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- new Loot drop bonus mod: (optional) Extra materials dropped from objects and monsters.
- changed Material magnet+ mod from fixed checkbox to a slider with a higher max value
- new Level up mod: (optional) Add experience points to level up your player.
- changed World time multiplier mod value display to read easier
- changed Hypercritical mod damage from 10x to 50x
- new World time multiplier mod: (optional) Adjust how many in-game seconds pass during a real life second. Vanilla value is 20.
- added Doomsday DLC2 overground tomb altar support to the Crack tombs mod
- removed Walk on water mod as sometimes the player clipped below the protecting cover actor into the water, and still get drown
- new Walk on water mod: (optional) Cross the seas without getting your feet wet. Use Automatic climbing or Rift forwards mods to climb out.
- new Infinite items mod: (optional) Replenish ammo, throwables and item uses continuously to get unlimited consumables.
- added DLC keys to Give keys mod
- fixed a bug in Crack tombs mod where it gave an interaction on non-tomb stages too
- fixed bug in Rift forwards mod was hidden in the Options
- fixed bug in Electrifying grenade mod changed the max throw distance for all throwables
- changed Electrifying grenade to not use up the item if the cheat is active
- fixed a bug in Spawn materials mod when it spawned +1 material
- added animation and particle effects to Crack tombs mod
- changed 9 mods that used recipes to use temporary modifiers, works better with other mods and coop players
- added in-game event logging to some of the mods to help 10tons know why strange things happened in modded save files
- new Temperature protection mod: (optional) Ignore temperature changes, both hot and cold, without equipping anything.
- new Electrifying grenade mod: (optional) Power on circuit components with the Electric Grenade to skip Doomsday DLC2 puzzles.
- new Light Souls mod: (optional) Keep materials in your backpack upon death. Nothing lost when you die.
- new Speedhack mod: (optional) Maximize game speed to make everything happen faster.
- new Stealth mod: (optional) Minimize enemy aggro distance so you can casually walk past the monsters.
- fixed a bug in Power walking mod when the HUD slider stayed on screen during a cutscene
Is it somewhere in the options or something?
Have it installed & enabled, started a new game and cant find the button or anything to open this "UI"
- added DLC3 pet dungeons to the Crack tombs mod, now you can skip pet puzzles too
- fixed bugs in Spawn materials mod when you listed multiple materials in a comma separated list
- added safety checks for using DLC items with Craft recipes mod when you do not have the DLC
- added safety checks for using DLC items with Spawn materials mod when you do not have the DLC
- new Give keys mod: (optional) Get any collectible keys without finding them or completing quests.
After I deleted it, Everything work perfectly. Thank you.
How could this happen with this computer only?
for the computer #1, please try to install any other mods from other mod authors (not me), and see, if those work
1.doesn't work since 5 nov, even reinstall both mod and game
2.it's work perfectly but the message appear at the top of main menu when start game
it's say something "actor mod mark chunk poi.xml invalid.
- fixed compatibility with DLCX mod by XYB88
- fixed bugs with chinese localized labels sometimes not translating
- added support for additional materials from mods into the Spawn materials mod
- preparing for fixing compatibility with the DLCX mod