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Sorry for the late reply!
When I first added the plush toy, I never imagined there would be a rotating grav ship in the game. After I realized it, I kept wondering, “Hmm, maybe it looks strange that it keeps changing every time... should I change the design?” But your roleplay idea is just wonderful! I love the thought of a researcher who keeps a drawer full of different plushies and swaps them out whenever the ship lands. That’s so adorable!
Thank you for sharing your imagination with me!
To beeatchfairy:
Thank you so much (and sorry for the slow reply)!
Your encouragement always means a lot to me. Right now I’m making a new furniture set with a sci-fi theme, so if you ever create a colony that matches the vibe, I’d be thrilled if you try it out!
I also feel that one of RimWorld’s greatest strengths is how it lets us enjoy so many different worlds and atmospheres.
I’ll continue doing my best so that my art style can fit into more settings, and so that you and many other players can enjoy exploring RimWorld in your favorite ways!💪
I'm so happy that I have motivated you and inspired you to keep up the good work
ANYTHING! and EVERYTHING! you plan on doing I look forward to seeing!
It really makes me feel that all the work has been worth it.
I usually stick to a modern vibe when I create, but knowing how much you enjoy them honestly makes me want to try experimenting with other styles as well.
Your words have given me such a huge boost of motivation—thank you so much!
Yeah I have all your stuff more or less lol really really want to start a modern play through so I can use more of your children's clothing and all the children's room stuff but I don't have any furniture and adult stuff to match it lol
though I'm sure it would take quite a while I am really excited to see any animal retextures you do!!!! I love your style!!! and love your mods!!
*blush* you looked at my screenshots, I'm flattered
again no pressure and no rush, good things are worth the wait and your stuff is awesome!!!
I was so happy (and surprised!) to see you’re using not only this mod, but also my hairstyle mod and the dog retexture mod—thank you so much!
Your builds and adult apparel are so beautifully chosen, they really pulled me into an amazing, immersive world.
>Future plans
It means a lot to know you’re curious about what’s next!
For furniture, I’ve been dreaming of making another set besides the children’s room set someday.
Also, I actually have plans for an animal retexture mod. It will likely be quite a while before it’s released, but…
https://x.com/ponpeco_ponpeco/status/1935711066383855863
It means a lot to me to know you’re enjoying my work — I’m blushing over here!
Please keep the little ones cozy and warm.
Thanks for waiting!
I’ve added a new outerwear item for medieval roleplay.
Hope it’s to your liking!
Really appreciate your suggestion — it inspired me a lot.
Outerwear for noble or medieval outfits... You're right—I haven’t made those yet!
I’ll consider adding some capes or cloaks in the future.
Though I’m currently a bit busy with tasks like adding space suits, so it might take some time.
Regarding changing existing outfits to the outer layer:
I'm very sorry, but it would be difficult to change the current items' layers.
It could affect save data for players already using the mod, so I hope you understand.
Instead, I’d like to recommend the following mods that let you set separate “visual-only” outfits.
If they fit your playstyle, please give them a try:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3232918791
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3222605360
Sorry for the late reply.
Thank you so much for the kind words and your request!
The new DLC seems really exciting—unfortunately, I haven’t had a chance to play it yet 😂
I’m planning to add an original space suit in the next update.
I’ll do my best to make it something you can enjoy!
@懒光
THAAAAAAAANK YOU!!!!
That was entirely my oversight, so please don’t feel bad at all.
Here’s a fresh invite link that should work just fine:
https://discord.gg/3H7aQ8KEnc
This is actually my very first time setting up a server, so things are still quite bare and a bit experimental.
But I’d be happy to have you there, and I really appreciate your interest and support!
I'd love to write you there, I had some troubles with Rimworld lately and would love to help you research for your mod :D
Knowing that the backpack appears in the recycle list with a minimal mod setup is incredibly helpful.
If it’s not too much trouble, I’d love to take a closer look at your full mod list to help track down what’s going on.
If you have HugsLib installed (which is required by Allow Tool, so it’s likely already active), there’s a very easy way to share your mod setup:
Just press Ctrl + F12 and it will upload a log with your active mod list. You’ll get a shareable URL instantly — no personal information is included, so it’s completely safe.
Alternatively, feel free to contact me via X (formerly Twitter) or Discord. My DMs are always open:
https://x.com/ponpeco_ponpeco
https://discord.gg/xEb8Bug2
There’s absolutely no rush — just whenever you have time.
I really appreciate your help. Thank you again!
I can absolutely send you a modlist and maybe my PlayerLog but.. it's a lot. xD (I don't have Hugslib but I can share the playerlog file)
And might be one of my mods I do... have a bit much. >.>
Also, no need to apologise! I should have clarified which mod I am using :)
Ah, I see now! You're using MendAndRecycle—I misunderstood earlier and thought you were referring to disposing of items via the smelter. I'm sorry for the confusion! 🙇
I ran a test on my side, and it looks like all PKC items are showing up just fine in the list:
https://imgur.com/a/OvQusQK
If you don’t mind, could I ask for a bit more info to help figure it out?
