moli  [author] 18 Jul @ 11:48am 
@1e00: can you help me debugging this? can you come to the discord #modding channel?
1e00 18 Jul @ 6:01am 
Thanks for checking, for me its not working, when I disable mod it's working as intented. I will just disable mod for events
moli  [author] 17 Jul @ 8:19am 
@1e00: just tested it, works for me: https://youtu.be/n7cW9o1jgOQ
1e00 17 Jul @ 6:31am 
Hi moli, great mod thank you!
I have I question about latest update with new Ascend shelter mod, I'm not sure if it working properly when mod was updated in my current game, I not done any minigames yet in my game, but activation of minigame (first one per shelter) is not working : ( I have active button but it not trigering minigame Could you check?
moli  [author] 14 Jul @ 7:07pm 
updates:
- added a short bullet time slow down to the Trap warning mod
moli  [author] 14 Jul @ 4:58pm 
updates:
- new Ascend shelter mod: Replay shelter horde mini-games with a buffed monster count after victory.
moli  [author] 14 Jul @ 8:23am 
updates:
- changed Hide corpses mod to not run on Underworld DLC1 because of Mana Chambers
moli  [author] 12 Jul @ 6:41pm 
updates:
- new Remind to extract mod: Notifies you to get the fuel cell after killing the mech bosses.
- added Bear Traps support to Pickup mines mod
- fixed Ark progress overlay was showing during cutscenes
moli  [author] 12 Jul @ 9:02am 
updates:
- added warning text for Keep running mod being incompatible with pets
moli  [author] 11 Jul @ 8:24pm 
updates:
- new Instant death mod: (optional) One hit kills you, your health is decreased by a lot to increase challenge.
Dirigible 11 Jul @ 3:03am 
Amazing changes in this mod, thanks mate
moli  [author] 3 Jul @ 2:48pm 
updates:
- new Home Game+ mod: Starting shelter has a New Game+ respawner device when you are already in a New Game+, so you can restart easier.
moli  [author] 22 Jun @ 5:22pm 
updates:
- fixed some bugs in the Starting stage mod
moli  [author] 21 Jun @ 4:38pm 
updates:
- new Sane fabricator mod: Flower Power fabricator POI only requires the first level recipes to complete in Doomsday DLC2.
- added some plants/rocks which blocked paths to an auto-destroy list for Preserve nature mod
laige 9 Jun @ 10:29am 
Suggestion, Add to the Subterranean Sonar Transmitter to also reveal fishing spots on the map. It is unlocked during the Pets DLC quest line. Or on the Cheat version of mod have it reveal all Points of interest in the region.
moli  [author] 7 Jun @ 11:26pm 
@colly77: what do you mean? everything is destructible by default, you probably activated the Preserve nature mod on your new game start, and that is what made the plants indestructible.
colly77 7 Jun @ 9:01pm 
모든 식물, 뼈, 바위가 파괴 가능 옵션을 추가해 주세요.
moli  [author] 3 Jun @ 7:45am 
updates:
- new Preserve nature mod: (optional) Keep all plants, bones and rocks indestructible when you start a new game.
moli  [author] 2 Jun @ 12:27pm 
updates:
- added shelters to Starting stage mod, you can begin your new game at other shelters
- added info popups for the mods affecting new game, to the game start dialog
moli  [author] 1 Jun @ 11:26am 
@Cathartic: yes