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- new Track more mod: (optional) Monitor more recipes on screen for the materials required.
Do you have the bored emoji activated on this mod? I've installed 3 mods and now i'm trying to see which one has that thing appearing next to my Character.
Not sure, but I loaded the game. Unsubscribed from your mod, then I resubscribed, closed the game then launched from Steam, not the desktop link and I was given the option to play with mods. Now, your mod appears along with the other 2.
Yea, I did desire a bigger backpack too :)
The persian cat in DLC3 gives you +30. Also, the Hoader skill changes your xp gain, and that depends on when you put your stuff away, which can be min-maxed.
- new Accessible ramps mod: Walk onto Drawbridges and Piers from the side too.
for the list of mods: because i stopped caring, it wasted so much time of my life on Earth to keep a list updated. i had already wasted too much time on programming the mods themselves, sadly. the youtube list is also very outdated, i update the screenshots mre frequently.
- fixed bug in Ascend shelters mod where vanilla Loudspeaker would not react
Sure, write to me. I have the same id on discord
- changed Collector pets mod area from a box to a sphere
I have I question about latest update with new Ascend shelter mod, I'm not sure if it working properly when mod was updated in my current game, I not done any minigames yet in my game, but activation of minigame (first one per shelter) is not working : ( I have active button but it not trigering minigame Could you check?
- added a short bullet time slow down to the Trap warning mod
- new Ascend shelter mod: Replay shelter horde mini-games with a buffed monster count after victory.
- changed Hide corpses mod to not run on Underworld DLC1 because of Mana Chambers
- new Remind to extract mod: Notifies you to get the fuel cell after killing the mech bosses.
- added Bear Traps support to Pickup mines mod
- fixed Ark progress overlay was showing during cutscenes
- added warning text for Keep running mod being incompatible with pets
- new Instant death mod: (optional) One hit kills you, your health is decreased by a lot to increase challenge.
- new Home Game+ mod: Starting shelter has a New Game+ respawner device when you are already in a New Game+, so you can restart easier.
- fixed some bugs in the Starting stage mod
- new Sane fabricator mod: Flower Power fabricator POI only requires the first level recipes to complete in Doomsday DLC2.
- added some plants/rocks which blocked paths to an auto-destroy list for Preserve nature mod
- new Preserve nature mod: (optional) Keep all plants, bones and rocks indestructible when you start a new game.
- added shelters to Starting stage mod, you can begin your new game at other shelters
- added info popups for the mods affecting new game, to the game start dialog