・Your game version (like 1.5?)
・Which MendAndRecycle version are you using—original or a fan update?
・Your full mod list
・(Optional) A HugsLib log—it has both mod load order and error messages bundled together!
Or, if it’s easier, try loading just the basics: Harmony, Core, Biotech, MendAndRecycle, and Ponpeco Kids' Clothes. That might help narrow things down.
Thanks again for checking all this—I really appreciate it!
Jep, can't find the bagpack in the list.
Good to know, another reason to want 1.6 even more.
I did want to try excluding the PBC-items but I think I didn't have the bagpack in the recycle list, even though it got recycled.
I should check that again.
I'm using machine translation, so I apologize if I misunderstood any nuances 🙇
Just to confirm—are you referring to accessories like the Plushie, Branch, or Backpack being recycled by colonists because they don't have a quality stat?
I checked with more experienced modders, and it seems that in RimWorld, items without a quality stat are treated as “Normal” quality by default.
That means if you’ve set your recycling filters to destroy anything “Normal” or lower, those poor accessories might be disappearing unintentionally 😢
Thankfully, this was addressed in version 1.6—those items should now be excluded from quality filters automatically!
I’m still thinking about whether to add a quality stat for version 1.5 users, but since 1.6 just launched, many people are still on 1.5… so it’s a tough call timing-wise.
Your feedback means a lot—thank you again for pointing it out!
Otherwise my colonists always recycle the items :C
I truly appreciate your interest in the mod and your suggestions.
At the moment, supporting non-DLC child mods would be quite a challenge, mostly due to the work required to adjust textures to custom body types and ensure everything functions correctly.
I’m really honored that you would like to use this mod in those environments, and I’m very sorry I can’t promise compatibility at this time.
Still, your feedback means a lot — thank you again for taking the time to share it with me!
At the moment, Biotech is set as a required DLC.
Originally, the main content was children's apparel, which wouldn't make much sense without Biotech.
However, since then, I've added a lot of new items, and there's also a "PKC All-Age Patch" that allows some apparel to be worn by adults!
It might actually be possible to enjoy the mod even without Biotech now.
I'll run some tests soon, and if everything works fine, I'll consider removing Biotech as a required DLC.
Thank you so much for bringing this up!
Your report was a huge help — it was an error I’d totally missed.
(Actually, I was able to track down the cause thanks to the support of the Japanese modder community… They're amazing!)
I really appreciate you taking the time to let me know.
And of course, if anything else ever pops up, feel free to reach out anytime!
It also makes me really happy to hear you’re enjoying the mod.
I’m working on some new spring and summer-themed outfits soon — I hope you’ll check them out when they’re ready!
Hey there!
I've made a fix for the raincoat.
I really hope this resolves the issue on your end as well. If anything still seems off, please feel free to let me know.
I wouldn't have noticed the problem without your report—thank you so much for bringing it to my attention!
Thank you again for your report!
I looked into it more carefully, and you're absolutely right — I did find an error on my side too.
It seems to happen under the following conditions. Do these match what you saw?
・If a pawn wearing the “PKC Raincoat” is present when starting character editing in EDB Prepare Carefully, an error appears in the log.
and
・If a random pawn happens to spawn with the raincoat during editing, the error repeats endlessly and prevents progress.
Since the raincoat has a unique effect that prevents mood loss from rain, maybe that’s something EDB Prepare Carefully isn't expecting.
I’ll continue looking for a workaround or fix. Thank you so much for helping me track this down!
I tested it in a minimal setup, but I couldn’t reproduce the grey screen issue on my end.
Could you please share more details about when it happened?
Was it right after launching the game, during character setup in Prepare Carefully, or sometime during gameplay?
Also, your mod list could be a huge help.
If you're using HugsLib, the log includes both your mod configuration and error messages—it’s a super handy way to share info!
That sounds like a serious issue! I’ll investigate right away.
I have a feeling it might be something beyond what I can fix on my own, but I’ll do my best to look into it.
Thanks so much for letting me know!
Exception filling window for EdB.PrepareCarefully.PagePrepareCarefully: System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref 647CC90C] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Creating the adult version of the cape had been something I wanted to try someday, and it turned out to be such a fun project!
If you have any other ideas, please feel free to share them.
Thank you so much for using my mods!
Many thanks for adding the cape !
And happy new year to you !
The PKC Hero(?) Cape for adults has been added to the PKC All-Age Patch.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3331523366
Its stats are the same as the original Hero(?) Cape included in this mod.
In other words, it’s extremely weak as armor for adults! Please keep that in mind.
Wow, you're using Ponpeco Hair too!? Thank you so much!
I’ll do my best to keep improving all my mods!
Oh and I love your hair mod too !